package Materials
using RTDB

Default : Material
{
	name = "default_material.physmat";
}

Asphalt : Material
{
	name = "asphalt.physmat";
}

Concrete : Material
{
	name = "concrete.physmat";
}

Dirt : Material
{
	name = "dirt.physmat";
}

Grass : Material
{
	name = "grass.physmat";
}

Sand : Material
{
	name = "sand.physmat";
}

Mud : Material
{
	name = "mud.physmat";
}

Stone : Material
{
	name = "stone.physmat";
}

CharacterFlesh : Material
{
	name = "character_flesh.physmat";
}

CharacterFleshHead : Material
{
	name = "character_flesh_head.physmat";
}

CharacterVR : Material
{
	name = "character_vr.physmat";
}

CharacterCyberflesh : Material
{
	name = "character_cyberflesh.physmat";
}

FurnitureUpholstery : Material
{
	name = "furniture_upholstery.physmat";
}

FurnitureLeather : Material
{
	name = "furniture_leather.physmat";
}

TrashBag : Material
{
	name = "trash_bag.physmat";
}

Wood : Material
{
	name = "wood.physmat";
}

WoodTree : Material
{
	name = "wood_tree.physmat";
}

Tiles : Material
{
	name = "tiles.physmat";
}

Plaster : Material
{
	name = "plaster.physmat";
}

Brick : Material
{
	name = "brick.physmat";
}

Water : Material
{
	name = "water.physmat";
}

