class SetSearchInfluenceTask extends AIbehaviortaskScript
{

	protected override function Activate( context : ScriptExecutionContext )
	{
		var puppet : weak< ScriptedPuppet >;
		puppet = ( ( ScriptedPuppet )( ScriptExecutionContext.GetOwner( context ) ) );
		GameInstance.GetInfluenceMapSystem( puppet.GetGame() ).SetSearchValueSquad( puppet.GetWorldPosition(), 15.0, puppet );
	}

}

