package Items
using RTDB, Prereqs, Perks

[ notQueryable ]
Mask_Intrinsic : Mask
{
	fk< ItemBlueprint > blueprint = "Items.FaceClothingBlueprint_Intrinsic";
	tags += 
	[
		"ChemResMod"
	];
	fk< SlotItemPartListElement >[] slotPartList = 
	[
		"Items.GenericRootSlotItem", {
			slot = "AttachmentSlots.FaceFabricEnhancer1";
		} : ChemResMod
	];
}

Mask_02_basic_01 : Mask_Intrinsic
{
	displayName = "LocKey#3871";
	localizedDescription = "LocKey#3876";
	appearanceName = "f1_mask_02_basic_01_";
	tags += 
	[
		"Stylish", "Punk", "Scavengers"
	];
}

Mask_02_basic_02 : Mask_Intrinsic
{
	displayName = "LocKey#3872";
	localizedDescription = "LocKey#3877";
	appearanceName = "f1_mask_02_basic_02_";
	tags += 
	[
		"Simple", "Military", "Maelstrom"
	];
}

Mask_02_old_01 : Mask_Intrinsic
{
	displayName = "LocKey#3873";
	localizedDescription = "LocKey#3878";
	appearanceName = "f1_mask_02_old_01_";
	tags += 
	[
		"Industrial", "Military", "Wraiths"
	];
}

Mask_02_old_02 : Mask_Intrinsic
{
	displayName = "LocKey#3874";
	localizedDescription = "LocKey#3879";
	appearanceName = "f1_mask_02_old_02_";
	tags += 
	[
		"Industrial", "Streetwear", "Wraiths"
	];
}

Mask_02_old_03 : Mask_Intrinsic
{
	displayName = "LocKey#3875";
	localizedDescription = "LocKey#3880";
	appearanceName = "f1_mask_02_old_03_";
	tags += 
	[
		"Poor", "Streetwear", "TygerClaws"
	];
}

Mask_02_rich_01 : Mask_Intrinsic
{
	displayName = "LocKey#3881";
	localizedDescription = "LocKey#3886";
	appearanceName = "f1_mask_02_rich_01_";
	tags += 
	[
		"Rich", "Streetwear"
	];
}

Mask_02_rich_02 : Mask_Intrinsic
{
	displayName = "LocKey#3882";
	localizedDescription = "LocKey#3887";
	appearanceName = "f1_mask_02_rich_02_";
	tags += 
	[
		"Stylish", "Sports", "Moxies"
	];
}

Mask_03_basic_01 : Mask
{
	displayName = "LocKey#3883";
	localizedDescription = "LocKey#3888";
	appearanceName = "f1_mask_03_basic_01_";
	tags += 
	[
		"Simple", "Biker", "Arasaka"
	];
}

Mask_03_basic_02 : Mask
{
	displayName = "LocKey#3884";
	localizedDescription = "LocKey#3889";
	appearanceName = "f1_mask_03_basic_02_";
	tags += 
	[
		"Stylish", "Biker", "TygerClaws"
	];
}

Mask_03_old_01 : Mask
{
	displayName = "LocKey#3885";
	localizedDescription = "LocKey#3890";
	appearanceName = "f1_mask_03_old_01_";
	tags += 
	[
		"Stylish", "Biker"
	];
}

Mask_03_old_02 : Mask
{
	displayName = "LocKey#3861";
	localizedDescription = "LocKey#3866";
	appearanceName = "f1_mask_03_old_02_";
	tags += 
	[
		"Stylish", "Biker", "TygerClaws"
	];
}

Mask_03_rich_01 : Mask
{
	displayName = "LocKey#3862";
	localizedDescription = "LocKey#3867";
	appearanceName = "f1_mask_03_rich_01_";
	tags += 
	[
		"Stylish", "Biker", "Wraiths"
	];
}

Mask_03_rich_02 : Mask
{
	displayName = "LocKey#3863";
	localizedDescription = "LocKey#3868";
	appearanceName = "f1_mask_03_rich_02_";
	tags += 
	[
		"Rich", "Biker", "TygerClaws"
	];
}

[ notQueryable ]
Mask_03_basic_02_Crafting : Mask_03_basic_02
{
}

[ notQueryable ]
Mask_02_rich_02_Crafting : Mask_02_rich_02
{
}

[ notQueryable ]
Proficiency_Mask_02_basic_01_Crafting : Mask_02_basic_01
{
}

