class MenuScenario_Wardrobe extends MenuScenario_BaseMenu
{

	protected event OnEnterScenario( prevScenario : CName, userData : IScriptable )
	{
		SwitchMenu( 'wardrobe', userData );
	}

	protected event OnWardrobeClose()
	{
		GotoIdleState();
	}

	protected override function GotoIdleState()
	{
		SwitchToScenario( 'MenuScenario_Idle' );
	}

}

class WardrobeUserData extends inkUserData
{
}

