importonly struct WeaponRosterInfo
{
	import var ammoCurrent : Int32;
	import var ammoMagazine : Int32;
	import var ammoAvailable : Int32;
	import var fireModeCurrent : Int32;
	import var fileModeList : array< CName >;
	import var damageTypeList : array< gamedataDamageType >;
	import var weaponId : Int32;
}

