package Vehicle
using RTDB, BaseStats

v_standard2_archer_hella_police_mws : v_standard2_archer_hella_police
{
	savable = true;
}

v_standard2_villefort_cortes_police_mws : v_standard2_villefort_cortes_police
{
	savable = true;
}

v_standard3_chevalier_emperor_police_mws : v_standard3_chevalier_emperor_police
{
	savable = true;
}

v_standard2_chevalier_thrax_maelstrom_mws : v_standard2_chevalier_thrax_maelstrom
{
	savable = true;
}

v_standard2_archer_hella_sixth_street_mws : v_standard2_archer_hella_sixth_street
{
	savable = true;
}

v_standard2_thorton_colby_valentinos_mws : v_standard2_thorton_colby_valentinos
{
	savable = true;
}

trauma_team_av_model_toy : Vehicle_4w_Default
{
	tags += 
	[
		"Immortal"
	];
	entityTemplatePath = "base\open_world\mini_world_stories\watson\mws_wat_08\entities\trauma_team_av_model.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	vehDataPackage = 
	{
		driverCombat = "DriverCombatTypes.Disabled";
	} : VehicleDataPackageDefault;
}

