class ResetDevelopmentPointsEffector extends Effector
{

	protected override function ActionOn( owner : GameObject )
	{
		var removeAllPerks : RemoveAllPerks;
		removeAllPerks = new RemoveAllPerks;
		removeAllPerks.Set( owner, true, true );
		PlayerDevelopmentSystem.GetInstance( owner ).QueueRequest( removeAllPerks );
	}

}

