package UIIcon
using RTDB

Wardrobe_Set_0 : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "junk";
}

WardrobeIcons : UIIconPool
{
	icons = 
	[
		"UIIcon.Wardrobe_Set_0", "UIIcon.Downtown", "UIIcon.Heywood", "UIIcon.LootingShadow_Cyberware", "UIIcon.LootingShadow_Face", "UIIcon.LootingShadow_Feet", "UIIcon.LootingShadow_Head"
	];
}

