package Tank
using RTDB

DefaultPlayerControllerData : TankPlayerData
{
	maxLives = 3;
	maxHealth = 100;
	maxAEAMS = 3;
	velocity = ( 1250.f, 1250.f );
	rammingDamage = 1;
	weaponLevelList = 
	[
		"Tank.PlayerWeaponL1", "Tank.PlayerWeaponL2", "Tank.PlayerWeaponL3", "Tank.PlayerWeaponL4", "Tank.PlayerWeaponL5"
	];
	invincibilityTime = 3.0;
	flatlinedScorePenalty = 0.f;
	projectileSpawnerTDBID = "Tank.PlayerProjectileSpawnerData";
}

