package DeviceContentAssignment
using RTDB

Autoscaling : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

MaxTacPrevention : DeviceContentAssignment
{
	powerLevelMod = "Character.MaxTac_Prevention_ScaleToPlayerPowerLevel";
}

Q000Prevention : DeviceContentAssignment
{
	powerLevelMod = "Character.Q000_Prevention_ScaleToPlayerPowerLevel";
}

q000 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q001 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q003 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q004 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q005 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q101 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q105 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q110 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q108 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q103 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q104 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q112 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q113 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

smasher : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q114 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q115 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q116 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q201 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q202 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q203 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

q204 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq012 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq026 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq003 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq014 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq017 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq019 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq035 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq005 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq037 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq038 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq016 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq007 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq011 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq024 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq032 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq010 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq023 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq006 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq030 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq042 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq001 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq028 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq008 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq029 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq040 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq015 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq025 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq036 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq002 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq021 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq018 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq013 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq022 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq033 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq041 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq043 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq025 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq024 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq032 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq026 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq031 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq022 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq004 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq011 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq012 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq018 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq030 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq017 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq021 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq006 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq027 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq023 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq028 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sq029 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_102 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_107 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_lch_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_lch_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_lch_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_101 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_cct_dtn_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_gle_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_gle_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_rey_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_lch_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_rey_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_kab_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_gle_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wat_nid_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_cct_cpz_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_spr_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_cct_dtn_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_rey_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_spr_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_rey_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_cct_dtn_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_hil_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_cct_dtn_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_gle_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_hil_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_jpn_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_rey_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_jpn_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_gle_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_jpn_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_hey_spr_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_jpn_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_arr_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_bls_ina_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_arr_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_arr_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_rcr_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_jpn_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_jpn_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_wbr_hil_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_arr_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_rcr_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_rcr_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_pac_cvi_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_pac_wwd_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_arr_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_arr_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_rcr_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_arr_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

sts_std_rcr_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_17 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_18 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_19 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_20 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_21 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_22 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_17 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_cpz_18 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_cct_dtn_17 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_gle_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_rey_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_rey_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_rey_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_rey_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_rey_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_rey_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_hey_spr_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_wwd_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_wwd_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_wwd_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_wwd_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_wwd_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_wwd_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_arr_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_17 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_std_rcr_18 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_kab_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_10 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_11 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_14 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_17 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_19 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_20 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_21 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_22 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_23 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_26 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_27 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_nid_30 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_hil_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_hil_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_hil_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_hil_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_hil_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_hil_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_06 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_07 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_08 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_09 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_12 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_13 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_17 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_19 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_jpn_20 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_nok_01 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_nok_02 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_nok_03 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_nok_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq025_twins : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq025_buck : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq025_cesar : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq025_ozob : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq025_rhino : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

mq025_razor : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se5_04 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wat_lch_16 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_bls_ina_se1_23 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_pac_cvi_15 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

ma_wbr_nok_05 : DeviceContentAssignment
{
	powerLevelMod = "Character.ScaleToPlayerLevel";
}

