package playerStateMachineTestTwo

beginTwo
{
	bool hasOnEnter = true;
	bool hasOnExit = true;
	bool hasEnterCondition = true;
	string[] transitionTo = 
	[
		"playerStateMachineTestOne.middleOne"
	];
	string[] transitionCondition = 
	[
		""
	];
}

endTwo
{
	CName[] alias = 
	[
		"end"
	];
	bool hasOnEnter = true;
	bool hasOnExit = true;
	bool hasEnterCondition = true;
	string[] transitionTo = 
	[
		"beginTwo"
	];
	string[] transitionCondition = 
	[
		""
	];
}

