package UIIcon
using RTDB

Assault : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_rifles";
}

Athletics : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_athletics";
}

Brawling : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_street_brwaler";
}

ColdBlood : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_cold_blood";
}

CombatHacking : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_npc_hacking";
}

Crafting : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_crafting";
}

Demolition : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_annihilation";
}

Engineering : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_engineering";
}

Gunslinger : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_handguns";
}

Hacking : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_device_hacking";
}

Kenjutsu : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_blades";
}

Stealth : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "skill_stealth";
}

StrengthSkill : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "ico_body";
}

ReflexesSkill : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "ico_ref";
}

TechnicalAbilitySkill : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "ico_tech";
}

IntelligenceSkill : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "ico_int";
}

CoolSkill : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\attributes_icons.inkatlas";
	atlasPartName = "ico_cool";
}

