package Props
using RTDB

q201_prop_stool : Prop
{
	string friendlyName = "q201_prop_stool";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201_stool.ent";
}

q201_prop_tablet : Prop
{
	string friendlyName = "q201_prop_tablet";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201_tablet.ent";
}

q201_prop_contract : Prop
{
	string friendlyName = "q201_prop_contract";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201_contract_device.ent";
}

q201_prop_chair : Prop
{
	string friendlyName = "q201_prop_chair";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201_chair_a.ent";
}

q201_prop_treadmill : Prop
{
	string friendlyName = "q201_prop_treadmill";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201_treadmill.ent";
}

q201__dvc_fire_extinguisher : Prop
{
	string friendlyName = "q201__dvc_fire_extinguisher";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201__dvc_fire_extinguisher_temp.ent";
}

q201_arasaka_laptop : Prop
{
	string friendlyName = "q201_arasaka_laptop";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201_arasaka_laptop.ent";
}

q201_medkit_stuff_bottle : Prop
{
	string friendlyName = "q201_medkit_stuff_bottle";
	entityTemplatePath = "base\items\interactive\medical\int_medical_001__medkit_stuff_bottle_a.ent";
}

q201_kitchen_tray : Prop
{
	string friendlyName = "q201_kitchen_tray";
	entityTemplatePath = "base\items\interactive\dining_accessories\int_dining_accessories_001__kitchen_tray_d.ent";
}

q201_medicine_bottle : Prop
{
	string friendlyName = "q201_medicine_bottle";
	entityTemplatePath = "base\items\interactive\containers\int_container_001__medicine_bottle_e.ent";
}

q201_arasaka_bag : Prop
{
	string friendlyName = "q201_arasaka_bag";
	entityTemplatePath = "base\quest\main_quests\epilogue\q201\entities\q201_ent_travelbag.ent";
}

q201_operation_bed : Prop
{
	string friendlyName = "q201_operation_bed";
	entityTemplatePath = "base\items\interactive\furniture\int_furniture_002__lab_bed_b.ent";
}

q201_relic_splinter : Prop
{
	string friendlyName = "q201_relic_splinter";
	entityTemplatePath = "base\quest\main_quests\prologue\q005\entities\q005_relic_splinter.ent";
}

q201_anesthesia_spawner : Prop
{
	string friendlyName = "q201_anesthesia_spawner";
	entityTemplatePath = "base\fx\quest\q201\anesthesia\q201_anesthesia_spawner.ent";
}

