package DrivingSurface
using RTDB

Default : VehicleSurfaceType
{
	materialNames = 
	[
		"default_material.physmat"
	];
	displayName = "Default";
}

Asphalt : VehicleSurfaceType
{
	materialNames = 
	[
		"concrete.physmat", "asphalt.physmat", "metal.physmat", "metal_painted.physmat"
	];
	displayName = "Asphalt";
}

Ground : VehicleSurfaceType
{
	materialNames = 
	[
		"dirt.physmat", "grass.physmat", "sand.physmat", "mud.physmat", "stone.physmat"
	];
	displayName = "Ground";
}

Sand : VehicleSurfaceType
{
	materialNames = [];
	displayName = "Sand";
}

