package RTDB

ReactionPreset
{
	CName enumName = "";
	string enumComment = "";
	string reactionGroup = "";
	float aggressiveThreshold = 0.f;
	float fearThreshold = 0.f;
	fk< StatModifier >[] statModifiers = [];
	fk< Rule >[] rules = [];
	fk< PresetMapper >[] presetMapper = [];
	bool isAggressive = false;
}

PresetMapper
{
	string mappingName = "";
	fk< ReactionPreset > preset = "";
}

ReactionPresetGanger : ReactionPreset
{
}

ReactionPresetCivilian : ReactionPreset
{
}

ReactionPresetCorpo : ReactionPreset
{
}

ReactionPresetPolice : ReactionPreset
{
}

ReactionPresetMechanical : ReactionPreset
{
}

ReactionPresetNoReaction : ReactionPreset
{
}

