package Character
using RTDB, BaseStats, ArchetypeData

q000_corpo_propaganda_speaker : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_invisible_speaker.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	uiNameplate = "UINameplate.Disabled";
	displayName = "LocKey#42506";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_corpo_arasaka_ai : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_invisible_speaker.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	uiNameplate = "UINameplate.Disabled";
	displayName = "LocKey#42506";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_corpo_abernathy : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_abernathy.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32137";
	fullDisplayName = "LocKey#44035";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_arasaka_m_cleaner : arasaka_agent_fmelee2rare_katana_ma_rare
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_m_corporate.ent";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32138";
	fullDisplayName = "LocKey#44036";
	skipDisplayArchetype = true;
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_corpo_arasaka_f_corporate : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_f_corporate.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32140";
	savable = true;
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_arasaka_f_corporate_no_reactions : q000_corpo_arasaka_f_corporate
{
	reactionPreset = "ReactionPresets.NoReaction";
	isCrowd = false;
}

q000_corpo_arasaka_f_corporate_static_crowd : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_f_corporate_crowd.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	priority = "SpawnableObjectPriority.Crowd";
	savable = true;
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityCorpoSecondaryHandgunPool
		];
	};
}

q000_corpo_arasaka_m_corporate : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_m_corporate.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32142";
	savable = true;
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_arasaka_m_corporate_no_reactions : q000_corpo_arasaka_m_corporate
{
	reactionPreset = "ReactionPresets.NoReaction";
	isCrowd = false;
}

q000_corpo_arasaka_m_corporate_static_crowd : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_m_corporate_crowd.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	priority = "SpawnableObjectPriority.Crowd";
	savable = true;
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityCorpoSecondaryHandgunPool
		];
	};
}

q000_corpo_arasaka_m_corporate_crowd : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_m_corporate.ent";
	baseAttitudeGroup = "friendly";
	crowdMemberSettings = "Crowds.ManCivilianSettings";
	displayName = "LocKey#32142";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityCorpoSecondaryHandgunPool
		];
	};
}

q000_corpo_arasaka_f_corporate_crowd : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_f_corporate.ent";
	baseAttitudeGroup = "friendly";
	crowdMemberSettings = "Crowds.WomanCivilianSettings";
	displayName = "LocKey#32142";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityCorpoSecondaryHandgunPool
		];
	};
}

q000_corpo_arasaka_m_receptionist : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_receptionist.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32144";
	fullDisplayName = "LocKey#44037";
	priority = "SpawnableObjectPriority.Quest";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_arasaka_security : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_security.ent";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32146";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_arasaka_security_wa : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_security_wa.ent";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32146";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_arasaka_security_mb : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_security_mb.ent";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32146";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_friend : arasaka_ranger1_ranged2_shingen_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_friend.ent";
	baseAttitudeGroup = "friendly";
	archetypeData = "ArchetypeData.GenericRangedT2";
	priority = "SpawnableObjectPriority.Quest";
	displayName = "LocKey#32148";
	fullDisplayName = "LocKey#44038";
	skipDisplayArchetype = true;
	uiNameplate = "UINameplate.QuestSettings";
	lootDrop = 
	{
		int minItemsToLoot = 1;
		int maxItemsToLoot = 1;
		string lootGenerationType = "numberBased";
		fk< LootItem >[] lootItems = 
		[
			{
				itemID = "Items.Preset_Kenshin_Frank";
			} : LootItem
		];
	} : LootTable;
	savable = true;
	dropsWeaponOnDeath = false;
	contentAssignment = "DeviceContentAssignment.mq041";
}

q000_corpo_jenkins : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_jenkins.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32150";
	fullDisplayName = "LocKey#44039";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_netrunner : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_netrunner.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32152";
	fullDisplayName = "LocKey#44040";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_assistant : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_assistant.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32154";
	fullDisplayName = "LocKey#44041";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_corpo_coach : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_coach.ent";
	holocallInitializerPath = "base\quest\holocalls\coach\coach_holocall.scene";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32156";
	fullDisplayName = "LocKey#44042";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_corpo_mox : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\gang\gang__mox_wa.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32158";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.TheMox";
}

q000_corpo_mox_bouncer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_mox_bouncer.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32160";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.TheMox";
}

q000_basketballer_01_ma : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_basketballer_01.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "neutral";
	displayName = "LocKey#32162";
	fullDisplayName = "LocKey#44043";
	objectActions = [];
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_basketballer_02_mb : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_basketballer_02.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "neutral";
	displayName = "LocKey#32164";
	fullDisplayName = "LocKey#44044";
	objectActions = [];
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_basketballer_03_ma : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_basketballer_01.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "neutral";
	displayName = "LocKey#32167";
	fullDisplayName = "LocKey#44045";
	objectActions = [];
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_bar_valentinos : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_valentinos.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32168";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_bar_valentinos_female : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_valentinos_female.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32168";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_bar_valentino_toilet : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_merc_02.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32168";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	canHaveGenericTalk = false;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_bar_crowd : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_crowd.ent";
	staticCommunityAppearancesDistributionEnabled = true;
	crowdAppearanceNames = 
	[
		"citizen__aldecaldos_ma_teenager_01", "citizen__aldecaldos_ma_teenager_02", "citizen__aldecaldos_ma_teenager_04", "citizen__aldecaldos_ma_teenager_05", "citizen__corporat_ma_after_work_01", "citizen__corporat_ma_after_work_02", "citizen__corporat_ma_after_work_13", "citizen__lowlife_ma_king_of_the_stoop_ma_013", "citizen__lowlife_ma_king_of_the_stoop_ma_014", "citizen__lowlife_ma_king_of_the_stoop_ma_017", "citizen__lowlife_ma_king_of_the_stoop_ma_019", "citizen__lowlife_ma_king_of_the_stoop_ma_02", "citizen__lowlife_ma_king_of_the_stoop_ma_020", "citizen__lowlife_ma_king_of_the_stoop_ma_024", "citizen__lowlife_ma_king_of_the_stoop_ma_026", "citizen__lowlife_ma_king_of_the_stoop_ma_028", "citizen__lowlife_ma_king_of_the_stoop_ma_029", "citizen__lowlife_ma_king_of_the_stoop_ma_03", "citizen__lowlife_ma_king_of_the_stoop_ma_04", "citizen__lowlife_ma_king_of_the_stoop_ma_05", "citizen__lowlife_ma_king_of_the_stoop_ma_06", "citizen__lowlife_ma_king_of_the_stoop_ma_07", "gang__valentinos_ma_grunt__lvl1_04", "gang__valentinos_ma_grunt__lvl1_07", "gang__valentinos_ma_grunt__lvl2_01", "gang__valentinos_ma_grunt__lvl2_03", "gang__valentinos_ma_grunt__lvl2_04"
	];
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32170";
	priority = "SpawnableObjectPriority.Crowd";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_bar_crowd_female : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_crowd_female.ent";
	staticCommunityAppearancesDistributionEnabled = true;
	crowdAppearanceNames = 
	[
		"citizen__creole_wa_caribbean_01", "citizen__creole_wa_caribbean_03", "citizen__creole_wa_caribbean_24", "citizen__creole_wa_caribbean_25", "citizen__lowlife_wa_queen_of_the_stoop_wa_03", "citizen__lowlife_wa_queen_of_the_stoop_wa_04", "citizen__lowlife_wa_queen_of_the_stoop_wa_05", "citizen__lowlife_wa_queen_of_the_stoop_wa_08", "citizen__lowlife_wa_queen_of_the_stoop_wa_11", "citizen__lowlife_wa_queen_of_the_stoop_wa_13", "citizen__lowlife_wa_queen_of_the_stoop_wa_15", "citizen__lowlife_wa_queen_of_the_stoop_wa_17", "citizen__lowlife_wa_queen_of_the_stoop_wa_18", "citizen__mallrat_wa_mallrat_wa_01", "citizen__mallrat_wa_mallrat_wa_05", "citizen__nightlife_wa_hood_hottie_wa_02", "citizen__nightlife_wa_hood_hottie_wa_03", "citizen__nightlife_wa_hood_hottie_wa_04", "citizen__nightlife_wa_hood_hottie_wa_05", "citizen__nonbinary_wa_youngster_01", "citizen__nonbinary_wa_youngster_02", "citizen__nonbinary_wa_youngster_03"
	];
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32172";
	priority = "SpawnableObjectPriority.Crowd";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_bar_waitress : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_coyote_waitress.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32174";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	canHaveGenericTalk = false;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_bar_dealer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_crowd.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32174";
	fullDisplayName = "LocKey#32176";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

q000_kid_bar_bouncer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_bouncer.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32178";
	priority = "SpawnableObjectPriority.Crowd";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_coyote_staffer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_coyote_staffer.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32180";
	fullDisplayName = "LocKey#32182";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_delivery_worker_01 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_delivery_worker_01.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32184";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_bar_merc_01 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_merc_01.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32186";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

q000_kid_bar_merc_02 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_merc_02.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32187";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

q000_kid_bar_woman : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_woman.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32190";
	fullDisplayName = "LocKey#32191";
	isCrowd = true;
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Aldecaldos";
}

q000_kid_bar_patron_male_01 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_patron.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32192";
	fullDisplayName = "LocKey#32194";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_bar_patron_male_02 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_patron.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32196";
	fullDisplayName = "LocKey#32198";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_bar_patron_male_03 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_patron.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32200";
	fullDisplayName = "LocKey#32202";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Valentinos";
}

q000_kid_crowd_patron : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_crowd_patron.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	priority = "SpawnableObjectPriority.Crowd";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_bar_kirks_bodyguard : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_bar_kirks_bodyguard.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32204";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

q000_kid_homeless : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_homeless.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32206";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_homeless_veteran : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_homeless.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32206";
	priority = "SpawnableObjectPriority.Regular";
	canHaveGenericTalk = false;
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_homeless_cybernetic_god : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_homeless.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32206";
	priority = "SpawnableObjectPriority.Regular";
	canHaveGenericTalk = false;
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_hooker : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_hooker.ent";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	displayName = "LocKey#32208";
	fullDisplayName = "LocKey#32210";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_marcus : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_marcus.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32212";
	fullDisplayName = "LocKey#32214";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

q000_kid_hostile_ganger_01 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_hostile_ganger.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32216";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.SixthStreet";
}

q000_kid_hostile_ganger_02 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_hostile_ganger.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32218";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.SixthStreet";
}

q000_kid_hostile_ganger_03 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_hostile_ganger.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32220";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.SixthStreet";
}

q000_kid_embers_worker : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_embers_worker.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32222";
	priority = "SpawnableObjectPriority.Regular";
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_parking_security : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_parking_security.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32224";
	fullDisplayName = "LocKey#32226";
	priority = "SpawnableObjectPriority.Quest";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_kid_parking_stints : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_parking_officer.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32228";
	fullDisplayName = "LocKey#32230";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.NCPD";
}

q000_kid_parking_officer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_parking_officer.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32232";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.NCPD";
}

q000_kid_parking_officer_female : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_parking_officer_female.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32234";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.NCPD";
}

q000_kid_parking_kaoru : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_parking_kaoru.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32236";
	fullDisplayName = "LocKey#32237";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_kid_parking_corpo_bodyguard : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_kid_parking_corpo_bodyguard.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32238";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_socal_fixer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32239";
	fullDisplayName = "LocKey#44046";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

q000_traveller_male : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_border_check_male.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32240";
	fullDisplayName = "LocKey#44047";
	baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Civilian";
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_traveller_female : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\citizen\citizen__lowlife_wa.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32241";
	fullDisplayName = "LocKey#44048";
	baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Civilian";
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_nomad_border_patrol_guard : militech_ranger2_ranged2_ajax_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_border_patrol_guard.ent";
	tags += 
	[
		"Corporate"
	];
	savable = true;
	isBumpable = false;
	uiNameplate = "UINameplate.QuestSettings";
	displayName = "LocKey#32242";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.NoReaction";
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	fk< Affiliation > affiliation = "Factions.SouthCalifornia";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	rarity = "NPCRarity.Rare";
}

q000_nomad_border_patrol_guard_reprimand : militech_ranger2_ranged2_ajax_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_border_patrol_guard.ent";
	tags += 
	[
		"Corporate"
	];
	savable = true;
	uiNameplate = "UINameplate.QuestSettings";
	displayName = "LocKey#32243";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.Ganger_Passive";
	fk< GameplayAbility >[] abilities += 
	[
		"Ability.CanAskToFollowOrder"
	];
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	fk< Affiliation > affiliation = "Factions.SouthCalifornia";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	rarity = "NPCRarity.Rare";
}

q000_nomad_border_patrol_guard_reprimand_bg : militech_ranger2_ranged2_ajax_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_border_patrol_guard.ent";
	tags += 
	[
		"Corporate"
	];
	displayName = "LocKey#32243";
	uiNameplate = "UINameplate.QuestSettings";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.Ganger_Passive";
	fk< GameplayAbility >[] abilities += 
	[
		"Ability.CanAskToFollowOrder"
	];
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	fk< Affiliation > affiliation = "Factions.SouthCalifornia";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	rarity = "NPCRarity.Rare";
}

q000_nomad_border_patrol_guard_crowd : militech_ranger2_ranged2_ajax_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_border_patrol_guard.ent";
	tags += 
	[
		"Corporate"
	];
	displayName = "LocKey#32243";
	uiNameplate = "UINameplate.QuestSettings";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.NoReaction";
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	fk< Affiliation > affiliation = "Factions.SouthCalifornia";
	isCrowd = true;
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	rarity = "NPCRarity.Rare";
}

q000_nomad_border_patrol_officer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_border_patrol_officer.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	tags += 
	[
		"Corporate"
	];
	savable = true;
	displayName = "LocKey#32244";
	fullDisplayName = "LocKey#44049";
	baseAttitudeGroup = "friendly";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	fk< Affiliation > affiliation = "Factions.SouthCalifornia";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	rarity = "NPCRarity.Elite";
}

q000_roadhouse_town_male : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	[ EP1 ]
	entityTemplatePath = "ep1\characters\entities\citizen\citizen__ep1_aldecaldos_ma.ent";
	displayName = "LocKey#32245";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	staticCommunityAppearancesDistributionEnabled = true;
	crowdAppearanceNames = 
	[
		"citizen__aldecaldos_ma_nomad_04", "citizen__aldecaldos_ma_nomad_05", "citizen__aldecaldos_ma_nomad_06", "citizen__aldecaldos_ma_nomad_12", "citizen__aldecaldos_ma_mechanic_01", "citizen__aldecaldos_ma_mechanic_02", "citizen__aldecaldos_ma_mechanic_03", "citizen__aldecaldos_ma_mechanic_05", "citizen__aldecaldos_ma_teenager_01", "citizen__aldecaldos_ma_teenager_02", "citizen__aldecaldos_ma_teenager_03", "citizen__aldecaldos_ma_farmer_01", "citizen__aldecaldos_ma_farmer_02", "citizen__aldecaldos_ma_farmer_03", "citizen__aldecaldos_ma_farmer_04", "citizen__aldecaldos_ma_farmer_05"
	];
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_roadhouse_town_vendor : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\citizen\citizen__aldecaldos_ma.ent";
	displayName = "LocKey#32245";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	baseAttitudeGroup = "neutral";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_roadhouse_town_male_defender_pulsar : adelcaldos_grunt1_ranged1_pulsar_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_town_defender.ent";
	statModifiers += 
	[
		{
			statType = "BaseStats.CanUseGrenades";
			modifierType = "Multiplier";
			value = 0.f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseCovers";
			modifierType = "Multiplier";
			value = 0.f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.DPS";
			modifierType = "Multiplier";
			value = 1.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.Accuracy";
			modifierType = "Multiplier";
			value = 1.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.TBHsVisibilityCooldown";
			modifierType = "Multiplier";
			value = 1.9f;
		} : ConstantStatModifier
	];
	rarity = "NPCRarity.Normal";
	displayName = "LocKey#32245";
	isBumpable = false;
	uiNameplate = "UINameplate.QuestSettings";
	reactionPreset = "ReactionPresets.Police_Aggressive";
	baseAttitudeGroup = "q000_roadhouse_town_defenders";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	forceCanHaveGenericTalk = true;
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
}

q000_roadhouse_town_male_defender_nova : adelcaldos_grunt1_ranged1_nova_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_town_defender.ent";
	statModifiers += 
	[
		{
			statType = "BaseStats.CanUseGrenades";
			modifierType = "Multiplier";
			value = 0.f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseCovers";
			modifierType = "Multiplier";
			value = 0.f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.DPS";
			modifierType = "Multiplier";
			value = 1.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.Accuracy";
			modifierType = "Multiplier";
			value = 1.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.TBHsVisibilityCooldown";
			modifierType = "Multiplier";
			value = 1.9f;
		} : ConstantStatModifier
	];
	rarity = "NPCRarity.Normal";
	displayName = "LocKey#32245";
	isBumpable = false;
	uiNameplate = "UINameplate.QuestSettings";
	reactionPreset = "ReactionPresets.Police_Aggressive";
	baseAttitudeGroup = "q000_roadhouse_town_defenders";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	forceCanHaveGenericTalk = true;
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
}

q000_roadhouse_town_male_defender_tactician : adelcaldos_driver_shotgun2_tactician_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_town_defender.ent";
	statModifiers += 
	[
		{
			statType = "BaseStats.CanUseGrenades";
			modifierType = "Multiplier";
			value = 0.f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseCovers";
			modifierType = "Multiplier";
			value = 0.f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.DPS";
			modifierType = "Multiplier";
			value = 1.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.Accuracy";
			modifierType = "Multiplier";
			value = 1.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.TBHsVisibilityCooldown";
			modifierType = "Multiplier";
			value = 1.9f;
		} : ConstantStatModifier
	];
	rarity = "NPCRarity.Normal";
	displayName = "LocKey#32245";
	isBumpable = false;
	uiNameplate = "UINameplate.QuestSettings";
	reactionPreset = "ReactionPresets.Police_Aggressive";
	baseAttitudeGroup = "q000_roadhouse_town_defenders";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	forceCanHaveGenericTalk = true;
	contentAssignment = "DeviceContentAssignment.Q000Prevention";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
}

q000_roadhouse_town_female : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\citizen\citizen__aldecaldos_wa.ent";
	displayName = "LocKey#32246";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_roadhouse_town_kids : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_kids.ent";
	displayName = "LocKey#32246";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	baseAttitudeGroup = "friendly";
	isChild = true;
	despawnChildCommunityWhenPlayerInVehicle = true;
	isCrowd = true;
	savable = true;
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_roadhouse_town_fat : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_fat.ent";
	displayName = "LocKey#32245";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	objectActions = 
	[
		"GenericInteraction.Talk", "GenericInteraction.ReturnTalk"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_roadhouse_town_boxer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_boxer.ent";
	displayName = "LocKey#44050";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	isCrowd = true;
	savable = true;
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

q000_roadhouse_town_trainer : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_old_trainer.ent";
	displayName = "LocKey#44051";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	isCrowd = true;
	savable = true;
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_roadhouse_town_weightlifter : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_weightlifter.ent";
	displayName = "LocKey#44052";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_roadhouse_town_jaime : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_nomad_child.ent";
	displayName = "LocKey#44053";
	baseAttitudeGroup = "friendly";
	isCrowd = true;
	isChild = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_border_waiting_room_stoopking : StoopKing
{
	quest = "NPCQuestAffiliation.MainQuest";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_border_waiting_room_corpowoman : CorpoWoman
{
	quest = "NPCQuestAffiliation.MainQuest";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_border_waiting_room_stoopqueen : StoopQueen
{
	quest = "NPCQuestAffiliation.MainQuest";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_border_waiting_room_aldecaldosmale : AldecaldosMale
{
	quest = "NPCQuestAffiliation.MainQuest";
	reactionPreset = "ReactionPresets.Civilian_Passive";
	baseAttitudeGroup = "neutral";
	isCrowd = true;
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Aldecaldos";
}

q000_hym_v_tpp_female : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\entities\hym\q000_hym_v_tpp_female.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32247";
	fullDisplayName = "LocKey#32248";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_hym_v_tpp_male : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\entities\hym\q000_hym_v_tpp_male.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32247";
	fullDisplayName = "LocKey#32248";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_nomad_arasaka_agent : security_guard1_ranged1_nue_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_corpo_arasaka_security.ent";
	baseAttitudeGroup = "q000_arasaka_agents";
	displayName = "LocKey#42611";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	statModifierGroups += 
	[
		"NPCStatPreset.LowAccuracy", "NPCStatPreset.LowDamage"
	];
	statModifiers += 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 0.47f;
		} : ConstantStatModifier
	];
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
}

q000_nomad_CorpoMan : CorpoMan
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_CorpoManBig : CorpoManBig
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_CorpoWoman : CorpoWoman
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_LowlifeWoman : LowlifeWoman
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_LowlifeMale : LowlifeMale
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_nomad_border_drone_octant : border_patrol_octant
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "friendly";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Militech";
	audioResourceName = "dev_drone_octant_01";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
}

q000_vr_replacer : Player_Replacer_Puppet_Base
{
	priority = "SpawnableObjectPriority.Quest";
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\player\replacer\tutorial_replacer.ent";
	savable = true;
	persistentName = "";
	fk< InventoryItemGroup >[] itemGroups = [];
	fk< AttachmentSlot >[] attachmentSlots = 
	[
		"AttachmentSlots.WeaponRight", "AttachmentSlots.WeaponLeft", "AttachmentSlots.RightArm", "AttachmentSlots.PersonalLink", "AttachmentSlots.Consumable"
	];
	fk< StatPool >[] statPools = 
	[
		"BaseStatPools.Player_Health_Base", "BaseStatPools.Player_Stamina_Base", "BaseStatPools.Player_Oxygen_Base", "BaseStatPools.Player_Adrenaline_Base", "BaseStatPools.TutorialMemory", "BaseStatPools.Player_Healing_Charges_Base", "BaseStatPools.Player_Grenades_Charges_Base"
	];
	statModifiers += 
	[
		{
			statType = "BaseStats.MemoryRegenEnabled";
			modifierType = "Multiplier";
			value = 0f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.HealthInCombatRegenEnabled";
			modifierType = "Multiplier";
			value = 0f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.HealthOutOfCombatRegenEnabled";
			modifierType = "Multiplier";
			value = 0f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.Visibility";
			modifierType = "Multiplier";
			value = 0.5f;
		} : ConstantStatModifier
	];
}

q000_vr_sarge : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_sarge.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#44054";
	fullDisplayName = "LocKey#44055";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Militech";
}

q000_tutorial_course_01_patroller : security_security2_ranged2_ajax_ma
{
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.Preset_Saratoga_Default";
				equipSlot = "AttachmentSlots.WeaponRight";
				equipCondition = 
				[
					"WeaponConditions.BaseRangedPrimaryWeaponEquipCondition"
				];
				unequipCondition = 
				[
					"WeaponConditions.BaseRangedPrimaryWeaponUnequipCondition"
				];
			} : NPCEquipmentItem
		];
	};
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	archetypeData = "ArchetypeData.GenericRangedT1";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	rarity = "NPCRarity.Weak";
}

q000_tutorial_course_02_enemy_01 : arasaka_ranger1_ranged2_masamune_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_mb.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	statModifiers = 
	[
		{
			statType = "BaseStats.CanUseGrenades";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	archetypeData = "ArchetypeData.GenericRangedT1";
	rarity = "NPCRarity.Weak";
}

q000_tutorial_course_02_enemy_02 : arasaka_ranger1_ranged2_masamune_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_mb.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	statModifiers = 
	[
		{
			statType = "BaseStats.CanUseGrenades";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	archetypeData = "ArchetypeData.GenericRangedT1";
	rarity = "NPCRarity.Weak";
	statModifierGroups += 
	[
		"NPCStatPreset.VeryLowDamage"
	];
}

q000_tutorial_course_02_enemy_03 : arasaka_ranger1_ranged2_masamune_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_mb.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	statModifiers = 
	[
		{
			statType = "BaseStats.CanUseGrenades";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	contentAssignment = "DeviceContentAssignment.q000";
	archetypeData = "ArchetypeData.GenericRangedT1";
	rarity = "NPCRarity.Weak";
	statModifierGroups += 
	[
		"NPCStatPreset.VeryLowDamage"
	];
}

q000_tutorial_course_02_enemy_04 : arasaka_ranger1_ranged2_masamune_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_mb.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	statModifiers = 
	[
		{
			statType = "BaseStats.CanUseGrenades";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	archetypeData = "ArchetypeData.GenericRangedT1";
	contentAssignment = "DeviceContentAssignment.q000";
	rarity = "NPCRarity.Weak";
	statModifierGroups += 
	[
		"NPCStatPreset.VeryLowDamage"
	];
}

q000_tutorial_course_03_guard_01 : arasaka_security1_ranged1_kenshin_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	fk< ObjectAction >[] objectActions = 
	[
		"GenericInteraction.PickUpBody", "Takedown.Grapple", "Takedown.LethalTakedown", "Takedown.NonLethalTakedown", "Takedown.AerialTakedown"
	];
	statModifiers = 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	archetypeData = "ArchetypeData.GenericRangedT1";
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_tutorial_course_03_guard_02 : arasaka_security1_ranged1_kenshin_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	statModifiers = 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	abilities += 
	[
		"Ability.CanUseFragGrenades"
	];
	archetypeData = "ArchetypeData.GenericRangedT1";
	minigameInstance = "minigame_v2.VrTutorialMinigame";
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_tutorial_course_03_guard_03 : arasaka_security1_ranged1_kenshin_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	statModifiers = 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	abilities += 
	[
		"Ability.CanUseFragGrenades"
	];
	archetypeData = "ArchetypeData.GenericRangedT1";
	minigameInstance = "minigame_v2.VrTutorialMinigame";
	contentAssignment = "DeviceContentAssignment.q000";
}

q000_tutorial_course_04_skull : animals_bouncer1_melee1_fists_mb
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_mb.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q115";
	rarity = "NPCRarity.Elite";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	archetypeData = "ArchetypeData.GenericMeleeT1";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_tutorial_course_04_fistfigher_idle : humanoid_tutorial_idle_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma_fistfight.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_tutorial_course_04_fistfigher_block : humanoid_tutorial_block_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma_fistfight.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanGuardBreak";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	fk< Affiliation > affiliation = "Factions.Arasaka";
	archetypeData = "ArchetypeData.GenericMeleeT2";
}

q000_tutorial_course_04_fistfigher_attack_light : humanoid_tutorial_atk_light_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma_fistfight.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_tutorial_course_04_fistfigher_attack_strong : humanoid_tutorial_atk_strong_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma_fistfight.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_tutorial_course_04_fistfigher_guardbreak : humanoid_tutorial_guardbreak_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma_fistfight.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_tutorial_course_04_fistfigher_full_fists : scavenger_grunt2_melee2_pipewrench_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma_fistfight.ent";
	displayName = "LocKey#22865";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	rarity = "NPCRarity.Normal";
	statModifierGroups += 
	[
		"NPCStatPreset.HighHealth", "NPCStatPreset.LowDamage"
	];
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : ScavengerFistsOnlyPool
		];
	};
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : ScavengerFistsOnlyPool
		];
	};
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	archetypeData = "ArchetypeData.GenericMeleeT1";
	fk< Affiliation > affiliation = "Factions.Arasaka";
}

q000_tutorial_course_04_melee_01 : arasaka_agent_fmelee2rare_katana_ma_rare
{
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.Preset_Katana_Military";
				equipSlot = "AttachmentSlots.WeaponRight";
				onBodySlot = "AttachmentSlots.ItemSlotKatana";
				equipCondition = 
				[
					"WeaponConditions.BaseMeleePrimaryWeaponEquipCondition"
				];
				unequipCondition = 
				[
					"WeaponConditions.BaseMeleePrimaryWeaponUnequipCondition"
				];
			} : NPCEquipmentItem
		];
	};
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma.ent";
	displayName = "LocKey#22865";
	rarity = "NPCRarity.Normal";
	archetypeData = "ArchetypeData.GenericMeleeT2";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	statModifierGroups += 
	[
		"NPCStatPreset.LowDamage"
	];
}

q000_tutorial_course_04_melee_02 : arasaka_guard2_ranged1_kenshin_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_ma.ent";
	displayName = "LocKey#22865";
	rarity = "NPCRarity.Normal";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	archetypeData = "ArchetypeData.GenericRangedT1";
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	statModifierGroups += 
	[
		"NPCStatPreset.VeryLowDamage"
	];
}

q000_tutorial_course_04_melee_03 : arasaka_bodyguard_ranged3_masamune_mb_rare
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\q000_vr_enemy_mb.ent";
	displayName = "LocKey#22865";
	rarity = "NPCRarity.Normal";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	dropsAmmoOnDeathChance = 0.0f;
	dropsMoneyOnDeath = false;
	contentAssignment = "DeviceContentAssignment.q000";
	archetypeData = "ArchetypeData.GenericRangedT1";
	fk< StatModifier >[] statModifiers += 
	[
		{
			statType = "BaseStats.PoisonImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.BleedingImmunity";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.CanUseConsumables";
			modifierType = "Multiplier";
			value = 0;
		} : ConstantStatModifier
	];
	statPools = 
	[
		"BaseStatPools.NonHuman_Puppet_Health_Base", "BaseStatPools.Fear", "BaseStatPools.Puppet_Stamina_Base"
	];
	statModifierGroups += 
	[
		"NPCStatPreset.VeryLowDamage"
	];
}

q000_lizzies_mox_female : Crowd_NPC_Base
{
	entityTemplatePath = "base\quest\main_quests\prologue\q004\lizzies_club\characters\lizzies_mox_female.ent";
	displayName = "LocKey#42724";
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.TheMox";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityGangSecondaryHandgunPool
		];
	};
}

q000_lizzies_mox_male : Crowd_NPC_Base
{
	entityTemplatePath = "base\quest\main_quests\prologue\q004\lizzies_club\characters\lizzies_mox_male.ent";
	displayName = "LocKey#42724";
	contentAssignment = "DeviceContentAssignment.q004";
	fk< Affiliation > affiliation = "Factions.TheMox";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityGangSecondaryHandgunPool
		];
	};
}

q000_hym_ma : Quest_NPC_Base
{
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\hym\q000_hym_ma.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#51840";
	objectActions = [];
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_hym_wa : Quest_NPC_Base
{
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\hym\q000_hym_wa.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#51840";
	objectActions = [];
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

q000_hym_mb : Quest_NPC_Base
{
	entityTemplatePath = "base\quest\main_quests\prologue\q000\characters\hym\q000_hym_mb.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#51840";
	objectActions = [];
	isCrowd = true;
	contentAssignment = "DeviceContentAssignment.q000";
	fk< Affiliation > affiliation = "Factions.Civilian";
}

