package DynamicEventReward
using RTDB

ArasakaWaterfront : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 50;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 50;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

Arroyo : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

WesternBadlands : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 74;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 74;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

SouthernBadlands : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 74;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 74;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

CharterHill : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 56;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 56;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

CoastView : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 75;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 75;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

CorpoPlaza : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

Downtown : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

Glen : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

JapanTown : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 48;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 48;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

Kabuki : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 28;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 28;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

LittleChina : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 22;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 22;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

NorthOak : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 65;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 65;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

NorthsideIndustrialDistrict : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 34;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 34;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

RanchoCoronado : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 86;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 86;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

VistaDelRey : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

Wellsprings : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 98;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

WestWindEstate : RewardBase
{
	experience = 
	[
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 75;
				} : ConstantStatModifier
			];
			type = "Proficiencies.Level";
		}, 
		{
			quantityModifiers = 
			[
				{
					statType = "BaseStats.Quantity";
					modifierType = "Additive";
					value = 75;
				} : ConstantStatModifier
			];
			type = "Proficiencies.StreetCred";
		}
	];
}

