importonly class TweakDBInterface extends IScriptable
{
	public import static function GetInt( path : TweakDBID, defaultValue : Int32 ) : Int32;
	public import static function GetIntArray( path : TweakDBID ) : array< Int32 >;
	public import static function GetIntDefault( path : TweakDBID ) : Int32;
	public import static function GetIntArrayDefault( path : TweakDBID ) : array< Int32 >;
	public import static function GetFloat( path : TweakDBID, defaultValue : Float ) : Float;
	public import static function GetFloatArray( path : TweakDBID ) : array< Float >;
	public import static function GetFloatDefault( path : TweakDBID ) : Float;
	public import static function GetFloatArrayDefault( path : TweakDBID ) : array< Float >;
	public import static function GetString( path : TweakDBID, defaultValue : String ) : String;
	public import static function GetStringArray( path : TweakDBID ) : array< String >;
	public import static function GetStringDefault( path : TweakDBID ) : String;
	public import static function GetStringArrayDefault( path : TweakDBID ) : array< String >;
	public import static function GetBool( path : TweakDBID, defaultValue : Bool ) : Bool;
	public import static function GetBoolArray( path : TweakDBID ) : array< Bool >;
	public import static function GetBoolDefault( path : TweakDBID ) : Bool;
	public import static function GetBoolArrayDefault( path : TweakDBID ) : array< Bool >;
	public import static function GetCName( path : TweakDBID, defaultValue : CName ) : CName;
	public import static function GetCNameArray( path : TweakDBID ) : array< CName >;
	public import static function GetCNameDefault( path : TweakDBID ) : CName;
	public import static function GetCNameArrayDefault( path : TweakDBID ) : array< CName >;
	public import static function GetLocKey( path : TweakDBID, defaultValue : CName ) : CName;
	public import static function GetLocKeyArray( path : TweakDBID ) : array< CName >;
	public import static function GetLocKeyDefault( path : TweakDBID ) : CName;
	public import static function GetLocKeyArrayDefault( path : TweakDBID ) : array< CName >;
	public import static function GetColor( path : TweakDBID, defaultValue : Color ) : Color;
	public import static function GetColorArray( path : TweakDBID ) : array< Color >;
	public import static function GetColorDefault( path : TweakDBID ) : Color;
	public import static function GetColorArrayDefault( path : TweakDBID ) : array< Color >;
	public import static function GetVector2( path : TweakDBID, defaultValue : Vector2 ) : Vector2;
	public import static function GetVector2Array( path : TweakDBID ) : array< Vector2 >;
	public import static function GetVector2Default( path : TweakDBID ) : Vector2;
	public import static function GetVector2ArrayDefault( path : TweakDBID ) : array< Vector2 >;
	public import static function GetVector3( path : TweakDBID, defaultValue : Vector3 ) : Vector3;
	public import static function GetVector3Array( path : TweakDBID ) : array< Vector3 >;
	public import static function GetVector3Default( path : TweakDBID ) : Vector3;
	public import static function GetVector3ArrayDefault( path : TweakDBID ) : array< Vector3 >;
	public import static function GetEulerAngles( path : TweakDBID, defaultValue : EulerAngles ) : EulerAngles;
	public import static function GetEulerAnglesArray( path : TweakDBID ) : array< EulerAngles >;
	public import static function GetEulerAnglesDefault( path : TweakDBID ) : EulerAngles;
	public import static function GetEulerAnglesArrayDefault( path : TweakDBID ) : array< EulerAngles >;
	public import static function GetQuaternion( path : TweakDBID, defaultValue : Quaternion ) : Quaternion;
	public import static function GetQuaternionArray( path : TweakDBID ) : array< Quaternion >;
	public import static function GetQuaternionDefault( path : TweakDBID ) : Quaternion;
	public import static function GetQuaternionArrayDefault( path : TweakDBID ) : array< Quaternion >;
	public import static function GetResRef( path : TweakDBID, defaultValue : ResRef ) : ResRef;
	public import static function GetResRefArray( path : TweakDBID ) : array< ResRef >;
	public import static function GetResRefDefault( path : TweakDBID ) : ResRef;
	public import static function GetResRefArrayDefault( path : TweakDBID ) : array< ResRef >;
	public import static function GetForeignKey( path : TweakDBID, defaultValue : TweakDBID ) : TweakDBID;
	public import static function GetForeignKeyArray( path : TweakDBID ) : array< TweakDBID >;
	public import static function GetForeignKeyDefault( path : TweakDBID ) : TweakDBID;
	public import static function GetForeignKeyArrayDefault( path : TweakDBID ) : array< TweakDBID >;
	public import static function GetAIAbilityCondRecord( path : TweakDBID ) : AIAbilityCond_Record;
	public import static function GetAIActionRecord( path : TweakDBID ) : AIAction_Record;
	public import static function GetAIActionANDRecord( path : TweakDBID ) : AIActionAND_Record;
	public import static function GetAIActionAnimDataRecord( path : TweakDBID ) : AIActionAnimData_Record;
	public import static function GetAIActionAnimDirectionRecord( path : TweakDBID ) : AIActionAnimDirection_Record;
	public import static function GetAIActionAnimSlotRecord( path : TweakDBID ) : AIActionAnimSlot_Record;
	public import static function GetAIActionChangeNPCStateRecord( path : TweakDBID ) : AIActionChangeNPCState_Record;
	public import static function GetAIActionConditionRecord( path : TweakDBID ) : AIActionCondition_Record;
	public import static function GetAIActionCooldownRecord( path : TweakDBID ) : AIActionCooldown_Record;
	public import static function GetAIActionLookAtDataRecord( path : TweakDBID ) : AIActionLookAtData_Record;
	public import static function GetAIActionORRecord( path : TweakDBID ) : AIActionOR_Record;
	public import static function GetAIActionPhaseRecord( path : TweakDBID ) : AIActionPhase_Record;
	public import static function GetAIActionSecurityAreaTypeRecord( path : TweakDBID ) : AIActionSecurityAreaType_Record;
	public import static function GetAIActionSecurityNotificationTypeRecord( path : TweakDBID ) : AIActionSecurityNotificationType_Record;
	public import static function GetAIActionSelectorRecord( path : TweakDBID ) : AIActionSelector_Record;
	public import static function GetAIActionSequenceRecord( path : TweakDBID ) : AIActionSequence_Record;
	public import static function GetAIActionSlideDataRecord( path : TweakDBID ) : AIActionSlideData_Record;
	public import static function GetAIActionSmartCompositeRecord( path : TweakDBID ) : AIActionSmartComposite_Record;
	public import static function GetAIActionSubConditionRecord( path : TweakDBID ) : AIActionSubCondition_Record;
	public import static function GetAIActionTargetRecord( path : TweakDBID ) : AIActionTarget_Record;
	public import static function GetAIActionTicketRecord( path : TweakDBID ) : AIActionTicket_Record;
	public import static function GetAIActionTypeRecord( path : TweakDBID ) : AIActionType_Record;
	public import static function GetAIAdditionalTraceTypeRecord( path : TweakDBID ) : AIAdditionalTraceType_Record;
	public import static function GetAIAffiliationCondRecord( path : TweakDBID ) : AIAffiliationCond_Record;
	public import static function GetAIAmmoCountCondRecord( path : TweakDBID ) : AIAmmoCountCond_Record;
	public import static function GetAIAssignedVehicleCanReachTargetCondRecord( path : TweakDBID ) : AIAssignedVehicleCanReachTargetCond_Record;
	public import static function GetAIAssignedVehicleInPanicDrivingRecord( path : TweakDBID ) : AIAssignedVehicleInPanicDriving_Record;
	public import static function GetAIAssignedVehicleInRaceRecord( path : TweakDBID ) : AIAssignedVehicleInRace_Record;
	public import static function GetAIBlockCountCondRecord( path : TweakDBID ) : AIBlockCountCond_Record;
	public import static function GetAICalculateLineOfSightVectorRecord( path : TweakDBID ) : AICalculateLineOfSightVector_Record;
	public import static function GetAICalculatePathCondRecord( path : TweakDBID ) : AICalculatePathCond_Record;
	public import static function GetAICanShootInCarChaseCondRecord( path : TweakDBID ) : AICanShootInCarChaseCond_Record;
	public import static function GetAICommandRecord( path : TweakDBID ) : AICommand_Record;
	public import static function GetAICommandCondRecord( path : TweakDBID ) : AICommandCond_Record;
	public import static function GetAIComparisonRecord( path : TweakDBID ) : AIComparison_Record;
	public import static function GetAICooldownCondRecord( path : TweakDBID ) : AICooldownCond_Record;
	public import static function GetAICoverCondRecord( path : TweakDBID ) : AICoverCond_Record;
	public import static function GetAIDifficultyRecord( path : TweakDBID ) : AIDifficulty_Record;
	public import static function GetAIDirectorEntryStartTypeRecord( path : TweakDBID ) : AIDirectorEntryStartType_Record;
	public import static function GetAIDirectorScheduleRecord( path : TweakDBID ) : AIDirectorSchedule_Record;
	public import static function GetAIDirectorScheduleEntryRecord( path : TweakDBID ) : AIDirectorScheduleEntry_Record;
	public import static function GetAIDirectorSchedulePlanRecord( path : TweakDBID ) : AIDirectorSchedulePlan_Record;
	public import static function GetAIDirectorSchedulePlanEnemyEntryRecord( path : TweakDBID ) : AIDirectorSchedulePlanEnemyEntry_Record;
	public import static function GetAIDirectorScheduleSpawningDescRecord( path : TweakDBID ) : AIDirectorScheduleSpawningDesc_Record;
	public import static function GetAIDodgeCountCondRecord( path : TweakDBID ) : AIDodgeCountCond_Record;
	public import static function GetAIDriverCondRecord( path : TweakDBID ) : AIDriverCond_Record;
	public import static function GetAIEverPerformedChaseRecord( path : TweakDBID ) : AIEverPerformedChase_Record;
	public import static function GetAIExposureMethodTypeRecord( path : TweakDBID ) : AIExposureMethodType_Record;
	public import static function GetAIExtendTargetCirclingCondRecord( path : TweakDBID ) : AIExtendTargetCirclingCond_Record;
	public import static function GetAIFriendlyFireCondRecord( path : TweakDBID ) : AIFriendlyFireCond_Record;
	public import static function GetAIGameDifficultyCondRecord( path : TweakDBID ) : AIGameDifficultyCond_Record;
	public import static function GetAIGoToCoverCondRecord( path : TweakDBID ) : AIGoToCoverCond_Record;
	public import static function GetAIHasWeaponRecord( path : TweakDBID ) : AIHasWeapon_Record;
	public import static function GetAIHitCondRecord( path : TweakDBID ) : AIHitCond_Record;
	public import static function GetAIInArmedVehicleCondRecord( path : TweakDBID ) : AIInArmedVehicleCond_Record;
	public import static function GetAIInTacticPositionCondRecord( path : TweakDBID ) : AIInTacticPositionCond_Record;
	public import static function GetAIIsFromDynamicSpawnSystemRecord( path : TweakDBID ) : AIIsFromDynamicSpawnSystem_Record;
	public import static function GetAIIsFromPreventionSystemRecord( path : TweakDBID ) : AIIsFromPreventionSystem_Record;
	public import static function GetAIIsHeatStage5ActiveRecord( path : TweakDBID ) : AIIsHeatStage5Active_Record;
	public import static function GetAIIsInActiveCameraCondRecord( path : TweakDBID ) : AIIsInActiveCameraCond_Record;
	public import static function GetAIIsOnNavmeshCondRecord( path : TweakDBID ) : AIIsOnNavmeshCond_Record;
	public import static function GetAIIsShootingBlockedFromPreventionRecord( path : TweakDBID ) : AIIsShootingBlockedFromPrevention_Record;
	public import static function GetAIItemCondRecord( path : TweakDBID ) : AIItemCond_Record;
	public import static function GetAILoSPositionCondRecord( path : TweakDBID ) : AILoSPositionCond_Record;
	public import static function GetAILookAtCondRecord( path : TweakDBID ) : AILookAtCond_Record;
	public import static function GetAIMovementCondRecord( path : TweakDBID ) : AIMovementCond_Record;
	public import static function GetAIMovingInCirclesCondRecord( path : TweakDBID ) : AIMovingInCirclesCond_Record;
	public import static function GetAINPCDifficultyCondRecord( path : TweakDBID ) : AINPCDifficultyCond_Record;
	public import static function GetAINPCRarityCondRecord( path : TweakDBID ) : AINPCRarityCond_Record;
	public import static function GetAINPCTypeCondRecord( path : TweakDBID ) : AINPCTypeCond_Record;
	public import static function GetAINodeRecord( path : TweakDBID ) : AINode_Record;
	public import static function GetAINodeMapRecord( path : TweakDBID ) : AINodeMap_Record;
	public import static function GetAINodeMapFieldRecord( path : TweakDBID ) : AINodeMapField_Record;
	public import static function GetAIOptimalDistanceCondRecord( path : TweakDBID ) : AIOptimalDistanceCond_Record;
	public import static function GetAIPatternRecord( path : TweakDBID ) : AIPattern_Record;
	public import static function GetAIPatternDelayRecord( path : TweakDBID ) : AIPatternDelay_Record;
	public import static function GetAIPatternsPackageRecord( path : TweakDBID ) : AIPatternsPackage_Record;
	public import static function GetAIPercentageChanceCondRecord( path : TweakDBID ) : AIPercentageChanceCond_Record;
	public import static function GetAIPreviousAttackCondRecord( path : TweakDBID ) : AIPreviousAttackCond_Record;
	public import static function GetAIReactionCondRecord( path : TweakDBID ) : AIReactionCond_Record;
	public import static function GetAIRecordRecord( path : TweakDBID ) : AIRecord_Record;
	public import static function GetAIRestrictedMovementAreaCondRecord( path : TweakDBID ) : AIRestrictedMovementAreaCond_Record;
	public import static function GetAIRingTicketRecord( path : TweakDBID ) : AIRingTicket_Record;
	public import static function GetAIRingTypeRecord( path : TweakDBID ) : AIRingType_Record;
	public import static function GetAIRoleRecord( path : TweakDBID ) : AIRole_Record;
	public import static function GetAISectorTypeRecord( path : TweakDBID ) : AISectorType_Record;
	public import static function GetAISecurityCondRecord( path : TweakDBID ) : AISecurityCond_Record;
	public import static function GetAISignalCondRecord( path : TweakDBID ) : AISignalCond_Record;
	public import static function GetAISlotCondRecord( path : TweakDBID ) : AISlotCond_Record;
	public import static function GetAISmartCompositeTypeRecord( path : TweakDBID ) : AISmartCompositeType_Record;
	public import static function GetAISpatialCondRecord( path : TweakDBID ) : AISpatialCond_Record;
	public import static function GetAISquadANDConditionRecord( path : TweakDBID ) : AISquadANDCondition_Record;
	public import static function GetAISquadAvoidLastFilterRecord( path : TweakDBID ) : AISquadAvoidLastFilter_Record;
	public import static function GetAISquadClosestToSectorCheckRecord( path : TweakDBID ) : AISquadClosestToSectorCheck_Record;
	public import static function GetAISquadClosestToTargetCheckRecord( path : TweakDBID ) : AISquadClosestToTargetCheck_Record;
	public import static function GetAISquadCondRecord( path : TweakDBID ) : AISquadCond_Record;
	public import static function GetAISquadContainsSelfCheckRecord( path : TweakDBID ) : AISquadContainsSelfCheck_Record;
	public import static function GetAISquadDistanceRelationToSectorCheckRecord( path : TweakDBID ) : AISquadDistanceRelationToSectorCheck_Record;
	public import static function GetAISquadDistanceRelationToTargetCheckRecord( path : TweakDBID ) : AISquadDistanceRelationToTargetCheck_Record;
	public import static function GetAISquadFilterByAIConditionRecord( path : TweakDBID ) : AISquadFilterByAICondition_Record;
	public import static function GetAISquadFilterOwnTargetSpottedRecord( path : TweakDBID ) : AISquadFilterOwnTargetSpotted_Record;
	public import static function GetAISquadFurthestToSectorCheckRecord( path : TweakDBID ) : AISquadFurthestToSectorCheck_Record;
	public import static function GetAISquadFurthestToTargetCheckRecord( path : TweakDBID ) : AISquadFurthestToTargetCheck_Record;
	public import static function GetAISquadInSectorFilterRecord( path : TweakDBID ) : AISquadInSectorFilter_Record;
	public import static function GetAISquadItemCategoryPriorityFilterRecord( path : TweakDBID ) : AISquadItemCategoryPriorityFilter_Record;
	public import static function GetAISquadItemPriorityFilterRecord( path : TweakDBID ) : AISquadItemPriorityFilter_Record;
	public import static function GetAISquadItemTypePriorityFilterRecord( path : TweakDBID ) : AISquadItemTypePriorityFilter_Record;
	public import static function GetAISquadJustSelfFilterRecord( path : TweakDBID ) : AISquadJustSelfFilter_Record;
	public import static function GetAISquadMembersAmountCheckRecord( path : TweakDBID ) : AISquadMembersAmountCheck_Record;
	public import static function GetAISquadORConditionRecord( path : TweakDBID ) : AISquadORCondition_Record;
	public import static function GetAISquadParamsRecord( path : TweakDBID ) : AISquadParams_Record;
	public import static function GetAISquadSpatialForOwnTargetRecord( path : TweakDBID ) : AISquadSpatialForOwnTarget_Record;
	public import static function GetAISquadTypeRecord( path : TweakDBID ) : AISquadType_Record;
	public import static function GetAIStatPoolCondRecord( path : TweakDBID ) : AIStatPoolCond_Record;
	public import static function GetAIStateCondRecord( path : TweakDBID ) : AIStateCond_Record;
	public import static function GetAIStatusEffectCondRecord( path : TweakDBID ) : AIStatusEffectCond_Record;
	public import static function GetAISubActionRecord( path : TweakDBID ) : AISubAction_Record;
	public import static function GetAISubActionActivateLightPresetRecord( path : TweakDBID ) : AISubActionActivateLightPreset_Record;
	public import static function GetAISubActionActivateStrongArmsFXRecord( path : TweakDBID ) : AISubActionActivateStrongArmsFX_Record;
	public import static function GetAISubActionAddFactRecord( path : TweakDBID ) : AISubActionAddFact_Record;
	public import static function GetAISubActionApplyTimeDilationRecord( path : TweakDBID ) : AISubActionApplyTimeDilation_Record;
	public import static function GetAISubActionAttackWithWeaponRecord( path : TweakDBID ) : AISubActionAttackWithWeapon_Record;
	public import static function GetAISubActionBlockDataRecord( path : TweakDBID ) : AISubActionBlockData_Record;
	public import static function GetAISubActionCallReinforcementsRecord( path : TweakDBID ) : AISubActionCallReinforcements_Record;
	public import static function GetAISubActionCallSquadSearchBackUpRecord( path : TweakDBID ) : AISubActionCallSquadSearchBackUp_Record;
	public import static function GetAISubActionChangeAttitudeRecord( path : TweakDBID ) : AISubActionChangeAttitude_Record;
	public import static function GetAISubActionChangeCoverSelectionPresetRecord( path : TweakDBID ) : AISubActionChangeCoverSelectionPreset_Record;
	public import static function GetAISubActionCharacterRecordEquipRecord( path : TweakDBID ) : AISubActionCharacterRecordEquip_Record;
	public import static function GetAISubActionCharacterRecordUnequipRecord( path : TweakDBID ) : AISubActionCharacterRecordUnequip_Record;
	public import static function GetAISubActionChimeraMetalstormRecord( path : TweakDBID ) : AISubActionChimeraMetalstorm_Record;
	public import static function GetAISubActionCompleteCommandRecord( path : TweakDBID ) : AISubActionCompleteCommand_Record;
	public import static function GetAISubActionConditionalFailureRecord( path : TweakDBID ) : AISubActionConditionalFailure_Record;
	public import static function GetAISubActionCoverRecord( path : TweakDBID ) : AISubActionCover_Record;
	public import static function GetAISubActionCreateGameEffectRecord( path : TweakDBID ) : AISubActionCreateGameEffect_Record;
	public import static function GetAISubActionCustomEffectorsRecord( path : TweakDBID ) : AISubActionCustomEffectors_Record;
	public import static function GetAISubActionDisableAimAssistRecord( path : TweakDBID ) : AISubActionDisableAimAssist_Record;
	public import static function GetAISubActionDisableColliderRecord( path : TweakDBID ) : AISubActionDisableCollider_Record;
	public import static function GetAISubActionDroneModifyAltitudeRecord( path : TweakDBID ) : AISubActionDroneModifyAltitude_Record;
	public import static function GetAISubActionEquipOnBodyRecord( path : TweakDBID ) : AISubActionEquipOnBody_Record;
	public import static function GetAISubActionEquipOnSlotRecord( path : TweakDBID ) : AISubActionEquipOnSlot_Record;
	public import static function GetAISubActionFailRecord( path : TweakDBID ) : AISubActionFail_Record;
	public import static function GetAISubActionFailIfFriendlyFireRecord( path : TweakDBID ) : AISubActionFailIfFriendlyFire_Record;
	public import static function GetAISubActionFastExitWorkspotRecord( path : TweakDBID ) : AISubActionFastExitWorkspot_Record;
	public import static function GetAISubActionForceDeathRecord( path : TweakDBID ) : AISubActionForceDeath_Record;
	public import static function GetAISubActionForceEquipRecord( path : TweakDBID ) : AISubActionForceEquip_Record;
	public import static function GetAISubActionForceHitReactionRecord( path : TweakDBID ) : AISubActionForceHitReaction_Record;
	public import static function GetAISubActionForceUnequipRecord( path : TweakDBID ) : AISubActionForceUnequip_Record;
	public import static function GetAISubActionGameplayLogicPackageRecord( path : TweakDBID ) : AISubActionGameplayLogicPackage_Record;
	public import static function GetAISubActionGeneratePointOfInterestTargetRecord( path : TweakDBID ) : AISubActionGeneratePointOfInterestTarget_Record;
	public import static function GetAISubActionHitDataRecord( path : TweakDBID ) : AISubActionHitData_Record;
	public import static function GetAISubActionInAirRecord( path : TweakDBID ) : AISubActionInAir_Record;
	public import static function GetAISubActionInitialReactionRecord( path : TweakDBID ) : AISubActionInitialReaction_Record;
	public import static function GetAISubActionLeaveCoverRecord( path : TweakDBID ) : AISubActionLeaveCover_Record;
	public import static function GetAISubActionMeleeAttackAttemptEventRecord( path : TweakDBID ) : AISubActionMeleeAttackAttemptEvent_Record;
	public import static function GetAISubActionMeleeAttackManagerRecord( path : TweakDBID ) : AISubActionMeleeAttackManager_Record;
	public import static function GetAISubActionMissileRainCircularRecord( path : TweakDBID ) : AISubActionMissileRainCircular_Record;
	public import static function GetAISubActionMissileRainGridRecord( path : TweakDBID ) : AISubActionMissileRainGrid_Record;
	public import static function GetAISubActionModifyStatPoolRecord( path : TweakDBID ) : AISubActionModifyStatPool_Record;
	public import static function GetAISubActionMountVehicleRecord( path : TweakDBID ) : AISubActionMountVehicle_Record;
	public import static function GetAISubActionPlaySoundRecord( path : TweakDBID ) : AISubActionPlaySound_Record;
	public import static function GetAISubActionPlayVoiceOverRecord( path : TweakDBID ) : AISubActionPlayVoiceOver_Record;
	public import static function GetAISubActionQueueAIEventRecord( path : TweakDBID ) : AISubActionQueueAIEvent_Record;
	public import static function GetAISubActionQueueCommunicationEventRecord( path : TweakDBID ) : AISubActionQueueCommunicationEvent_Record;
	public import static function GetAISubActionQuickHackRecord( path : TweakDBID ) : AISubActionQuickHack_Record;
	public import static function GetAISubActionRandomizeRecord( path : TweakDBID ) : AISubActionRandomize_Record;
	public import static function GetAISubActionRegisterActionNameRecord( path : TweakDBID ) : AISubActionRegisterActionName_Record;
	public import static function GetAISubActionReloadWeaponRecord( path : TweakDBID ) : AISubActionReloadWeapon_Record;
	public import static function GetAISubActionScaleDurationWithDistanceRecord( path : TweakDBID ) : AISubActionScaleDurationWithDistance_Record;
	public import static function GetAISubActionSecuritySystemNotificationRecord( path : TweakDBID ) : AISubActionSecuritySystemNotification_Record;
	public import static function GetAISubActionSendSignalRecord( path : TweakDBID ) : AISubActionSendSignal_Record;
	public import static function GetAISubActionSetEquipPrimaryWeaponsRecord( path : TweakDBID ) : AISubActionSetEquipPrimaryWeapons_Record;
	public import static function GetAISubActionSetEquipSecondaryWeaponsRecord( path : TweakDBID ) : AISubActionSetEquipSecondaryWeapons_Record;
	public import static function GetAISubActionSetInfluenceMapRecord( path : TweakDBID ) : AISubActionSetInfluenceMap_Record;
	public import static function GetAISubActionSetIntRecord( path : TweakDBID ) : AISubActionSetInt_Record;
	public import static function GetAISubActionSetItemAsTargetRecord( path : TweakDBID ) : AISubActionSetItemAsTarget_Record;
	public import static function GetAISubActionSetStimSourceRecord( path : TweakDBID ) : AISubActionSetStimSource_Record;
	public import static function GetAISubActionSetTargetByTagRecord( path : TweakDBID ) : AISubActionSetTargetByTag_Record;
	public import static function GetAISubActionSetTopThreatPersistanceRecord( path : TweakDBID ) : AISubActionSetTopThreatPersistance_Record;
	public import static function GetAISubActionSetUnequipPrimaryWeaponsRecord( path : TweakDBID ) : AISubActionSetUnequipPrimaryWeapons_Record;
	public import static function GetAISubActionSetUnequipSecondaryWeaponsRecord( path : TweakDBID ) : AISubActionSetUnequipSecondaryWeapons_Record;
	public import static function GetAISubActionSetWaypointByTagRecord( path : TweakDBID ) : AISubActionSetWaypointByTag_Record;
	public import static function GetAISubActionSetWorldPositionRecord( path : TweakDBID ) : AISubActionSetWorldPosition_Record;
	public import static function GetAISubActionShootFromCarRecord( path : TweakDBID ) : AISubActionShootFromCar_Record;
	public import static function GetAISubActionShootToPointRecord( path : TweakDBID ) : AISubActionShootToPoint_Record;
	public import static function GetAISubActionShootWithWeaponRecord( path : TweakDBID ) : AISubActionShootWithWeapon_Record;
	public import static function GetAISubActionSpawnFXRecord( path : TweakDBID ) : AISubActionSpawnFX_Record;
	public import static function GetAISubActionSquadSyncRecord( path : TweakDBID ) : AISubActionSquadSync_Record;
	public import static function GetAISubActionStartCooldownRecord( path : TweakDBID ) : AISubActionStartCooldown_Record;
	public import static function GetAISubActionStatusEffectRecord( path : TweakDBID ) : AISubActionStatusEffect_Record;
	public import static function GetAISubActionThrowItemRecord( path : TweakDBID ) : AISubActionThrowItem_Record;
	public import static function GetAISubActionTriggerItemActivationRecord( path : TweakDBID ) : AISubActionTriggerItemActivation_Record;
	public import static function GetAISubActionTriggerStimRecord( path : TweakDBID ) : AISubActionTriggerStim_Record;
	public import static function GetAISubActionUnequipOnSlotRecord( path : TweakDBID ) : AISubActionUnequipOnSlot_Record;
	public import static function GetAISubActionUpdateFriendlyFireParamsRecord( path : TweakDBID ) : AISubActionUpdateFriendlyFireParams_Record;
	public import static function GetAISubActionUseSensePresetRecord( path : TweakDBID ) : AISubActionUseSensePreset_Record;
	public import static function GetAISubActionWorkspotRecord( path : TweakDBID ) : AISubActionWorkspot_Record;
	public import static function GetAITacticTicketRecord( path : TweakDBID ) : AITacticTicket_Record;
	public import static function GetAITacticTypeRecord( path : TweakDBID ) : AITacticType_Record;
	public import static function GetAITargetCondRecord( path : TweakDBID ) : AITargetCond_Record;
	public import static function GetAITargetInPreventionFreeAreaRecord( path : TweakDBID ) : AITargetInPreventionFreeArea_Record;
	public import static function GetAITargetInUnmountingRangeCondRecord( path : TweakDBID ) : AITargetInUnmountingRangeCond_Record;
	public import static function GetAITargetStandingOnTopOfMovingVehicleCondRecord( path : TweakDBID ) : AITargetStandingOnTopOfMovingVehicleCond_Record;
	public import static function GetAIThreatPersistenceSourceRecord( path : TweakDBID ) : AIThreatPersistenceSource_Record;
	public import static function GetAIThrowCondRecord( path : TweakDBID ) : AIThrowCond_Record;
	public import static function GetAITicketRecord( path : TweakDBID ) : AITicket_Record;
	public import static function GetAITicketCheckRecord( path : TweakDBID ) : AITicketCheck_Record;
	public import static function GetAITicketConditionRecord( path : TweakDBID ) : AITicketCondition_Record;
	public import static function GetAITicketFilterRecord( path : TweakDBID ) : AITicketFilter_Record;
	public import static function GetAITicketTypeRecord( path : TweakDBID ) : AITicketType_Record;
	public import static function GetAITresspassingCondRecord( path : TweakDBID ) : AITresspassingCond_Record;
	public import static function GetAIValidCoversCondRecord( path : TweakDBID ) : AIValidCoversCond_Record;
	public import static function GetAIVehicleCondRecord( path : TweakDBID ) : AIVehicleCond_Record;
	public import static function GetAIVehicleInsideInnerAreaOfAreaSpeedLimiterRecord( path : TweakDBID ) : AIVehicleInsideInnerAreaOfAreaSpeedLimiter_Record;
	public import static function GetAIVelocitiesDotCondRecord( path : TweakDBID ) : AIVelocitiesDotCond_Record;
	public import static function GetAIVelocityCondRecord( path : TweakDBID ) : AIVelocityCond_Record;
	public import static function GetAIVelocityDotCondRecord( path : TweakDBID ) : AIVelocityDotCond_Record;
	public import static function GetAIWeakSpotCondRecord( path : TweakDBID ) : AIWeakSpotCond_Record;
	public import static function GetAIWeaponLockedOnTargetCondRecord( path : TweakDBID ) : AIWeaponLockedOnTargetCond_Record;
	public import static function GetAIWorkspotCondRecord( path : TweakDBID ) : AIWorkspotCond_Record;
	public import static function GetAbsoluteZLimiterCoverSelectionParametersRecord( path : TweakDBID ) : AbsoluteZLimiterCoverSelectionParameters_Record;
	public import static function GetAccelerateTowardsParametersRecord( path : TweakDBID ) : AccelerateTowardsParameters_Record;
	public import static function GetAccuracyRecord( path : TweakDBID ) : Accuracy_Record;
	public import static function GetAchievementRecord( path : TweakDBID ) : Achievement_Record;
	public import static function GetActionMapRecord( path : TweakDBID ) : ActionMap_Record;
	public import static function GetActionMapFieldRecord( path : TweakDBID ) : ActionMapField_Record;
	public import static function GetActionPaymentRecord( path : TweakDBID ) : ActionPayment_Record;
	public import static function GetActionRestrictionGroupRecord( path : TweakDBID ) : ActionRestrictionGroup_Record;
	public import static function GetActionTargetInDistancePrereqRecord( path : TweakDBID ) : ActionTargetInDistancePrereq_Record;
	public import static function GetActionTargetPrereqRecord( path : TweakDBID ) : ActionTargetPrereq_Record;
	public import static function GetActionWidgetDefinitionRecord( path : TweakDBID ) : ActionWidgetDefinition_Record;
	public import static function GetAddDevelopmentPointEffectorRecord( path : TweakDBID ) : AddDevelopmentPointEffector_Record;
	public import static function GetAddHitFlagToAttackEffectorRecord( path : TweakDBID ) : AddHitFlagToAttackEffector_Record;
	public import static function GetAddItemsEffectorRecord( path : TweakDBID ) : AddItemsEffector_Record;
	public import static function GetAddStatusEffectToAttackEffectorRecord( path : TweakDBID ) : AddStatusEffectToAttackEffector_Record;
	public import static function GetAddStatusEffectToAttackEffector_inline0Record( path : TweakDBID ) : AddStatusEffectToAttackEffector_inline0_Record;
	public import static function GetAdvertisementRecord( path : TweakDBID ) : Advertisement_Record;
	public import static function GetAdvertisementFormatDefRecord( path : TweakDBID ) : AdvertisementFormatDef_Record;
	public import static function GetAdvertisementFormatsEnumRecord( path : TweakDBID ) : AdvertisementFormatsEnum_Record;
	public import static function GetAdvertisementGroupRecord( path : TweakDBID ) : AdvertisementGroup_Record;
	public import static function GetAffiliationRecord( path : TweakDBID ) : Affiliation_Record;
	public import static function GetAimAssistAimSnapRecord( path : TweakDBID ) : AimAssistAimSnap_Record;
	public import static function GetAimAssistBulletMagnetismRecord( path : TweakDBID ) : AimAssistBulletMagnetism_Record;
	public import static function GetAimAssistCommonRecord( path : TweakDBID ) : AimAssistCommon_Record;
	public import static function GetAimAssistConfigPresetRecord( path : TweakDBID ) : AimAssistConfigPreset_Record;
	public import static function GetAimAssistFinishingRecord( path : TweakDBID ) : AimAssistFinishing_Record;
	public import static function GetAimAssistMagnetismRecord( path : TweakDBID ) : AimAssistMagnetism_Record;
	public import static function GetAimAssistMeleeRecord( path : TweakDBID ) : AimAssistMelee_Record;
	public import static function GetAimAssistSettingsRecord( path : TweakDBID ) : AimAssistSettings_Record;
	public import static function GetAimAssistTargetDataRecord( path : TweakDBID ) : AimAssistTargetData_Record;
	public import static function GetAimAssistTypeRecord( path : TweakDBID ) : AimAssistType_Record;
	public import static function GetAngleDistanceCoverSelectionParametersRecord( path : TweakDBID ) : AngleDistanceCoverSelectionParameters_Record;
	public import static function GetAngleRangeRecord( path : TweakDBID ) : AngleRange_Record;
	public import static function GetAppearanceRecord( path : TweakDBID ) : Appearance_Record;
	public import static function GetApperanceToEthnicitiesRecord( path : TweakDBID ) : ApperanceToEthnicities_Record;
	public import static function GetApperanceToEthnicitiesMapRecord( path : TweakDBID ) : ApperanceToEthnicitiesMap_Record;
	public import static function GetApplyEffectorEffectorRecord( path : TweakDBID ) : ApplyEffectorEffector_Record;
	public import static function GetApplyLightPresetEffectorRecord( path : TweakDBID ) : ApplyLightPresetEffector_Record;
	public import static function GetApplyStatGroupEffectorRecord( path : TweakDBID ) : ApplyStatGroupEffector_Record;
	public import static function GetApplyStatusEffectBasedOnDifficultyEffectorRecord( path : TweakDBID ) : ApplyStatusEffectBasedOnDifficultyEffector_Record;
	public import static function GetApplyStatusEffectByChanceEffectorRecord( path : TweakDBID ) : ApplyStatusEffectByChanceEffector_Record;
	public import static function GetApplyStatusEffectByChanceEffector_inline0Record( path : TweakDBID ) : ApplyStatusEffectByChanceEffector_inline0_Record;
	public import static function GetApplyStatusEffectEffectorRecord( path : TweakDBID ) : ApplyStatusEffectEffector_Record;
	public import static function GetArcadeBackgroundLayerRecord( path : TweakDBID ) : ArcadeBackgroundLayer_Record;
	public import static function GetArcadeCollidableObjectRecord( path : TweakDBID ) : ArcadeCollidableObject_Record;
	public import static function GetArcadeGameplayRecord( path : TweakDBID ) : ArcadeGameplay_Record;
	public import static function GetArcadeMenuRecord( path : TweakDBID ) : ArcadeMenu_Record;
	public import static function GetArcadeMinigameDataRecord( path : TweakDBID ) : ArcadeMinigameData_Record;
	public import static function GetArcadeMinigameDataListRecord( path : TweakDBID ) : ArcadeMinigameDataList_Record;
	public import static function GetArcadeObjectRecord( path : TweakDBID ) : ArcadeObject_Record;
	public import static function GetArcadeScoreboardRecord( path : TweakDBID ) : ArcadeScoreboard_Record;
	public import static function GetArcadeScoreboardEntryRecord( path : TweakDBID ) : ArcadeScoreboardEntry_Record;
	public import static function GetArcadeSpawnableIDRecord( path : TweakDBID ) : ArcadeSpawnableID_Record;
	public import static function GetArcadeSpawnableObjectRecord( path : TweakDBID ) : ArcadeSpawnableObject_Record;
	public import static function GetArchetypeDataRecord( path : TweakDBID ) : ArchetypeData_Record;
	public import static function GetArchetypeTypeRecord( path : TweakDBID ) : ArchetypeType_Record;
	public import static function GetAttachableObjectRecord( path : TweakDBID ) : AttachableObject_Record;
	public import static function GetAttachmentSlotRecord( path : TweakDBID ) : AttachmentSlot_Record;
	public import static function GetAttackRecord( path : TweakDBID ) : Attack_Record;
	public import static function GetAttackDirectionRecord( path : TweakDBID ) : AttackDirection_Record;
	public import static function GetAttackSubtypeRecord( path : TweakDBID ) : AttackSubtype_Record;
	public import static function GetAttackTypeRecord( path : TweakDBID ) : AttackType_Record;
	public import static function GetAttack_GameEffectRecord( path : TweakDBID ) : Attack_GameEffect_Record;
	public import static function GetAttack_LandingRecord( path : TweakDBID ) : Attack_Landing_Record;
	public import static function GetAttack_MeleeRecord( path : TweakDBID ) : Attack_Melee_Record;
	public import static function GetAttack_ProjectileRecord( path : TweakDBID ) : Attack_Projectile_Record;
	public import static function GetAttitudeRecord( path : TweakDBID ) : Attitude_Record;
	public import static function GetAttitudeGroupRecord( path : TweakDBID ) : AttitudeGroup_Record;
	public import static function GetAttributeRecord( path : TweakDBID ) : Attribute_Record;
	public import static function GetAttributeDataRecord( path : TweakDBID ) : AttributeData_Record;
	public import static function GetAvoidLineOfSightSelectionParametersRecord( path : TweakDBID ) : AvoidLineOfSightSelectionParameters_Record;
	public import static function GetBaseDrivingParametersRecord( path : TweakDBID ) : BaseDrivingParameters_Record;
	public import static function GetBaseObjectRecord( path : TweakDBID ) : BaseObject_Record;
	public import static function GetBaseSignRecord( path : TweakDBID ) : BaseSign_Record;
	public import static function GetBase_MappinDefinitionRecord( path : TweakDBID ) : Base_MappinDefinition_Record;
	public import static function GetBikeDriveModelDataRecord( path : TweakDBID ) : BikeDriveModelData_Record;
	public import static function GetBounceRecord( path : TweakDBID ) : Bounce_Record;
	public import static function GetBountyRecord( path : TweakDBID ) : Bounty_Record;
	public import static function GetBountyDrawTableRecord( path : TweakDBID ) : BountyDrawTable_Record;
	public import static function GetBoxRecord( path : TweakDBID ) : Box_Record;
	public import static function GetBroadcastStimEffectorRecord( path : TweakDBID ) : BroadcastStimEffector_Record;
	public import static function GetBuildAttributeRecord( path : TweakDBID ) : BuildAttribute_Record;
	public import static function GetBuildAttributeSetRecord( path : TweakDBID ) : BuildAttributeSet_Record;
	public import static function GetBuildCyberwareRecord( path : TweakDBID ) : BuildCyberware_Record;
	public import static function GetBuildCyberwareSetRecord( path : TweakDBID ) : BuildCyberwareSet_Record;
	public import static function GetBuildEquipmentRecord( path : TweakDBID ) : BuildEquipment_Record;
	public import static function GetBuildEquipmentSetRecord( path : TweakDBID ) : BuildEquipmentSet_Record;
	public import static function GetBuildNewPerkRecord( path : TweakDBID ) : BuildNewPerk_Record;
	public import static function GetBuildPerkRecord( path : TweakDBID ) : BuildPerk_Record;
	public import static function GetBuildPerkSetRecord( path : TweakDBID ) : BuildPerkSet_Record;
	public import static function GetBuildProficiencyRecord( path : TweakDBID ) : BuildProficiency_Record;
	public import static function GetBuildProficiencySetRecord( path : TweakDBID ) : BuildProficiencySet_Record;
	public import static function GetBuildProgramRecord( path : TweakDBID ) : BuildProgram_Record;
	public import static function GetCPOItemCategoryBaseRecord( path : TweakDBID ) : CPOItemCategoryBase_Record;
	public import static function GetCPOLoadoutBaseRecord( path : TweakDBID ) : CPOLoadoutBase_Record;
	public import static function GetCarriableObjectRecord( path : TweakDBID ) : CarriableObject_Record;
	public import static function GetChannelDataRecord( path : TweakDBID ) : ChannelData_Record;
	public import static function GetCharacterRecord( path : TweakDBID ) : Character_Record;
	public import static function GetCharacterEntryRecord( path : TweakDBID ) : CharacterEntry_Record;
	public import static function GetCharacterListRecord( path : TweakDBID ) : CharacterList_Record;
	public import static function GetChatterHelperRadiusRecord( path : TweakDBID ) : ChatterHelperRadius_Record;
	public import static function GetCheckTypeRecord( path : TweakDBID ) : CheckType_Record;
	public import static function GetChoiceCaptionIconPartRecord( path : TweakDBID ) : ChoiceCaptionIconPart_Record;
	public import static function GetChoiceCaptionPartRecord( path : TweakDBID ) : ChoiceCaptionPart_Record;
	public import static function GetChoiceCaptionPartTypeRecord( path : TweakDBID ) : ChoiceCaptionPartType_Record;
	public import static function GetChoiceCaptionTagPartRecord( path : TweakDBID ) : ChoiceCaptionTagPart_Record;
	public import static function GetClearLineOfSightCoverSelectionParametersRecord( path : TweakDBID ) : ClearLineOfSightCoverSelectionParameters_Record;
	public import static function GetClosestToOwnerCoverSelectionParametersRecord( path : TweakDBID ) : ClosestToOwnerCoverSelectionParameters_Record;
	public import static function GetClothingRecord( path : TweakDBID ) : Clothing_Record;
	public import static function GetClothing_inline0Record( path : TweakDBID ) : Clothing_inline0_Record;
	public import static function GetCodexRecord( path : TweakDBID ) : Codex_Record;
	public import static function GetCodexRecordRecord( path : TweakDBID ) : CodexRecord_Record;
	public import static function GetCodexRecordPartRecord( path : TweakDBID ) : CodexRecordPart_Record;
	public import static function GetCombinedStatModifierRecord( path : TweakDBID ) : CombinedStatModifier_Record;
	public import static function GetCompanionDistancePresetRecord( path : TweakDBID ) : CompanionDistancePreset_Record;
	public import static function GetCompoundSelectionPresetRecord( path : TweakDBID ) : CompoundSelectionPreset_Record;
	public import static function GetComputerScreenTypeRecord( path : TweakDBID ) : ComputerScreenType_Record;
	public import static function GetComputerStyleUIDefinitionRecord( path : TweakDBID ) : ComputerStyleUIDefinition_Record;
	public import static function GetComputerUIStyleRecord( path : TweakDBID ) : ComputerUIStyle_Record;
	public import static function GetConeRecord( path : TweakDBID ) : Cone_Record;
	public import static function GetConstantStatModifierRecord( path : TweakDBID ) : ConstantStatModifier_Record;
	public import static function GetConsumableBaseNameRecord( path : TweakDBID ) : ConsumableBaseName_Record;
	public import static function GetConsumableChargesPrereqRecord( path : TweakDBID ) : ConsumableChargesPrereq_Record;
	public import static function GetConsumableItemRecord( path : TweakDBID ) : ConsumableItem_Record;
	public import static function GetConsumableTypeRecord( path : TweakDBID ) : ConsumableType_Record;
	public import static function GetContainerTypeRecord( path : TweakDBID ) : ContainerType_Record;
	public import static function GetContentAssignmentRecord( path : TweakDBID ) : ContentAssignment_Record;
	public import static function GetContinuousAttackEffectorRecord( path : TweakDBID ) : ContinuousAttackEffector_Record;
	public import static function GetContinuousEffectorRecord( path : TweakDBID ) : ContinuousEffector_Record;
	public import static function GetControlledLootSetRecord( path : TweakDBID ) : ControlledLootSet_Record;
	public import static function GetControlledLootTableRecord( path : TweakDBID ) : ControlledLootTable_Record;
	public import static function GetConvertDamageToStatPoolEffectorRecord( path : TweakDBID ) : ConvertDamageToStatPoolEffector_Record;
	public import static function GetCooldownRecord( path : TweakDBID ) : Cooldown_Record;
	public import static function GetCooldownTypeRecord( path : TweakDBID ) : CooldownType_Record;
	public import static function GetCoverHealthCoverSelectionParametersRecord( path : TweakDBID ) : CoverHealthCoverSelectionParameters_Record;
	public import static function GetCoverSelectionParametersRecord( path : TweakDBID ) : CoverSelectionParameters_Record;
	public import static function GetCoverSelectionPresetRecord( path : TweakDBID ) : CoverSelectionPreset_Record;
	public import static function GetCoverTypeCoverSelectionParametersRecord( path : TweakDBID ) : CoverTypeCoverSelectionParameters_Record;
	public import static function GetCrackActionRecord( path : TweakDBID ) : CrackAction_Record;
	public import static function GetCraftableRecord( path : TweakDBID ) : Craftable_Record;
	public import static function GetCraftingPackageRecord( path : TweakDBID ) : CraftingPackage_Record;
	public import static function GetCraftingResultRecord( path : TweakDBID ) : CraftingResult_Record;
	public import static function GetCrosshairRecord( path : TweakDBID ) : Crosshair_Record;
	public import static function GetCrowdSettingsPackageBaseRecord( path : TweakDBID ) : CrowdSettingsPackageBase_Record;
	public import static function GetCrowdSlotMovementPatternBaseRecord( path : TweakDBID ) : CrowdSlotMovementPatternBase_Record;
	public import static function GetCrowdSlotMovementSettingsBaseRecord( path : TweakDBID ) : CrowdSlotMovementSettingsBase_Record;
	public import static function GetCurrencyRewardRecord( path : TweakDBID ) : CurrencyReward_Record;
	public import static function GetCurrencyReward_inline0Record( path : TweakDBID ) : CurrencyReward_inline0_Record;
	public import static function GetCurveRecord( path : TweakDBID ) : Curve_Record;
	public import static function GetCurveStatModifierRecord( path : TweakDBID ) : CurveStatModifier_Record;
	public import static function GetCurvesRecord( path : TweakDBID ) : Curves_Record;
	public import static function GetCyberwareAreaRecord( path : TweakDBID ) : CyberwareArea_Record;
	public import static function GetDPadUIDataRecord( path : TweakDBID ) : DPadUIData_Record;
	public import static function GetDamageTypeRecord( path : TweakDBID ) : DamageType_Record;
	public import static function GetDefenseModeRecord( path : TweakDBID ) : DefenseMode_Record;
	public import static function GetDestructibleObjectRecord( path : TweakDBID ) : DestructibleObject_Record;
	public import static function GetDetectionCurveRecord( path : TweakDBID ) : DetectionCurve_Record;
	public import static function GetDevelopmentPointRecord( path : TweakDBID ) : DevelopmentPoint_Record;
	public import static function GetDeviceRecord( path : TweakDBID ) : Device_Record;
	public import static function GetDeviceAreaAttackRecord( path : TweakDBID ) : DeviceAreaAttack_Record;
	public import static function GetDeviceContentAssignmentRecord( path : TweakDBID ) : DeviceContentAssignment_Record;
	public import static function GetDeviceFXRecord( path : TweakDBID ) : DeviceFX_Record;
	public import static function GetDeviceHackCategoryRecord( path : TweakDBID ) : DeviceHackCategory_Record;
	public import static function GetDeviceHackTierRecord( path : TweakDBID ) : DeviceHackTier_Record;
	public import static function GetDeviceScreenTypeRecord( path : TweakDBID ) : DeviceScreenType_Record;
	public import static function GetDeviceUIDefinitionRecord( path : TweakDBID ) : DeviceUIDefinition_Record;
	public import static function GetDeviceWidgetDefinitionRecord( path : TweakDBID ) : DeviceWidgetDefinition_Record;
	public import static function GetDisassemblingResultRecord( path : TweakDBID ) : DisassemblingResult_Record;
	public import static function GetDistanceFromOthersCoverSelectionParametersRecord( path : TweakDBID ) : DistanceFromOthersCoverSelectionParameters_Record;
	public import static function GetDistrictRecord( path : TweakDBID ) : District_Record;
	public import static function GetDistrictPrereqRecord( path : TweakDBID ) : DistrictPrereq_Record;
	public import static function GetDistrictPreventionDataRecord( path : TweakDBID ) : DistrictPreventionData_Record;
	public import static function GetDriveHelperRecord( path : TweakDBID ) : DriveHelper_Record;
	public import static function GetDriveHelperTypeRecord( path : TweakDBID ) : DriveHelperType_Record;
	public import static function GetDriveWheelsAccelerateNoiseRecord( path : TweakDBID ) : DriveWheelsAccelerateNoise_Record;
	public import static function GetDriverCombatTypeRecord( path : TweakDBID ) : DriverCombatType_Record;
	public import static function GetDroneAnimationSetupRecord( path : TweakDBID ) : DroneAnimationSetup_Record;
	public import static function GetDynamicDownforceHelperRecord( path : TweakDBID ) : DynamicDownforceHelper_Record;
	public import static function GetDynamicVehicleDataRecord( path : TweakDBID ) : DynamicVehicleData_Record;
	public import static function GetEffectorRecord( path : TweakDBID ) : Effector_Record;
	public import static function GetEffectorTimeDilationDriverRecord( path : TweakDBID ) : EffectorTimeDilationDriver_Record;
	public import static function GetEnvLightRecord( path : TweakDBID ) : EnvLight_Record;
	public import static function GetEquipSlotRecord( path : TweakDBID ) : EquipSlot_Record;
	public import static function GetEquipmentAreaRecord( path : TweakDBID ) : EquipmentArea_Record;
	public import static function GetEquipmentMovementSoundRecord( path : TweakDBID ) : EquipmentMovementSound_Record;
	public import static function GetEthnicNamesRecord( path : TweakDBID ) : EthnicNames_Record;
	public import static function GetEthnicityRecord( path : TweakDBID ) : Ethnicity_Record;
	public import static function GetFacialPresetRecord( path : TweakDBID ) : FacialPreset_Record;
	public import static function GetFastTravelBinkDataRecord( path : TweakDBID ) : FastTravelBinkData_Record;
	public import static function GetFastTravelBinksGroupRecord( path : TweakDBID ) : FastTravelBinksGroup_Record;
	public import static function GetFastTravelPointRecord( path : TweakDBID ) : FastTravelPoint_Record;
	public import static function GetFastTravelScreenDataRecord( path : TweakDBID ) : FastTravelScreenData_Record;
	public import static function GetFastTravelScreenDataGroupRecord( path : TweakDBID ) : FastTravelScreenDataGroup_Record;
	public import static function GetFastTravelSystemRecord( path : TweakDBID ) : FastTravelSystem_Record;
	public import static function GetFocusClueRecord( path : TweakDBID ) : FocusClue_Record;
	public import static function GetFootstepRecord( path : TweakDBID ) : Footstep_Record;
	public import static function GetForceDismembermentEffectorRecord( path : TweakDBID ) : ForceDismembermentEffector_Record;
	public import static function GetFriendlyTargetAngleDistanceCoverSelectionParametersRecord( path : TweakDBID ) : FriendlyTargetAngleDistanceCoverSelectionParameters_Record;
	public import static function GetFriendlyTargetDistanceCoverSelectionParametersRecord( path : TweakDBID ) : FriendlyTargetDistanceCoverSelectionParameters_Record;
	public import static function GetFxActionRecord( path : TweakDBID ) : FxAction_Record;
	public import static function GetFxActionTypeRecord( path : TweakDBID ) : FxActionType_Record;
	public import static function GetGOGRewardRecord( path : TweakDBID ) : GOGReward_Record;
	public import static function GetGadgetRecord( path : TweakDBID ) : Gadget_Record;
	public import static function GetGameplayAbilityRecord( path : TweakDBID ) : GameplayAbility_Record;
	public import static function GetGameplayAbilityGroupRecord( path : TweakDBID ) : GameplayAbilityGroup_Record;
	public import static function GetGameplayLogicPackageRecord( path : TweakDBID ) : GameplayLogicPackage_Record;
	public import static function GetGameplayLogicPackageUIDataRecord( path : TweakDBID ) : GameplayLogicPackageUIData_Record;
	public import static function GetGameplayRestrictionStatusEffectRecord( path : TweakDBID ) : GameplayRestrictionStatusEffect_Record;
	public import static function GetGameplayTagsPrereqRecord( path : TweakDBID ) : GameplayTagsPrereq_Record;
	public import static function GetGenderRecord( path : TweakDBID ) : Gender_Record;
	public import static function GetGenderEntityRecord( path : TweakDBID ) : GenderEntity_Record;
	public import static function GetGenericHighwaySignRecord( path : TweakDBID ) : GenericHighwaySign_Record;
	public import static function GetGenericMetroSignRecord( path : TweakDBID ) : GenericMetroSign_Record;
	public import static function GetGenericStreetNameSignRecord( path : TweakDBID ) : GenericStreetNameSign_Record;
	public import static function GetGrenadeRecord( path : TweakDBID ) : Grenade_Record;
	public import static function GetGrenadeDeliveryMethodRecord( path : TweakDBID ) : GrenadeDeliveryMethod_Record;
	public import static function GetGrenadeDeliveryMethodTypeRecord( path : TweakDBID ) : GrenadeDeliveryMethodType_Record;
	public import static function GetHUD_Preset_EntryRecord( path : TweakDBID ) : HUD_Preset_Entry_Record;
	public import static function GetHackCategoryRecord( path : TweakDBID ) : HackCategory_Record;
	public import static function GetHackingMiniGameRecord( path : TweakDBID ) : HackingMiniGame_Record;
	public import static function GetHandbrakeFrictionModifierRecord( path : TweakDBID ) : HandbrakeFrictionModifier_Record;
	public import static function GetHandicapLootListRecord( path : TweakDBID ) : HandicapLootList_Record;
	public import static function GetHandicapLootPresetRecord( path : TweakDBID ) : HandicapLootPreset_Record;
	public import static function GetHitPrereqRecord( path : TweakDBID ) : HitPrereq_Record;
	public import static function GetHitPrereqConditionRecord( path : TweakDBID ) : HitPrereqCondition_Record;
	public import static function GetHitPrereqConditionTypeRecord( path : TweakDBID ) : HitPrereqConditionType_Record;
	public import static function GetHomingGDMRecord( path : TweakDBID ) : HomingGDM_Record;
	public import static function GetHomingParametersRecord( path : TweakDBID ) : HomingParameters_Record;
	public import static function GetHudEnhancerRecord( path : TweakDBID ) : HudEnhancer_Record;
	public import static function GetIPrereqRecord( path : TweakDBID ) : IPrereq_Record;
	public import static function GetIconsGeneratorContextRecord( path : TweakDBID ) : IconsGeneratorContext_Record;
	public import static function GetImprovementRelationRecord( path : TweakDBID ) : ImprovementRelation_Record;
	public import static function GetInAirGravityModifierRecord( path : TweakDBID ) : InAirGravityModifier_Record;
	public import static function GetInitLoadingScreenRecord( path : TweakDBID ) : InitLoadingScreen_Record;
	public import static function GetInteractionBaseRecord( path : TweakDBID ) : InteractionBase_Record;
	public import static function GetInteractionMountBaseRecord( path : TweakDBID ) : InteractionMountBase_Record;
	public import static function GetInventoryItemRecord( path : TweakDBID ) : InventoryItem_Record;
	public import static function GetInventoryItemGroupRecord( path : TweakDBID ) : InventoryItemGroup_Record;
	public import static function GetInventoryItemSetRecord( path : TweakDBID ) : InventoryItemSet_Record;
	public import static function GetIsHackableRecord( path : TweakDBID ) : IsHackable_Record;
	public import static function GetItemRecord( path : TweakDBID ) : Item_Record;
	public import static function GetItemActionRecord( path : TweakDBID ) : ItemAction_Record;
	public import static function GetItemArrayQueryRecord( path : TweakDBID ) : ItemArrayQuery_Record;
	public import static function GetItemBlueprintRecord( path : TweakDBID ) : ItemBlueprint_Record;
	public import static function GetItemBlueprintElementRecord( path : TweakDBID ) : ItemBlueprintElement_Record;
	public import static function GetItemCategoryRecord( path : TweakDBID ) : ItemCategory_Record;
	public import static function GetItemCostRecord( path : TweakDBID ) : ItemCost_Record;
	public import static function GetItemCreationPrereqRecord( path : TweakDBID ) : ItemCreationPrereq_Record;
	public import static function GetItemDropSettingsRecord( path : TweakDBID ) : ItemDropSettings_Record;
	public import static function GetItemListRecord( path : TweakDBID ) : ItemList_Record;
	public import static function GetItemPartConnectionRecord( path : TweakDBID ) : ItemPartConnection_Record;
	public import static function GetItemPartListElementRecord( path : TweakDBID ) : ItemPartListElement_Record;
	public import static function GetItemQueryRecord( path : TweakDBID ) : ItemQuery_Record;
	public import static function GetItemQueryElementRecord( path : TweakDBID ) : ItemQueryElement_Record;
	public import static function GetItemRecipeRecord( path : TweakDBID ) : ItemRecipe_Record;
	public import static function GetItemRequiredSlotRecord( path : TweakDBID ) : ItemRequiredSlot_Record;
	public import static function GetItemStructureRecord( path : TweakDBID ) : ItemStructure_Record;
	public import static function GetItemTypeRecord( path : TweakDBID ) : ItemType_Record;
	public import static function GetItemsFactoryAppearanceSuffixBaseRecord( path : TweakDBID ) : ItemsFactoryAppearanceSuffixBase_Record;
	public import static function GetItemsFactoryAppearanceSuffixOrderRecord( path : TweakDBID ) : ItemsFactoryAppearanceSuffixOrder_Record;
	public import static function GetJournalIconRecord( path : TweakDBID ) : JournalIcon_Record;
	public import static function GetKeepCurrentCoverCoverSelectionParametersRecord( path : TweakDBID ) : KeepCurrentCoverCoverSelectionParameters_Record;
	public import static function GetKnifeThrowDeliveryRecord( path : TweakDBID ) : KnifeThrowDelivery_Record;
	public import static function GetLCDScreenRecord( path : TweakDBID ) : LCDScreen_Record;
	public import static function GetLandingFxMaterialRecord( path : TweakDBID ) : LandingFxMaterial_Record;
	public import static function GetLandingFxPackageRecord( path : TweakDBID ) : LandingFxPackage_Record;
	public import static function GetLayoutRecord( path : TweakDBID ) : Layout_Record;
	public import static function GetLifePathRecord( path : TweakDBID ) : LifePath_Record;
	public import static function GetLightPresetRecord( path : TweakDBID ) : LightPreset_Record;
	public import static function GetLinearAccuracyRecord( path : TweakDBID ) : LinearAccuracy_Record;
	public import static function GetLoadingTipsGroupRecord( path : TweakDBID ) : LoadingTipsGroup_Record;
	public import static function GetLocomotionModeRecord( path : TweakDBID ) : LocomotionMode_Record;
	public import static function GetLookAtPartRecord( path : TweakDBID ) : LookAtPart_Record;
	public import static function GetLookAtPresetRecord( path : TweakDBID ) : LookAtPreset_Record;
	public import static function GetLootInjectionSettingsRecord( path : TweakDBID ) : LootInjectionSettings_Record;
	public import static function GetLootItemRecord( path : TweakDBID ) : LootItem_Record;
	public import static function GetLootTableRecord( path : TweakDBID ) : LootTable_Record;
	public import static function GetLootTableElementRecord( path : TweakDBID ) : LootTableElement_Record;
	public import static function GetMappinClampingSettingsRecord( path : TweakDBID ) : MappinClampingSettings_Record;
	public import static function GetMappinDefinitionRecord( path : TweakDBID ) : MappinDefinition_Record;
	public import static function GetMappinPhaseRecord( path : TweakDBID ) : MappinPhase_Record;
	public import static function GetMappinPhaseDefinitionRecord( path : TweakDBID ) : MappinPhaseDefinition_Record;
	public import static function GetMappinUICustomOpacityParamsRecord( path : TweakDBID ) : MappinUICustomOpacityParams_Record;
	public import static function GetMappinUIFilterGroupRecord( path : TweakDBID ) : MappinUIFilterGroup_Record;
	public import static function GetMappinUIGlobalProfileRecord( path : TweakDBID ) : MappinUIGlobalProfile_Record;
	public import static function GetMappinUIParamGroupRecord( path : TweakDBID ) : MappinUIParamGroup_Record;
	public import static function GetMappinUIPreventionSettingsRecord( path : TweakDBID ) : MappinUIPreventionSettings_Record;
	public import static function GetMappinUIRuntimeProfileRecord( path : TweakDBID ) : MappinUIRuntimeProfile_Record;
	public import static function GetMappinUISettingsRecord( path : TweakDBID ) : MappinUISettings_Record;
	public import static function GetMappinUISpawnProfileRecord( path : TweakDBID ) : MappinUISpawnProfile_Record;
	public import static function GetMappinVariantRecord( path : TweakDBID ) : MappinVariant_Record;
	public import static function GetMappinsGroupRecord( path : TweakDBID ) : MappinsGroup_Record;
	public import static function GetMaterialRecord( path : TweakDBID ) : Material_Record;
	public import static function GetMaterialFxRecord( path : TweakDBID ) : MaterialFx_Record;
	public import static function GetMeleeAttackDirectionRecord( path : TweakDBID ) : MeleeAttackDirection_Record;
	public import static function GetMetaQuestRecord( path : TweakDBID ) : MetaQuest_Record;
	public import static function GetMiniGame_AllSymbolsRecord( path : TweakDBID ) : MiniGame_AllSymbols_Record;
	public import static function GetMiniGame_AllSymbols_inline0Record( path : TweakDBID ) : MiniGame_AllSymbols_inline0_Record;
	public import static function GetMiniGame_AllSymbols_inline1Record( path : TweakDBID ) : MiniGame_AllSymbols_inline1_Record;
	public import static function GetMiniGame_AllSymbols_inline2Record( path : TweakDBID ) : MiniGame_AllSymbols_inline2_Record;
	public import static function GetMiniGame_AllSymbols_inline3Record( path : TweakDBID ) : MiniGame_AllSymbols_inline3_Record;
	public import static function GetMiniGame_AllSymbols_inline4Record( path : TweakDBID ) : MiniGame_AllSymbols_inline4_Record;
	public import static function GetMiniGame_SymbolsWithRarityRecord( path : TweakDBID ) : MiniGame_SymbolsWithRarity_Record;
	public import static function GetMiniGame_TrapRecord( path : TweakDBID ) : MiniGame_Trap_Record;
	public import static function GetMinigameActionRecord( path : TweakDBID ) : MinigameAction_Record;
	public import static function GetMinigameActionTypeRecord( path : TweakDBID ) : MinigameActionType_Record;
	public import static function GetMinigameCategoryRecord( path : TweakDBID ) : MinigameCategory_Record;
	public import static function GetMinigameTrapTypeRecord( path : TweakDBID ) : MinigameTrapType_Record;
	public import static function GetMinigame_DefRecord( path : TweakDBID ) : Minigame_Def_Record;
	public import static function GetModifyAttackCritChanceEffectorRecord( path : TweakDBID ) : ModifyAttackCritChanceEffector_Record;
	public import static function GetModifyStaminaHandlerEffectorRecord( path : TweakDBID ) : ModifyStaminaHandlerEffector_Record;
	public import static function GetModifyStatPoolCustomLimitEffectorRecord( path : TweakDBID ) : ModifyStatPoolCustomLimitEffector_Record;
	public import static function GetModifyStatPoolModifierEffectorRecord( path : TweakDBID ) : ModifyStatPoolModifierEffector_Record;
	public import static function GetModifyStatPoolValueEffectorRecord( path : TweakDBID ) : ModifyStatPoolValueEffector_Record;
	public import static function GetMovementParamRecord( path : TweakDBID ) : MovementParam_Record;
	public import static function GetMovementParamsRecord( path : TweakDBID ) : MovementParams_Record;
	public import static function GetMovementPolicyRecord( path : TweakDBID ) : MovementPolicy_Record;
	public import static function GetMovementPolicyTagListRecord( path : TweakDBID ) : MovementPolicyTagList_Record;
	public import static function GetMultiPrereqRecord( path : TweakDBID ) : MultiPrereq_Record;
	public import static function GetMutablePoolValueModifierRecord( path : TweakDBID ) : MutablePoolValueModifier_Record;
	public import static function GetNPCBehaviorStateRecord( path : TweakDBID ) : NPCBehaviorState_Record;
	public import static function GetNPCEquipmentGroupRecord( path : TweakDBID ) : NPCEquipmentGroup_Record;
	public import static function GetNPCEquipmentGroupEntryRecord( path : TweakDBID ) : NPCEquipmentGroupEntry_Record;
	public import static function GetNPCEquipmentItemRecord( path : TweakDBID ) : NPCEquipmentItem_Record;
	public import static function GetNPCEquipmentItemPoolRecord( path : TweakDBID ) : NPCEquipmentItemPool_Record;
	public import static function GetNPCEquipmentItemsPoolEntryRecord( path : TweakDBID ) : NPCEquipmentItemsPoolEntry_Record;
	public import static function GetNPCHighLevelStateRecord( path : TweakDBID ) : NPCHighLevelState_Record;
	public import static function GetNPCQuestAffiliationRecord( path : TweakDBID ) : NPCQuestAffiliation_Record;
	public import static function GetNPCRarityRecord( path : TweakDBID ) : NPCRarity_Record;
	public import static function GetNPCStanceStateRecord( path : TweakDBID ) : NPCStanceState_Record;
	public import static function GetNPCTypeRecord( path : TweakDBID ) : NPCType_Record;
	public import static function GetNPCTypePrereqRecord( path : TweakDBID ) : NPCTypePrereq_Record;
	public import static function GetNPCUpperBodyStateRecord( path : TweakDBID ) : NPCUpperBodyState_Record;
	public import static function GetNetworkPingingParameteresRecord( path : TweakDBID ) : NetworkPingingParameteres_Record;
	public import static function GetNetworkPresetBinderParametersRecord( path : TweakDBID ) : NetworkPresetBinderParameters_Record;
	public import static function GetNewPerkRecord( path : TweakDBID ) : NewPerk_Record;
	public import static function GetNewPerkCategoryRecord( path : TweakDBID ) : NewPerkCategory_Record;
	public import static function GetNewPerkLevelDataRecord( path : TweakDBID ) : NewPerkLevelData_Record;
	public import static function GetNewPerkLevelUIDataRecord( path : TweakDBID ) : NewPerkLevelUIData_Record;
	public import static function GetNewPerkSlotRecord( path : TweakDBID ) : NewPerkSlot_Record;
	public import static function GetNewPerkTierRecord( path : TweakDBID ) : NewPerkTier_Record;
	public import static function GetNewSkillsProficiencyRecord( path : TweakDBID ) : NewSkillsProficiency_Record;
	public import static function GetNewsFeedTitleRecord( path : TweakDBID ) : NewsFeedTitle_Record;
	public import static function GetNonLinearAccuracyRecord( path : TweakDBID ) : NonLinearAccuracy_Record;
	public import static function GetNumberPlateRecord( path : TweakDBID ) : NumberPlate_Record;
	public import static function GetObjectActionRecord( path : TweakDBID ) : ObjectAction_Record;
	public import static function GetObjectActionCostRecord( path : TweakDBID ) : ObjectActionCost_Record;
	public import static function GetObjectActionEffectRecord( path : TweakDBID ) : ObjectActionEffect_Record;
	public import static function GetObjectActionGameplayCategoryRecord( path : TweakDBID ) : ObjectActionGameplayCategory_Record;
	public import static function GetObjectActionPrereqRecord( path : TweakDBID ) : ObjectActionPrereq_Record;
	public import static function GetObjectActionReferenceRecord( path : TweakDBID ) : ObjectActionReference_Record;
	public import static function GetObjectActionTypeRecord( path : TweakDBID ) : ObjectActionType_Record;
	public import static function GetOffMeshLinkTagRecord( path : TweakDBID ) : OffMeshLinkTag_Record;
	public import static function GetOutputRecord( path : TweakDBID ) : Output_Record;
	public import static function GetOverrideRangedAttackPackageEffectorRecord( path : TweakDBID ) : OverrideRangedAttackPackageEffector_Record;
	public import static function GetOwnerAngleCoverSelectionParametersRecord( path : TweakDBID ) : OwnerAngleCoverSelectionParameters_Record;
	public import static function GetOwnerDistanceCoverSelectionParametersRecord( path : TweakDBID ) : OwnerDistanceCoverSelectionParameters_Record;
	public import static function GetOwnerThreatCoverSelectionParametersRecord( path : TweakDBID ) : OwnerThreatCoverSelectionParameters_Record;
	public import static function GetParentAttachmentTypeRecord( path : TweakDBID ) : ParentAttachmentType_Record;
	public import static function GetParticleDamageRecord( path : TweakDBID ) : ParticleDamage_Record;
	public import static function GetPassiveProficiencyBonusRecord( path : TweakDBID ) : PassiveProficiencyBonus_Record;
	public import static function GetPassiveProficiencyBonusUIDataRecord( path : TweakDBID ) : PassiveProficiencyBonusUIData_Record;
	public import static function GetPathLengthCoverSelectionParametersRecord( path : TweakDBID ) : PathLengthCoverSelectionParameters_Record;
	public import static function GetPathSecurityCoverSelectionParametersRecord( path : TweakDBID ) : PathSecurityCoverSelectionParameters_Record;
	public import static function GetPerkRecord( path : TweakDBID ) : Perk_Record;
	public import static function GetPerkAreaRecord( path : TweakDBID ) : PerkArea_Record;
	public import static function GetPerkLevelDataRecord( path : TweakDBID ) : PerkLevelData_Record;
	public import static function GetPerkLevelUIDataRecord( path : TweakDBID ) : PerkLevelUIData_Record;
	public import static function GetPerkPrereqRecord( path : TweakDBID ) : PerkPrereq_Record;
	public import static function GetPerkUtilityRecord( path : TweakDBID ) : PerkUtility_Record;
	public import static function GetPerkWeaponGroupRecord( path : TweakDBID ) : PerkWeaponGroup_Record;
	public import static function GetPersistentLootTableRecord( path : TweakDBID ) : PersistentLootTable_Record;
	public import static function GetPhotoModeBackgroundRecord( path : TweakDBID ) : PhotoModeBackground_Record;
	public import static function GetPhotoModeEffectRecord( path : TweakDBID ) : PhotoModeEffect_Record;
	public import static function GetPhotoModeFaceRecord( path : TweakDBID ) : PhotoModeFace_Record;
	public import static function GetPhotoModeFrameRecord( path : TweakDBID ) : PhotoModeFrame_Record;
	public import static function GetPhotoModeItemRecord( path : TweakDBID ) : PhotoModeItem_Record;
	public import static function GetPhotoModePoseRecord( path : TweakDBID ) : PhotoModePose_Record;
	public import static function GetPhotoModePoseCategoryRecord( path : TweakDBID ) : PhotoModePoseCategory_Record;
	public import static function GetPhotoModeStickerRecord( path : TweakDBID ) : PhotoModeSticker_Record;
	public import static function GetPierceRecord( path : TweakDBID ) : Pierce_Record;
	public import static function GetPingRecord( path : TweakDBID ) : Ping_Record;
	public import static function GetPlayerBuildRecord( path : TweakDBID ) : PlayerBuild_Record;
	public import static function GetPlayerIsNewPerkBoughtPrereqRecord( path : TweakDBID ) : PlayerIsNewPerkBoughtPrereq_Record;
	public import static function GetPlayerPossesionRecord( path : TweakDBID ) : PlayerPossesion_Record;
	public import static function GetPoolValueModifierRecord( path : TweakDBID ) : PoolValueModifier_Record;
	public import static function GetPrereqRecord( path : TweakDBID ) : Prereq_Record;
	public import static function GetPrereqCheckRecord( path : TweakDBID ) : PrereqCheck_Record;
	public import static function GetPresetMapperRecord( path : TweakDBID ) : PresetMapper_Record;
	public import static function GetPreventionAttackTypeDataRecord( path : TweakDBID ) : PreventionAttackTypeData_Record;
	public import static function GetPreventionFallbackUnitDataRecord( path : TweakDBID ) : PreventionFallbackUnitData_Record;
	public import static function GetPreventionHeatDataRecord( path : TweakDBID ) : PreventionHeatData_Record;
	public import static function GetPreventionHeatDataMatrixRecord( path : TweakDBID ) : PreventionHeatDataMatrix_Record;
	public import static function GetPreventionHeatTableRecord( path : TweakDBID ) : PreventionHeatTable_Record;
	public import static function GetPreventionMinimapDataRecord( path : TweakDBID ) : PreventionMinimapData_Record;
	public import static function GetPreventionUnitPoolDataRecord( path : TweakDBID ) : PreventionUnitPoolData_Record;
	public import static function GetPreventionVehiclePoolDataRecord( path : TweakDBID ) : PreventionVehiclePoolData_Record;
	public import static function GetProficiencyRecord( path : TweakDBID ) : Proficiency_Record;
	public import static function GetProgramRecord( path : TweakDBID ) : Program_Record;
	public import static function GetProgressionBuildRecord( path : TweakDBID ) : ProgressionBuild_Record;
	public import static function GetProjectileCollisionRecord( path : TweakDBID ) : ProjectileCollision_Record;
	public import static function GetProjectileLaunchRecord( path : TweakDBID ) : ProjectileLaunch_Record;
	public import static function GetProjectileLaunchModeRecord( path : TweakDBID ) : ProjectileLaunchMode_Record;
	public import static function GetProjectileOnCollisionActionRecord( path : TweakDBID ) : ProjectileOnCollisionAction_Record;
	public import static function GetPropRecord( path : TweakDBID ) : Prop_Record;
	public import static function GetPropagateStatusEffectInAreaEffectorRecord( path : TweakDBID ) : PropagateStatusEffectInAreaEffector_Record;
	public import static function GetPurchaseOfferRecord( path : TweakDBID ) : PurchaseOffer_Record;
	public import static function GetQualityRecord( path : TweakDBID ) : Quality_Record;
	public import static function GetQueryRecord( path : TweakDBID ) : Query_Record;
	public import static function GetQuestRestrictionModeRecord( path : TweakDBID ) : QuestRestrictionMode_Record;
	public import static function GetQuestSystemSetupRecord( path : TweakDBID ) : QuestSystemSetup_Record;
	public import static function GetRPGActionRecord( path : TweakDBID ) : RPGAction_Record;
	public import static function GetRPGDataPackageRecord( path : TweakDBID ) : RPGDataPackage_Record;
	public import static function GetRaceCheckpointRecord( path : TweakDBID ) : RaceCheckpoint_Record;
	public import static function GetRacingMappinRecord( path : TweakDBID ) : RacingMappin_Record;
	public import static function GetRadioStationRecord( path : TweakDBID ) : RadioStation_Record;
	public import static function GetRandomNewsFeedBatchRecord( path : TweakDBID ) : RandomNewsFeedBatch_Record;
	public import static function GetRandomPassengerEntryRecord( path : TweakDBID ) : RandomPassengerEntry_Record;
	public import static function GetRandomRatioCoverSelectionParametersRecord( path : TweakDBID ) : RandomRatioCoverSelectionParameters_Record;
	public import static function GetRandomStatModifierRecord( path : TweakDBID ) : RandomStatModifier_Record;
	public import static function GetRandomVariantRecord( path : TweakDBID ) : RandomVariant_Record;
	public import static function GetRangedAttackRecord( path : TweakDBID ) : RangedAttack_Record;
	public import static function GetRangedAttackPackageRecord( path : TweakDBID ) : RangedAttackPackage_Record;
	public import static function GetReactionLimitRecord( path : TweakDBID ) : ReactionLimit_Record;
	public import static function GetReactionPresetRecord( path : TweakDBID ) : ReactionPreset_Record;
	public import static function GetReactionPresetCivilianRecord( path : TweakDBID ) : ReactionPresetCivilian_Record;
	public import static function GetReactionPresetCorpoRecord( path : TweakDBID ) : ReactionPresetCorpo_Record;
	public import static function GetReactionPresetGangerRecord( path : TweakDBID ) : ReactionPresetGanger_Record;
	public import static function GetReactionPresetMechanicalRecord( path : TweakDBID ) : ReactionPresetMechanical_Record;
	public import static function GetReactionPresetNoReactionRecord( path : TweakDBID ) : ReactionPresetNoReaction_Record;
	public import static function GetReactionPresetPoliceRecord( path : TweakDBID ) : ReactionPresetPolice_Record;
	public import static function GetRearWheelsFrictionModifierRecord( path : TweakDBID ) : RearWheelsFrictionModifier_Record;
	public import static function GetRecipeElementRecord( path : TweakDBID ) : RecipeElement_Record;
	public import static function GetRecipeItemRecord( path : TweakDBID ) : RecipeItem_Record;
	public import static function GetRegularRecord( path : TweakDBID ) : Regular_Record;
	public import static function GetRegularGDMRecord( path : TweakDBID ) : RegularGDM_Record;
	public import static function GetRemoveAllModifiersEffectorRecord( path : TweakDBID ) : RemoveAllModifiersEffector_Record;
	public import static function GetRewardBaseRecord( path : TweakDBID ) : RewardBase_Record;
	public import static function GetRewardBase_inline0Record( path : TweakDBID ) : RewardBase_inline0_Record;
	public import static function GetRewardSetRecord( path : TweakDBID ) : RewardSet_Record;
	public import static function GetRigsRecord( path : TweakDBID ) : Rigs_Record;
	public import static function GetRipperdocMappinRecord( path : TweakDBID ) : RipperdocMappin_Record;
	public import static function GetRoachRaceBackgroundRecord( path : TweakDBID ) : RoachRaceBackground_Record;
	public import static function GetRoachRaceBackgroundObjectRecord( path : TweakDBID ) : RoachRaceBackgroundObject_Record;
	public import static function GetRoachRaceLevelRecord( path : TweakDBID ) : RoachRaceLevel_Record;
	public import static function GetRoachRaceLevelListRecord( path : TweakDBID ) : RoachRaceLevelList_Record;
	public import static function GetRoachRaceMovementRecord( path : TweakDBID ) : RoachRaceMovement_Record;
	public import static function GetRoachRaceObjectRecord( path : TweakDBID ) : RoachRaceObject_Record;
	public import static function GetRoachRaceObstacleRecord( path : TweakDBID ) : RoachRaceObstacle_Record;
	public import static function GetRoachRaceObstacleTexturePartPairRecord( path : TweakDBID ) : RoachRaceObstacleTexturePartPair_Record;
	public import static function GetRoachRacePowerUpListRecord( path : TweakDBID ) : RoachRacePowerUpList_Record;
	public import static function GetRotationLimiterRecord( path : TweakDBID ) : RotationLimiter_Record;
	public import static function GetRowSymbolsRecord( path : TweakDBID ) : RowSymbols_Record;
	public import static function GetRowTrapsRecord( path : TweakDBID ) : RowTraps_Record;
	public import static function GetRuleRecord( path : TweakDBID ) : Rule_Record;
	public import static function GetScannableDataRecord( path : TweakDBID ) : ScannableData_Record;
	public import static function GetScannerModuleVisibilityPresetRecord( path : TweakDBID ) : ScannerModuleVisibilityPreset_Record;
	public import static function GetSceneCameraDoFRecord( path : TweakDBID ) : SceneCameraDoF_Record;
	public import static function GetSceneInterruptionScenariosRecord( path : TweakDBID ) : SceneInterruptionScenarios_Record;
	public import static function GetSceneResourcesRecord( path : TweakDBID ) : SceneResources_Record;
	public import static function GetScreenMessageDataRecord( path : TweakDBID ) : ScreenMessageData_Record;
	public import static function GetScreenMessagesListRecord( path : TweakDBID ) : ScreenMessagesList_Record;
	public import static function GetSearchFilterMaskTypeRecord( path : TweakDBID ) : SearchFilterMaskType_Record;
	public import static function GetSearchFilterMaskTypeCondRecord( path : TweakDBID ) : SearchFilterMaskTypeCond_Record;
	public import static function GetSearchFilterMaskTypeConditionRecord( path : TweakDBID ) : SearchFilterMaskTypeCondition_Record;
	public import static function GetSearchFilterMaskTypeValueRecord( path : TweakDBID ) : SearchFilterMaskTypeValue_Record;
	public import static function GetSeatStateRecord( path : TweakDBID ) : SeatState_Record;
	public import static function GetSectorSelectorRecord( path : TweakDBID ) : SectorSelector_Record;
	public import static function GetSenseObjectTypeRecord( path : TweakDBID ) : SenseObjectType_Record;
	public import static function GetSensePresetRecord( path : TweakDBID ) : SensePreset_Record;
	public import static function GetSenseShapeRecord( path : TweakDBID ) : SenseShape_Record;
	public import static function GetSetAttackHitTypeEffectorRecord( path : TweakDBID ) : SetAttackHitTypeEffector_Record;
	public import static function GetShooterAIRecord( path : TweakDBID ) : ShooterAI_Record;
	public import static function GetShooterBackgroundRecord( path : TweakDBID ) : ShooterBackground_Record;
	public import static function GetShooterBasiliskRecord( path : TweakDBID ) : ShooterBasilisk_Record;
	public import static function GetShooterBossAIRecord( path : TweakDBID ) : ShooterBossAI_Record;
	public import static function GetShooterBulletRecord( path : TweakDBID ) : ShooterBullet_Record;
	public import static function GetShooterBulletListRecord( path : TweakDBID ) : ShooterBulletList_Record;
	public import static function GetShooterFlyingDroneRecord( path : TweakDBID ) : ShooterFlyingDrone_Record;
	public import static function GetShooterGameplayRecord( path : TweakDBID ) : ShooterGameplay_Record;
	public import static function GetShooterLayerInfoRecord( path : TweakDBID ) : ShooterLayerInfo_Record;
	public import static function GetShooterLevelRecord( path : TweakDBID ) : ShooterLevel_Record;
	public import static function GetShooterLevelListRecord( path : TweakDBID ) : ShooterLevelList_Record;
	public import static function GetShooterMeatheadRecord( path : TweakDBID ) : ShooterMeathead_Record;
	public import static function GetShooterMeleeRecord( path : TweakDBID ) : ShooterMelee_Record;
	public import static function GetShooterNPCDroneRecord( path : TweakDBID ) : ShooterNPCDrone_Record;
	public import static function GetShooterNinjaRecord( path : TweakDBID ) : ShooterNinja_Record;
	public import static function GetShooterObjectRecord( path : TweakDBID ) : ShooterObject_Record;
	public import static function GetShooterPickUpTransporterRecord( path : TweakDBID ) : ShooterPickUpTransporter_Record;
	public import static function GetShooterPlayerDataRecord( path : TweakDBID ) : ShooterPlayerData_Record;
	public import static function GetShooterPowerUpListRecord( path : TweakDBID ) : ShooterPowerUpList_Record;
	public import static function GetShooterPowerupRecord( path : TweakDBID ) : ShooterPowerup_Record;
	public import static function GetShooterProjectileAIRecord( path : TweakDBID ) : ShooterProjectileAI_Record;
	public import static function GetShooterPropRecord( path : TweakDBID ) : ShooterProp_Record;
	public import static function GetShooterRangeRecord( path : TweakDBID ) : ShooterRange_Record;
	public import static function GetShooterRangeGrenadeRecord( path : TweakDBID ) : ShooterRangeGrenade_Record;
	public import static function GetShooterRescueTransporterRecord( path : TweakDBID ) : ShooterRescueTransporter_Record;
	public import static function GetShooterSpiderDroneRecord( path : TweakDBID ) : ShooterSpiderDrone_Record;
	public import static function GetShooterTransporterRecord( path : TweakDBID ) : ShooterTransporter_Record;
	public import static function GetShooterVFXRecord( path : TweakDBID ) : ShooterVFX_Record;
	public import static function GetShooterVFXListRecord( path : TweakDBID ) : ShooterVFXList_Record;
	public import static function GetShooterVIPRecord( path : TweakDBID ) : ShooterVIP_Record;
	public import static function GetShooterWeaponDataRecord( path : TweakDBID ) : ShooterWeaponData_Record;
	public import static function GetShooterWeaponListRecord( path : TweakDBID ) : ShooterWeaponList_Record;
	public import static function GetSlotItemPartElementRecord( path : TweakDBID ) : SlotItemPartElement_Record;
	public import static function GetSlotItemPartListElementRecord( path : TweakDBID ) : SlotItemPartListElement_Record;
	public import static function GetSlotItemPartPresetRecord( path : TweakDBID ) : SlotItemPartPreset_Record;
	public import static function GetSmartGunHandlerParamsRecord( path : TweakDBID ) : SmartGunHandlerParams_Record;
	public import static function GetSmartGunMissParamsRecord( path : TweakDBID ) : SmartGunMissParams_Record;
	public import static function GetSmartGunTargetSortConfigurationsRecord( path : TweakDBID ) : SmartGunTargetSortConfigurations_Record;
	public import static function GetSmartGunTargetSortDataRecord( path : TweakDBID ) : SmartGunTargetSortData_Record;
	public import static function GetSpawnableObjectRecord( path : TweakDBID ) : SpawnableObject_Record;
	public import static function GetSpawnableObjectPriorityRecord( path : TweakDBID ) : SpawnableObjectPriority_Record;
	public import static function GetSpreadAreaEffectorRecord( path : TweakDBID ) : SpreadAreaEffector_Record;
	public import static function GetSpreadEffectorRecord( path : TweakDBID ) : SpreadEffector_Record;
	public import static function GetSpreadInitEffectorRecord( path : TweakDBID ) : SpreadInitEffector_Record;
	public import static function GetSquadBackyardBaseRecord( path : TweakDBID ) : SquadBackyardBase_Record;
	public import static function GetSquadBaseRecord( path : TweakDBID ) : SquadBase_Record;
	public import static function GetSquadFenceBaseRecord( path : TweakDBID ) : SquadFenceBase_Record;
	public import static function GetSquadInstanceRecord( path : TweakDBID ) : SquadInstance_Record;
	public import static function GetStatRecord( path : TweakDBID ) : Stat_Record;
	public import static function GetStatChangedPrereqRecord( path : TweakDBID ) : StatChangedPrereq_Record;
	public import static function GetStatDistributionDataRecord( path : TweakDBID ) : StatDistributionData_Record;
	public import static function GetStatModifierRecord( path : TweakDBID ) : StatModifier_Record;
	public import static function GetStatModifierGroupRecord( path : TweakDBID ) : StatModifierGroup_Record;
	public import static function GetStatPoolRecord( path : TweakDBID ) : StatPool_Record;
	public import static function GetStatPoolCostRecord( path : TweakDBID ) : StatPoolCost_Record;
	public import static function GetStatPoolDistributionDataRecord( path : TweakDBID ) : StatPoolDistributionData_Record;
	public import static function GetStatPoolPrereqRecord( path : TweakDBID ) : StatPoolPrereq_Record;
	public import static function GetStatPoolUpdateRecord( path : TweakDBID ) : StatPoolUpdate_Record;
	public import static function GetStatPrereqRecord( path : TweakDBID ) : StatPrereq_Record;
	public import static function GetStatsArrayRecord( path : TweakDBID ) : StatsArray_Record;
	public import static function GetStatsFolderRecord( path : TweakDBID ) : StatsFolder_Record;
	public import static function GetStatsListRecord( path : TweakDBID ) : StatsList_Record;
	public import static function GetStatusEffectRecord( path : TweakDBID ) : StatusEffect_Record;
	public import static function GetStatusEffectAIBehaviorFlagRecord( path : TweakDBID ) : StatusEffectAIBehaviorFlag_Record;
	public import static function GetStatusEffectAIBehaviorTypeRecord( path : TweakDBID ) : StatusEffectAIBehaviorType_Record;
	public import static function GetStatusEffectAIDataRecord( path : TweakDBID ) : StatusEffectAIData_Record;
	public import static function GetStatusEffectAttackDataRecord( path : TweakDBID ) : StatusEffectAttackData_Record;
	public import static function GetStatusEffectFXRecord( path : TweakDBID ) : StatusEffectFX_Record;
	public import static function GetStatusEffectPlayerDataRecord( path : TweakDBID ) : StatusEffectPlayerData_Record;
	public import static function GetStatusEffectPrereqRecord( path : TweakDBID ) : StatusEffectPrereq_Record;
	public import static function GetStatusEffectTypeRecord( path : TweakDBID ) : StatusEffectType_Record;
	public import static function GetStatusEffectUIDataRecord( path : TweakDBID ) : StatusEffectUIData_Record;
	public import static function GetStatusEffectVariationRecord( path : TweakDBID ) : StatusEffectVariation_Record;
	public import static function GetStatusEffect_inline0Record( path : TweakDBID ) : StatusEffect_inline0_Record;
	public import static function GetStatusEffect_inline1Record( path : TweakDBID ) : StatusEffect_inline1_Record;
	public import static function GetStickyGDMRecord( path : TweakDBID ) : StickyGDM_Record;
	public import static function GetStimRecord( path : TweakDBID ) : Stim_Record;
	public import static function GetStimPriorityRecord( path : TweakDBID ) : StimPriority_Record;
	public import static function GetStimPropagationRecord( path : TweakDBID ) : StimPropagation_Record;
	public import static function GetStimTargetsRecord( path : TweakDBID ) : StimTargets_Record;
	public import static function GetStimTypeRecord( path : TweakDBID ) : StimType_Record;
	public import static function GetStopRecord( path : TweakDBID ) : Stop_Record;
	public import static function GetStopAndStickRecord( path : TweakDBID ) : StopAndStick_Record;
	public import static function GetStopAndStickPerpendicularRecord( path : TweakDBID ) : StopAndStickPerpendicular_Record;
	public import static function GetStrategyDataRecord( path : TweakDBID ) : StrategyData_Record;
	public import static function GetStreetCredTierRecord( path : TweakDBID ) : StreetCredTier_Record;
	public import static function GetStreetSignRecord( path : TweakDBID ) : StreetSign_Record;
	public import static function GetSubCharacterRecord( path : TweakDBID ) : SubCharacter_Record;
	public import static function GetSubStatModifierRecord( path : TweakDBID ) : SubStatModifier_Record;
	public import static function GetSubstatRecord( path : TweakDBID ) : Substat_Record;
	public import static function GetTPPCameraSetupRecord( path : TweakDBID ) : TPPCameraSetup_Record;
	public import static function GetTPPLookAtPresetsRecord( path : TweakDBID ) : TPPLookAtPresets_Record;
	public import static function GetTVBaseRecord( path : TweakDBID ) : TVBase_Record;
	public import static function GetTacticLimiterCoverSelectionParametersRecord( path : TweakDBID ) : TacticLimiterCoverSelectionParameters_Record;
	public import static function GetTankArrangementRecord( path : TweakDBID ) : TankArrangement_Record;
	public import static function GetTankBackgroundDataRecord( path : TweakDBID ) : TankBackgroundData_Record;
	public import static function GetTankDecorationSpawnerDataRecord( path : TweakDBID ) : TankDecorationSpawnerData_Record;
	public import static function GetTankDestroyableObjectRecord( path : TweakDBID ) : TankDestroyableObject_Record;
	public import static function GetTankDriveModelDataRecord( path : TweakDBID ) : TankDriveModelData_Record;
	public import static function GetTankEnemyRecord( path : TweakDBID ) : TankEnemy_Record;
	public import static function GetTankEnemySpawnerDataRecord( path : TweakDBID ) : TankEnemySpawnerData_Record;
	public import static function GetTankGameplayRecord( path : TweakDBID ) : TankGameplay_Record;
	public import static function GetTankGameplayDataRecord( path : TweakDBID ) : TankGameplayData_Record;
	public import static function GetTankLevelGameplayRecord( path : TweakDBID ) : TankLevelGameplay_Record;
	public import static function GetTankLevelObjectRecord( path : TweakDBID ) : TankLevelObject_Record;
	public import static function GetTankLevelObjectIDRecord( path : TweakDBID ) : TankLevelObjectID_Record;
	public import static function GetTankLevelSpawnableArrangementRecord( path : TweakDBID ) : TankLevelSpawnableArrangement_Record;
	public import static function GetTankObstacleSpawnerDataRecord( path : TweakDBID ) : TankObstacleSpawnerData_Record;
	public import static function GetTankPickupRecord( path : TweakDBID ) : TankPickup_Record;
	public import static function GetTankPickupSpawnerDataRecord( path : TweakDBID ) : TankPickupSpawnerData_Record;
	public import static function GetTankPlayerDataRecord( path : TweakDBID ) : TankPlayerData_Record;
	public import static function GetTankPlayerWeaponLevelRecord( path : TweakDBID ) : TankPlayerWeaponLevel_Record;
	public import static function GetTankProjectileRecord( path : TweakDBID ) : TankProjectile_Record;
	public import static function GetTankProjectileSpawnerDataRecord( path : TweakDBID ) : TankProjectileSpawnerData_Record;
	public import static function GetTankScoreMultiplierBreakpointRecord( path : TweakDBID ) : TankScoreMultiplierBreakpoint_Record;
	public import static function GetTankSpawnableArrangementRecord( path : TweakDBID ) : TankSpawnableArrangement_Record;
	public import static function GetTankWeaponRecord( path : TweakDBID ) : TankWeapon_Record;
	public import static function GetTemporalPrereqRecord( path : TweakDBID ) : TemporalPrereq_Record;
	public import static function GetTerminalScreenTypeRecord( path : TweakDBID ) : TerminalScreenType_Record;
	public import static function GetThreatDistanceCoverSelectionParametersRecord( path : TweakDBID ) : ThreatDistanceCoverSelectionParameters_Record;
	public import static function GetThreatTrackingPresetBaseRecord( path : TweakDBID ) : ThreatTrackingPresetBase_Record;
	public import static function GetThumbnailWidgetDefinitionRecord( path : TweakDBID ) : ThumbnailWidgetDefinition_Record;
	public import static function GetTimeRecord( path : TweakDBID ) : Time_Record;
	public import static function GetTrackingRecord( path : TweakDBID ) : Tracking_Record;
	public import static function GetTrackingModeRecord( path : TweakDBID ) : TrackingMode_Record;
	public import static function GetTraitRecord( path : TweakDBID ) : Trait_Record;
	public import static function GetTraitDataRecord( path : TweakDBID ) : TraitData_Record;
	public import static function GetTransgressionRecord( path : TweakDBID ) : Transgression_Record;
	public import static function GetTrapRecord( path : TweakDBID ) : Trap_Record;
	public import static function GetTrapTypeRecord( path : TweakDBID ) : TrapType_Record;
	public import static function GetTriggerAttackEffectorRecord( path : TweakDBID ) : TriggerAttackEffector_Record;
	public import static function GetTriggerHackingMinigameEffectorRecord( path : TweakDBID ) : TriggerHackingMinigameEffector_Record;
	public import static function GetTriggerModeRecord( path : TweakDBID ) : TriggerMode_Record;
	public import static function GetUIAnimationRecord( path : TweakDBID ) : UIAnimation_Record;
	public import static function GetUICharacterCreationAttributeRecord( path : TweakDBID ) : UICharacterCreationAttribute_Record;
	public import static function GetUICharacterCreationAttributesPresetRecord( path : TweakDBID ) : UICharacterCreationAttributesPreset_Record;
	public import static function GetUICharacterCustomizationResourcePathsRecord( path : TweakDBID ) : UICharacterCustomizationResourcePaths_Record;
	public import static function GetUIConditionRecord( path : TweakDBID ) : UICondition_Record;
	public import static function GetUIElementRecord( path : TweakDBID ) : UIElement_Record;
	public import static function GetUIIconRecord( path : TweakDBID ) : UIIcon_Record;
	public import static function GetUIIconCensorFlagRecord( path : TweakDBID ) : UIIconCensorFlag_Record;
	public import static function GetUIIconCensorshipRecord( path : TweakDBID ) : UIIconCensorship_Record;
	public import static function GetUIIconPoolRecord( path : TweakDBID ) : UIIconPool_Record;
	public import static function GetUINameplateRecord( path : TweakDBID ) : UINameplate_Record;
	public import static function GetUINameplateDisplayTypeRecord( path : TweakDBID ) : UINameplateDisplayType_Record;
	public import static function GetUIStatsMapRecord( path : TweakDBID ) : UIStatsMap_Record;
	public import static function GetUncontrolledMovementEffectorRecord( path : TweakDBID ) : UncontrolledMovementEffector_Record;
	public import static function GetUpgradingDataRecord( path : TweakDBID ) : UpgradingData_Record;
	public import static function GetUphillDriveHelperRecord( path : TweakDBID ) : UphillDriveHelper_Record;
	public import static function GetUseConsumableEffectorRecord( path : TweakDBID ) : UseConsumableEffector_Record;
	public import static function GetUtilityLossCoverSelectionParametersRecord( path : TweakDBID ) : UtilityLossCoverSelectionParameters_Record;
	public import static function GetValueAssignmentRecord( path : TweakDBID ) : ValueAssignment_Record;
	public import static function GetVehicleRecord( path : TweakDBID ) : Vehicle_Record;
	public import static function GetVehicleAIBoostSettingsRecord( path : TweakDBID ) : VehicleAIBoostSettings_Record;
	public import static function GetVehicleAIPanicDrivingSettingsRecord( path : TweakDBID ) : VehicleAIPanicDrivingSettings_Record;
	public import static function GetVehicleAITractionEstimationRecord( path : TweakDBID ) : VehicleAITractionEstimation_Record;
	public import static function GetVehicleAIVisionSettingsRecord( path : TweakDBID ) : VehicleAIVisionSettings_Record;
	public import static function GetVehicleAirControlRecord( path : TweakDBID ) : VehicleAirControl_Record;
	public import static function GetVehicleAirControlAxisRecord( path : TweakDBID ) : VehicleAirControlAxis_Record;
	public import static function GetVehicleBehaviorDataRecord( path : TweakDBID ) : VehicleBehaviorData_Record;
	public import static function GetVehicleBurnOutRecord( path : TweakDBID ) : VehicleBurnOut_Record;
	public import static function GetVehicleCameraManagerRecord( path : TweakDBID ) : VehicleCameraManager_Record;
	public import static function GetVehicleDataPackageRecord( path : TweakDBID ) : VehicleDataPackage_Record;
	public import static function GetVehicleDefaultStateRecord( path : TweakDBID ) : VehicleDefaultState_Record;
	public import static function GetVehicleDeformablePartRecord( path : TweakDBID ) : VehicleDeformablePart_Record;
	public import static function GetVehicleDeformableZoneRecord( path : TweakDBID ) : VehicleDeformableZone_Record;
	public import static function GetVehicleDestructibleGlassRecord( path : TweakDBID ) : VehicleDestructibleGlass_Record;
	public import static function GetVehicleDestructibleLightRecord( path : TweakDBID ) : VehicleDestructibleLight_Record;
	public import static function GetVehicleDestructibleWheelRecord( path : TweakDBID ) : VehicleDestructibleWheel_Record;
	public import static function GetVehicleDestructionRecord( path : TweakDBID ) : VehicleDestruction_Record;
	public import static function GetVehicleDestructionPointDamperRecord( path : TweakDBID ) : VehicleDestructionPointDamper_Record;
	public import static function GetVehicleDetachablePartRecord( path : TweakDBID ) : VehicleDetachablePart_Record;
	public import static function GetVehicleDiscountSettingsRecord( path : TweakDBID ) : VehicleDiscountSettings_Record;
	public import static function GetVehicleDoorDetachRuleRecord( path : TweakDBID ) : VehicleDoorDetachRule_Record;
	public import static function GetVehicleDriveModelDataRecord( path : TweakDBID ) : VehicleDriveModelData_Record;
	public import static function GetVehicleEngineDataRecord( path : TweakDBID ) : VehicleEngineData_Record;
	public import static function GetVehicleFPPCameraParamsRecord( path : TweakDBID ) : VehicleFPPCameraParams_Record;
	public import static function GetVehicleFlatTireSimParamsRecord( path : TweakDBID ) : VehicleFlatTireSimParams_Record;
	public import static function GetVehicleFlatTireSimulationRecord( path : TweakDBID ) : VehicleFlatTireSimulation_Record;
	public import static function GetVehicleFxCollisionRecord( path : TweakDBID ) : VehicleFxCollision_Record;
	public import static function GetVehicleFxCollisionMaterialRecord( path : TweakDBID ) : VehicleFxCollisionMaterial_Record;
	public import static function GetVehicleFxWheelsDecalsRecord( path : TweakDBID ) : VehicleFxWheelsDecals_Record;
	public import static function GetVehicleFxWheelsDecalsMaterialRecord( path : TweakDBID ) : VehicleFxWheelsDecalsMaterial_Record;
	public import static function GetVehicleFxWheelsDecalsMaterialSmearRecord( path : TweakDBID ) : VehicleFxWheelsDecalsMaterialSmear_Record;
	public import static function GetVehicleFxWheelsParticlesRecord( path : TweakDBID ) : VehicleFxWheelsParticles_Record;
	public import static function GetVehicleFxWheelsParticlesMaterialRecord( path : TweakDBID ) : VehicleFxWheelsParticlesMaterial_Record;
	public import static function GetVehicleGearRecord( path : TweakDBID ) : VehicleGear_Record;
	public import static function GetVehicleImpactTrafficRecord( path : TweakDBID ) : VehicleImpactTraffic_Record;
	public import static function GetVehicleManufacturerRecord( path : TweakDBID ) : VehicleManufacturer_Record;
	public import static function GetVehicleModelRecord( path : TweakDBID ) : VehicleModel_Record;
	public import static function GetVehicleOfferRecord( path : TweakDBID ) : VehicleOffer_Record;
	public import static function GetVehiclePIDSettingsRecord( path : TweakDBID ) : VehiclePIDSettings_Record;
	public import static function GetVehicleProceduralFPPCameraParamsRecord( path : TweakDBID ) : VehicleProceduralFPPCameraParams_Record;
	public import static function GetVehicleSeatRecord( path : TweakDBID ) : VehicleSeat_Record;
	public import static function GetVehicleSeatSetRecord( path : TweakDBID ) : VehicleSeatSet_Record;
	public import static function GetVehicleSteeringSettingsRecord( path : TweakDBID ) : VehicleSteeringSettings_Record;
	public import static function GetVehicleStoppingSettingsRecord( path : TweakDBID ) : VehicleStoppingSettings_Record;
	public import static function GetVehicleSurfaceBindingRecord( path : TweakDBID ) : VehicleSurfaceBinding_Record;
	public import static function GetVehicleSurfaceTypeRecord( path : TweakDBID ) : VehicleSurfaceType_Record;
	public import static function GetVehicleTPPCameraParamsRecord( path : TweakDBID ) : VehicleTPPCameraParams_Record;
	public import static function GetVehicleTPPCameraPresetParamsRecord( path : TweakDBID ) : VehicleTPPCameraPresetParams_Record;
	public import static function GetVehicleTrafficSuspensionRecord( path : TweakDBID ) : VehicleTrafficSuspension_Record;
	public import static function GetVehicleTypeRecord( path : TweakDBID ) : VehicleType_Record;
	public import static function GetVehicleUIDataRecord( path : TweakDBID ) : VehicleUIData_Record;
	public import static function GetVehicleUnlockTypeRecord( path : TweakDBID ) : VehicleUnlockType_Record;
	public import static function GetVehicleVisualDestructionRecord( path : TweakDBID ) : VehicleVisualDestruction_Record;
	public import static function GetVehicleWaterRecord( path : TweakDBID ) : VehicleWater_Record;
	public import static function GetVehicleWeaponRecord( path : TweakDBID ) : VehicleWeapon_Record;
	public import static function GetVehicleWheelDimensionsPresetRecord( path : TweakDBID ) : VehicleWheelDimensionsPreset_Record;
	public import static function GetVehicleWheelDimensionsSetupRecord( path : TweakDBID ) : VehicleWheelDimensionsSetup_Record;
	public import static function GetVehicleWheelDrivingPresetRecord( path : TweakDBID ) : VehicleWheelDrivingPreset_Record;
	public import static function GetVehicleWheelDrivingSetupRecord( path : TweakDBID ) : VehicleWheelDrivingSetup_Record;
	public import static function GetVehicleWheelDrivingSetup_2Record( path : TweakDBID ) : VehicleWheelDrivingSetup_2_Record;
	public import static function GetVehicleWheelDrivingSetup_4Record( path : TweakDBID ) : VehicleWheelDrivingSetup_4_Record;
	public import static function GetVehicleWheelRoleRecord( path : TweakDBID ) : VehicleWheelRole_Record;
	public import static function GetVehicleWheelsFrictionMapRecord( path : TweakDBID ) : VehicleWheelsFrictionMap_Record;
	public import static function GetVehicleWheelsFrictionPresetRecord( path : TweakDBID ) : VehicleWheelsFrictionPreset_Record;
	public import static function GetVendorRecord( path : TweakDBID ) : Vendor_Record;
	public import static function GetVendorCraftableRecord( path : TweakDBID ) : VendorCraftable_Record;
	public import static function GetVendorExperienceRecord( path : TweakDBID ) : VendorExperience_Record;
	public import static function GetVendorItemRecord( path : TweakDBID ) : VendorItem_Record;
	public import static function GetVendorItemQueryRecord( path : TweakDBID ) : VendorItemQuery_Record;
	public import static function GetVendorProgressionBasedStockRecord( path : TweakDBID ) : VendorProgressionBasedStock_Record;
	public import static function GetVendorTypeRecord( path : TweakDBID ) : VendorType_Record;
	public import static function GetVendorWareRecord( path : TweakDBID ) : VendorWare_Record;
	public import static function GetVirtualNetworkRecord( path : TweakDBID ) : VirtualNetwork_Record;
	public import static function GetVirtualNetworkPathRecord( path : TweakDBID ) : VirtualNetworkPath_Record;
	public import static function GetVisionGroupRecord( path : TweakDBID ) : VisionGroup_Record;
	public import static function GetVisionModuleBaseRecord( path : TweakDBID ) : VisionModuleBase_Record;
	public import static function GetVisualTagsPrereqRecord( path : TweakDBID ) : VisualTagsPrereq_Record;
	public import static function GetWeakspotRecord( path : TweakDBID ) : Weakspot_Record;
	public import static function GetWeaponEvolutionRecord( path : TweakDBID ) : WeaponEvolution_Record;
	public import static function GetWeaponFxPackageRecord( path : TweakDBID ) : WeaponFxPackage_Record;
	public import static function GetWeaponItemRecord( path : TweakDBID ) : WeaponItem_Record;
	public import static function GetWeaponManufacturerRecord( path : TweakDBID ) : WeaponManufacturer_Record;
	public import static function GetWeaponSafeModeBoundRecord( path : TweakDBID ) : WeaponSafeModeBound_Record;
	public import static function GetWeaponSafeModeBoundsRecord( path : TweakDBID ) : WeaponSafeModeBounds_Record;
	public import static function GetWeaponVFXActionRecord( path : TweakDBID ) : WeaponVFXAction_Record;
	public import static function GetWeaponVFXSetRecord( path : TweakDBID ) : WeaponVFXSet_Record;
	public import static function GetWeaponsTooltipDataRecord( path : TweakDBID ) : WeaponsTooltipData_Record;
	public import static function GetWeatherRecord( path : TweakDBID ) : Weather_Record;
	public import static function GetWeatherPresetRecord( path : TweakDBID ) : WeatherPreset_Record;
	public import static function GetWebsiteRecord( path : TweakDBID ) : Website_Record;
	public import static function GetWeightedCharacterRecord( path : TweakDBID ) : WeightedCharacter_Record;
	public import static function GetWidgetDefinitionRecord( path : TweakDBID ) : WidgetDefinition_Record;
	public import static function GetWidgetRatioRecord( path : TweakDBID ) : WidgetRatio_Record;
	public import static function GetWidgetStyleRecord( path : TweakDBID ) : WidgetStyle_Record;
	public import static function GetWorkspotActionTypeRecord( path : TweakDBID ) : WorkspotActionType_Record;
	public import static function GetWorkspotCategoryRecord( path : TweakDBID ) : WorkspotCategory_Record;
	public import static function GetWorkspotReactionTypeRecord( path : TweakDBID ) : WorkspotReactionType_Record;
	public import static function GetWorkspotStatusEffectRecord( path : TweakDBID ) : WorkspotStatusEffect_Record;
	public import static function GetWorldMapFilterRecord( path : TweakDBID ) : WorldMapFilter_Record;
	public import static function GetWorldMapFiltersListRecord( path : TweakDBID ) : WorldMapFiltersList_Record;
	public import static function GetWorldMapFreeCameraSettingsRecord( path : TweakDBID ) : WorldMapFreeCameraSettings_Record;
	public import static function GetWorldMapSettingsRecord( path : TweakDBID ) : WorldMapSettings_Record;
	public import static function GetWorldMapZoomLevelRecord( path : TweakDBID ) : WorldMapZoomLevel_Record;
	public import static function GetXPPointsRecord( path : TweakDBID ) : XPPoints_Record;
	public import static function GetXPPoints_inline0Record( path : TweakDBID ) : XPPoints_inline0_Record;
	public import static function Getdevice_gameplay_roleRecord( path : TweakDBID ) : device_gameplay_role_Record;
	public import static function Getdevice_role_action_desctiptionRecord( path : TweakDBID ) : device_role_action_desctiption_Record;
	public import static function Getdevice_scanning_dataRecord( path : TweakDBID ) : device_scanning_data_Record;
	public import static function Getnpc_scanning_dataRecord( path : TweakDBID ) : npc_scanning_data_Record;
}

final class TDB extends TweakDBInterface
{

	public static function GetInt( path : TweakDBID ) : Int32
	{
		return GetIntDefault( path );
	}

	public static function GetIntArray( path : TweakDBID ) : array< Int32 >
	{
		return GetIntArrayDefault( path );
	}

	public static function GetFloat( path : TweakDBID ) : Float
	{
		return GetFloatDefault( path );
	}

	public static function GetFloatArray( path : TweakDBID ) : array< Float >
	{
		return GetFloatArrayDefault( path );
	}

	public static function GetString( path : TweakDBID ) : String
	{
		return GetStringDefault( path );
	}

	public static function GetStringArray( path : TweakDBID ) : array< String >
	{
		return GetStringArrayDefault( path );
	}

	public static function GetBool( path : TweakDBID ) : Bool
	{
		return GetBoolDefault( path );
	}

	public static function GetBoolArray( path : TweakDBID ) : array< Bool >
	{
		return GetBoolArrayDefault( path );
	}

	public static function GetCName( path : TweakDBID ) : CName
	{
		return GetCNameDefault( path );
	}

	public static function GetCNameArray( path : TweakDBID ) : array< CName >
	{
		return GetCNameArrayDefault( path );
	}

	public static function GetLocKey( path : TweakDBID ) : CName
	{
		return GetLocKeyDefault( path );
	}

	public static function GetLocKeyArray( path : TweakDBID ) : array< CName >
	{
		return GetLocKeyArrayDefault( path );
	}

	public static function GetColor( path : TweakDBID ) : Color
	{
		return GetColorDefault( path );
	}

	public static function GetColorArray( path : TweakDBID ) : array< Color >
	{
		return GetColorArrayDefault( path );
	}

	public static function GetVector2( path : TweakDBID ) : Vector2
	{
		return GetVector2Default( path );
	}

	public static function GetVector2Array( path : TweakDBID ) : array< Vector2 >
	{
		return GetVector2ArrayDefault( path );
	}

	public static function GetVector3( path : TweakDBID ) : Vector3
	{
		return GetVector3Default( path );
	}

	public static function GetVector3Array( path : TweakDBID ) : array< Vector3 >
	{
		return GetVector3ArrayDefault( path );
	}

	public static function GetEulerAngles( path : TweakDBID ) : EulerAngles
	{
		return GetEulerAnglesDefault( path );
	}

	public static function GetEulerAnglesArray( path : TweakDBID ) : array< EulerAngles >
	{
		return GetEulerAnglesArrayDefault( path );
	}

	public static function GetQuaternion( path : TweakDBID ) : Quaternion
	{
		return GetQuaternionDefault( path );
	}

	public static function GetQuaternionArray( path : TweakDBID ) : array< Quaternion >
	{
		return GetQuaternionArrayDefault( path );
	}

	public static function GetResRef( path : TweakDBID ) : ResRef
	{
		return GetResRefDefault( path );
	}

	public static function GetResRefArray( path : TweakDBID ) : array< ResRef >
	{
		return GetResRefArrayDefault( path );
	}

	public static function GetForeignKey( path : TweakDBID ) : TweakDBID
	{
		return GetForeignKeyDefault( path );
	}

	public static function GetForeignKeyArray( path : TweakDBID ) : array< TweakDBID >
	{
		return GetForeignKeyArrayDefault( path );
	}

}

