package Character
using RTDB, BaseStats

sts_wat_kab_02_lucy : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.StreetStory";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\open_world\street_stories\watson\kabuki\sts_wat_kab_02\characters\sts_wat_kab_02_lucy.ent";
	displayName = "LocKey#32877";
	fullDisplayName = "LocKey#32878";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	contentAssignment = "DeviceContentAssignment.sts_wat_kab_02";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

sts_wat_kab_02_maelstrom_patient : maelstrom_grunt1_ranged1_lexington_ma
{
	priority = "SpawnableObjectPriority.Regular";
	rarity = "NPCRarity.Elite";
	quest = "NPCQuestAffiliation.StreetStory";
	fullDisplayName = "LocKey#44280";
	skipDisplayArchetype = true;
	dropsAmmoOnDeathChance = 0.0f;
	lootDrop = "LootTables.Empty";
	objectActions = [];
	reactionPreset = "ReactionPresets.NoReaction";
	entityTemplatePath = "base\open_world\street_stories\watson\kabuki\sts_wat_kab_02\characters\sts_wat_kab_02_injured_maelstrom.ent";
	contentAssignment = "DeviceContentAssignment.sts_wat_kab_02";
}

kab_02_enemy_handgun_tier1 : maelstrom_grunt1_ranged1_lexington_ma
{
	priority = "SpawnableObjectPriority.Regular";
	quest = "NPCQuestAffiliation.StreetStory";
	baseAttitudeGroup = "enemyNeutral";
	CName communitySquad = "Squad_Alpha";
	contentAssignment = "DeviceContentAssignment.sts_wat_kab_02";
}

kab_02_enemy_rifle_tier1 : maelstrom_grunt2_ranged2_ajax_wa
{
	priority = "SpawnableObjectPriority.Regular";
	fullDisplayName = "LocKey#44281";
	skipDisplayArchetype = true;
	quest = "NPCQuestAffiliation.StreetStory";
	baseAttitudeGroup = "enemyNeutral";
	CName communitySquad = "Squad_Alpha";
	contentAssignment = "DeviceContentAssignment.sts_wat_kab_02";
}

kab_02_enemy_melee_tier1 : maelstrom_grunt2_melee2_machete_ma
{
	priority = "SpawnableObjectPriority.Regular";
	quest = "NPCQuestAffiliation.StreetStory";
	baseAttitudeGroup = "enemyNeutral";
	CName communitySquad = "Squad_Alpha";
	contentAssignment = "DeviceContentAssignment.sts_wat_kab_02";
}

kab_02_enemy_leader_tier2 : maelstom_strong_shotgun2_carnage_ma_rare
{
	priority = "SpawnableObjectPriority.Regular";
	fullDisplayName = "LocKey#44282";
	skipDisplayArchetype = true;
	quest = "NPCQuestAffiliation.StreetStory";
	baseAttitudeGroup = "enemyNeutral";
	fk< LootTable > lootDrop = "LootTables.kab_02_keycard_loot_table";
	CName communitySquad = "Squad_Alpha";
	uiNameplate = "UINameplate.QuestSettings";
	contentAssignment = "DeviceContentAssignment.sts_wat_kab_02";
}

