package Character
using RTDB, BaseStats

mq036_stefan : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq036\characters\mq036_stefan.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32096";
	fullDisplayName = "LocKey#32097";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	isCrowd = false;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	contentAssignment = "DeviceContentAssignment.mq036";
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
	bountyDrawTable = 
	{
		bountyChoices = 
		[
			{
				bountySetter = "Factions.NCPD";
				transgressions = 
				[
					{
						localizedDescription = "Unlicensed vending, Loitering, Sexual misconduct";
					}
				];
				reward = "BountyReward.bounty_mq036_stefan";
			}
		];
	};
}

mq036_scavenger_regular_smg_ma : scavenger_grunt1_ranged1_pulsar_ma
{
	quest = "NPCQuestAffiliation.MinorQuest";
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.mq036";
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : ScavengerSMGPool_Unbreakable
		];
	};
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : ScavengerSecondaryHandgunPool_Unbreakable
		];
	};
}

mq036_scavenger_regular_smg_wa : scavenger_grunt1_ranged1_pulsar_wa
{
	quest = "NPCQuestAffiliation.MinorQuest";
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.mq036";
}

mq036_scavenger_regular_handgun_ma : scavenger_grunt1_ranged1_nova_ma
{
	quest = "NPCQuestAffiliation.MinorQuest";
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.mq036";
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : ScavengerPrimaryHandgunPool_Unbreakable
		];
	};
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : ScavengerSecondaryHandgunPool_Unbreakable
		];
	};
}

mq036_scavenger_regular_handgun_wa : scavenger_grunt1_ranged1_nova_wa
{
	quest = "NPCQuestAffiliation.MinorQuest";
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.mq036";
}

mq036_scavenger_LMG : scavenger_strong3_gunner2_defender_mb_rare
{
	quest = "NPCQuestAffiliation.MinorQuest";
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.mq036";
}

mq036_scavenger_shotgunner : scavenger_elite2_shotgun_igla_ma
{
	quest = "NPCQuestAffiliation.MinorQuest";
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.mq036";
}

mq036_scavenger_netrunner : scavenger_netrunner2_netrunner2_nova_wa_rare
{
	quest = "NPCQuestAffiliation.MinorQuest";
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.mq036";
}

