class AIAggressiveReactionPresetCondition extends AIbehaviorconditionScript
{

	protected override function Activate( context : ScriptExecutionContext )
	{
		SetUpdateInterval( context, RandomizeOffsetForUpdateInterval( 0.2 ) );
	}

	protected override function Check( context : ScriptExecutionContext ) : AIbehaviorConditionOutcomes
	{
		if( GetPuppet( context ) )
		{
			return GetPuppet( context ).GetStimReactionComponent().GetReactionPreset().IsAggressive();
		}
		else
		{
			return false;
		}
	}

}

