package AttachmentSlots
using RTDB

ClothingSlots : ItemSlots
{
}

BaseClothing : ClothingSlots
{
	string entitySlotName = "BaseClothing";
}

ClothingUpgrade1 : ClothingSlots
{
	string entitySlotName = "ClothingUpgrade1";
}

HeadFabricEnhancer1 : ClothingSlots
{
	string entitySlotName = "HeadFabricEnhancer1";
	string unlockedBy = "Common";
}

FaceFabricEnhancer1 : ClothingSlots
{
	string entitySlotName = "FaceFabricEnhancer1";
	string unlockedBy = "Common";
}

InnerChestFabricEnhancer1 : ClothingSlots
{
	string entitySlotName = "InnerChestFabricEnhancer1";
	string unlockedBy = "Common";
}

InnerChestFabricEnhancer2 : ClothingSlots
{
	string entitySlotName = "InnerChestFabricEnhancer2";
	string unlockedBy = "Epic";
}

InnerChestFabricEnhancer4 : ClothingSlots
{
	string entitySlotName = "InnerChestFabricEnhancer4";
}

OuterChestFabricEnhancer1 : ClothingSlots
{
	string entitySlotName = "OuterChestFabricEnhancer1";
	string unlockedBy = "Common";
}

OuterChestFabricEnhancer2 : ClothingSlots
{
	string entitySlotName = "OuterChestFabricEnhancer2";
	string unlockedBy = "Epic";
}

OuterChestFabricEnhancer4 : ClothingSlots
{
	string entitySlotName = "OuterChestFabricEnhancer4";
}

LegsFabricEnhancer1 : ClothingSlots
{
	string entitySlotName = "LegsFabricEnhancer1";
	string unlockedBy = "Common";
}

LegsFabricEnhancer2 : ClothingSlots
{
	string entitySlotName = "LegsFabricEnhancer2";
	string unlockedBy = "Legendary";
}

FootFabricEnhancer1 : ClothingSlots
{
	string entitySlotName = "FootFabricEnhancer1";
	string unlockedBy = "Common";
}

