package Attacks
using RTDB

CPO_ThermalStatusEffectBulletPackage : RangedAttackPackage
{
	defaultFire = "Attacks.CPO_ThermalStatusEffectBullet";
	chargeFire = "Attacks.CPO_ThermalStatusEffectBullet";
}

CPO_ElectricStatusEffectBulletPackage : RangedAttackPackage
{
	defaultFire = "Attacks.CPO_ElectricStatusEffectBullet";
	chargeFire = "Attacks.CPO_ElectricStatusEffectBullet";
}

CPO_ThermalStatusEffectBullet : RangedAttack
{
	playerAttack = "Attacks.CPO_BurningBulletEffect";
	playerTimeDilated = "Attacks.CPO_BurningBulletProjectile";
	NPCAttack = "Attacks.CPO_BurningBulletEffect";
	NPCTimeDilated = "Attacks.CPO_BurningBulletProjectile";
}

CPO_ElectricStatusEffectBullet : RangedAttack
{
	playerAttack = "Attacks.CPO_ShockedBulletEffect";
	playerTimeDilated = "Attacks.CPO_ShockedBulletProjectile";
	NPCAttack = "Attacks.CPO_ShockedBulletEffect";
	NPCTimeDilated = "Attacks.CPO_ShockedBulletProjectile";
}

