package ProgressionBuilds
using RTDB, BuildSets

BaseBuild : StartingBuild
{
	startingEquipment += 
	[
		{
			equipment = "Items.KiroshiOptics";
		}
	];
}

StartingBuild : ProgressionBuild
{
	CName enumName = "StartingBuild";
	string enumComment = "";
	fk< LifePath > lifePath = "LifePaths.Nomad";
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 1;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Ammo.HandgunAmmo";
			quantity = 300;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 300;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 60;
		}
	];
	fk< BuildEquipment >[] startingEquipment = 
	[
		{
			equipment = "Items.w_melee_004__fists_a";
		}, 
		{
			equipment = "Items.Underwear_Basic_01_Bottom";
		}, 
		{
			equipment = "Items.Preset_V_Unity_Cutscene";
		}
	];
	fk< Craftable > craftBook = "Craftbooks.playerCanCraft";
}

StreetKidStarting : StartingBuild
{
	CName enumName = "StreetKidStarting";
	string enumComment = "Starting build for the Street Kid life path";
	startingEquipment += 
	[
		{
			equipment = "Items.Q000_StreetKid_TShirt";
		}, 
		{
			equipment = "Items.Q000_StreetKid_Pants";
		}, 
		{
			equipment = "Items.Q000_StreetKid_Shoes";
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Items.money";
			quantity = 300;
		}, 
		{
			item = "Ammo.RecipeHandgunAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeShotgunAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeRifleAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeSniperRifleAmmo";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV0";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V0";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashRegular";
			quantity = 1;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 600;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 600;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 120;
		}
	];
}

CorporateStarting : StartingBuild
{
	CName enumName = "CorporateStarting";
	string enumComment = "Starting build for the Corporate life path";
	startingEquipment += 
	[
		{
			equipment = "Items.Q000_Corpo_FormalShoes";
		}, 
		{
			equipment = "Items.Q000_Corpo_FormalPants";
		}, 
		{
			equipment = "Items.Q000_Corpo_FormalJacket";
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Items.money";
			quantity = 121994;
		}, 
		{
			item = "Ammo.RecipeHandgunAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeShotgunAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeRifleAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeSniperRifleAmmo";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV0";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V0";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashRegular";
			quantity = 1;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 600;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 600;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 120;
		}
	];
}

NomadStarting : StartingBuild
{
	CName enumName = "NomadStarting";
	string enumComment = "Starting build for the Nomad life path";
	startingEquipment += 
	[
		{
			equipment = "Items.Q000_Nomad_TShirt";
		}, 
		{
			equipment = "Items.Q000_Nomad_Boots";
		}, 
		{
			equipment = "Items.Q000_Nomad_Pants";
		}, 
		{
			equipment = "Items.Q000_Nomad_Vest";
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Items.money";
			quantity = 300;
		}, 
		{
			item = "Items.NomadsDrink1";
			quantity = 3;
		}, 
		{
			item = "Items.NomadsFood1";
			quantity = 3;
		}, 
		{
			item = "Items.CommonMaterial1";
			quantity = 10;
		}, 
		{
			item = "Items.UncommonMaterial1";
			quantity = 5;
		}, 
		{
			item = "Items.FirstAidWhiffV0";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V0";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashRegular";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeHandgunAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeShotgunAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeRifleAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.RecipeSniperRifleAmmo";
			quantity = 1;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 600;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 600;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 120;
		}
	];
}

EP1_Standalone_StartingBuild : ProgressionBuild
{
	CName enumName = "EP1_Standalone_StartingBuild";
	string enumComment = "The build applied on players starting EP1 standalone";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 10;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 9;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 4;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Items.money";
			quantity = 20000;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 750;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 750;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 120;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 120;
		}, 
		{
			item = "Items.CommonMaterial1";
			quantity = 100;
		}, 
		{
			item = "Items.UncommonMaterial1";
			quantity = 50;
		}, 
		{
			item = "Items.QuickHackUncommonMaterial1";
			quantity = 50;
		}, 
		{
			item = "Items.Craftable_Uncommon_Nova";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Omaha";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Sidewinder";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Sor22";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Unity";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Katana";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Punk_Knife";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Baton_Beta";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Bat";
			quantity = 1;
		}, 
		{
			item = "Items.AdvancedSandevistanC2MK1";
			quantity = 1;
		}, 
		{
			item = "Items.AdvancedBerserkC1MK1";
			quantity = 1;
		}, 
		{
			item = "Items.AdvancedCatchMeIfYouCanUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.AdvancedRamUpgradeUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRegular";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_09";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_10";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.TechMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.TechMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.TechMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ThrowMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ThrowMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.GenericMod1_Common";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment = 
	[
		{
			equipment = "Items.Preset_V_Unity_Cutscene";
		}, 
		{
			equipment = "Items.Underwear_Basic_01_Bottom";
		}, 
		{
			equipment = "Items.Proficiency_Craftable_Uncommon_Copperhead";
		}, 
		{
			equipment = "Items.Proficiency_Craftable_Uncommon_Satara";
		}, 
		{
			equipment = "Items.Craftable_Uncommon_Guillotine";
		}, 
		{
			equipment = "Items.FirstAidWhiffVUncommon";
		}, 
		{
			equipment = "Items.GrenadeFragUncommon";
		}, 
		{
			equipment = "Items.EP1_Stanalone_StartingBuild_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedSmartLinkUncommon";
		}, 
		{
			equipment = "Items.AdvancedBoringPlatingUncommon";
		}, 
		{
			equipment = "Items.AdvancedMantisBladesUncommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsUncommon";
		}, 
		{
			equipment = "Items.AdvancedOpticalCamoUncommon";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsUncommon";
		}, 
		{
			equipment = "Items.AdvancedBoneMarrowCellsUncommon";
		}
	];
	fk< Craftable > craftBook = "Craftbooks.playerCanCraft_Ep1_standalone";
}

EP1_Standalone_Street_MA_StartingBuild : EP1_Standalone_StartingBuild
{
	CName enumName = "EP1_Standalone_Street_MA_StartingBuild";
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Q301_Street_MA_Face";
		}, 
		{
			equipment = "Items.Q301_Street_MA_OuterTorso";
		}, 
		{
			equipment = "Items.Q301_Street_MA_InnerTorso";
		}, 
		{
			equipment = "Items.Q301_Street_MA_Pants";
		}, 
		{
			equipment = "Items.Q301_Street_MA_Boots";
		}
	];
}

EP1_Standalone_Street_WA_StartingBuild : EP1_Standalone_StartingBuild
{
	CName enumName = "EP1_Standalone_Street_WA_StartingBuild";
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Q301_Street_WA_Face";
		}, 
		{
			equipment = "Items.Q301_Street_WA_OuterTorso";
		}, 
		{
			equipment = "Items.Q301_Street_WA_InnerTorso";
		}, 
		{
			equipment = "Items.Q301_Street_WA_Pants";
		}, 
		{
			equipment = "Items.Q301_Street_WA_Boots";
		}
	];
}

EP1_Standalone_Corpo_MA_StartingBuild : EP1_Standalone_StartingBuild
{
	CName enumName = "EP1_Standalone_Corpo_MA_StartingBuild";
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Q301_Corpo_MA_Face";
		}, 
		{
			equipment = "Items.Q301_Corpo_MA_OuterTorso";
		}, 
		{
			equipment = "Items.Q301_Corpo_MA_InnerTorso";
		}, 
		{
			equipment = "Items.Q301_Corpo_MA_Pants";
		}, 
		{
			equipment = "Items.Q301_Corpo_MA_Boots";
		}
	];
}

EP1_Standalone_Corpo_WA_StartingBuild : EP1_Standalone_StartingBuild
{
	CName enumName = "EP1_Standalone_Corpo_WA_StartingBuild";
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Q301_Corpo_WA_Face";
		}, 
		{
			equipment = "Items.Q301_Corpo_WA_OuterTorso";
		}, 
		{
			equipment = "Items.Q301_Corpo_WA_InnerTorso";
		}, 
		{
			equipment = "Items.Q301_Corpo_WA_Pants";
		}, 
		{
			equipment = "Items.Q301_Corpo_WA_Boots";
		}
	];
}

EP1_Standalone_Nomad_MA_StartingBuild : EP1_Standalone_StartingBuild
{
	CName enumName = "EP1_Standalone_Nomad_MA_StartingBuild";
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Q301_Nomad_MA_Face";
		}, 
		{
			equipment = "Items.Q301_Nomad_MA_OuterTorso";
		}, 
		{
			equipment = "Items.Q301_Nomad_MA_InnerTorso";
		}, 
		{
			equipment = "Items.Q301_Nomad_MA_Pants";
		}, 
		{
			equipment = "Items.Q301_Nomad_MA_Boots";
		}
	];
}

EP1_Standalone_Nomad_WA_StartingBuild : EP1_Standalone_StartingBuild
{
	CName enumName = "EP1_Standalone_Nomad_WA_StartingBuild";
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Q301_Nomad_WA_Face";
		}, 
		{
			equipment = "Items.Q301_Nomad_WA_OuterTorso";
		}, 
		{
			equipment = "Items.Q301_Nomad_WA_InnerTorso";
		}, 
		{
			equipment = "Items.Q301_Nomad_WA_Pants";
		}, 
		{
			equipment = "Items.Q301_Nomad_WA_Boots";
		}
	];
}

[ Debug ]
E32019StrongSoloPhase1 : BaseBuild
{
	CName enumName = "E32019StrongSoloPhase1";
	string enumComment = "Build used for the 1st segment of Strong Solo play in E3 2019 demo";
	fk< LifePath > lifePath = "LifePaths.StreetKid";
}

[ Debug ]
E32019NetrunnerPhase1 : BaseBuild
{
	CName enumName = "E32019NetrunnerPhase1";
	string enumComment = "Build used for the 1st segment of Netrunner play in E3 2019 demo";
	fk< LifePath > lifePath = "LifePaths.Corporate";
}

MaxSkillsAllWeapons : BaseBuild
{
	CName enumName = "MaxSkillsAllWeapons";
	string enumComment = "Give the player max value skills, attributes, and level. Give all weapons to inventory.";
	bool randomizeClothing = true;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 1;
		}
	];
	[ EP1 ]
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Items.Hat_01_old_01";
			quantity = 1;
		}, 
		{
			item = "Items.Helmet_01_basic_03";
			quantity = 1;
		}, 
		{
			item = "Items.Scarf_01_basic_03";
			quantity = 1;
		}, 
		{
			item = "Items.Balaclava_01_old_01";
			quantity = 1;
		}, 
		{
			item = "Items.Tech_01_old_01";
			quantity = 1;
		}, 
		{
			item = "Items.Mask_02_rich_02";
			quantity = 1;
		}, 
		{
			item = "Items.Tech_01_basic_02";
			quantity = 1;
		}, 
		{
			item = "Items.Mask_02_old_03";
			quantity = 1;
		}, 
		{
			item = "Items.TShirt_03_rich_01";
			quantity = 1;
		}, 
		{
			item = "Items.TShirt_05_old_06";
			quantity = 1;
		}, 
		{
			item = "Items.TShirt_07_rich_02";
			quantity = 1;
		}, 
		{
			item = "Items.TShirt_09_basic_02";
			quantity = 1;
		}, 
		{
			item = "Items.Dress_02_rich_03";
			quantity = 1;
		}, 
		{
			item = "Items.Dress_02_basic_03";
			quantity = 1;
		}, 
		{
			item = "Items.Dress_02_basic_01";
			quantity = 1;
		}, 
		{
			item = "Items.Dress_01_rich_03";
			quantity = 1;
		}, 
		{
			item = "Items.Shorts_02_old_02";
			quantity = 1;
		}, 
		{
			item = "Items.Shorts_02_rich_01";
			quantity = 1;
		}, 
		{
			item = "Items.Shorts_03_basic_01";
			quantity = 1;
		}, 
		{
			item = "Items.Shorts_04_old_02";
			quantity = 1;
		}, 
		{
			item = "Items.SQ021_Lab_Costume";
			quantity = 1;
		}, 
		{
			item = "Items.Q203_Spacesuit_Outfit_WithHelmet";
			quantity = 1;
		}, 
		{
			item = "Items.ExplosiveDamageRound";
			quantity = 5;
		}, 
		{
			item = "Items.ElectricDamageRound";
			quantity = 5;
		}, 
		{
			item = "Items.ThermalDamageRound";
			quantity = 5;
		}, 
		{
			item = "Items.ChemicalDamageRound";
			quantity = 5;
		}, 
		{
			item = "Items.TranquilizerRound";
			quantity = 5;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 999999;
		}, 
		{
			item = "Items.money";
			quantity = 999999;
		}, 
		{
			item = "Items.CommonMaterial1";
			quantity = 50;
		}, 
		{
			item = "Items.UncommonMaterial1";
			quantity = 50;
		}, 
		{
			item = "Items.RareMaterial1";
			quantity = 40;
		}, 
		{
			item = "Items.EpicMaterial1";
			quantity = 50;
		}, 
		{
			item = "Items.LegendaryMaterial1";
			quantity = 50;
		}, 
		{
			item = "Items.Preset_Machete_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Knife_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Baseball_Bat_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Iron_Pipe_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Lexington_Default";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 10;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 10;
		}, 
		{
			item = "Items.GrenadeFragLegendary";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeOzobsNose";
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeEMPSticky";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeBiohazardHoming";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeIncendiarySticky";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeCuttingRegular";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 5;
		}, 
		{
			item = "Items.w_att_scope_short_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_01";
			quantity = 1;
		}, 
		{
			item = "Items.SuicideLvl3Program";
		}, 
		{
			item = "Items.BlindLvl4Program";
		}, 
		{
			item = "Items.GrenadeExplodeLvl4Program";
		}, 
		{
			item = "Items.EMPOverloadLvl4Program";
		}, 
		{
			item = "Items.MadnessLvl4Program";
		}, 
		{
			item = "Items.CommsNoiseLvl4Program";
		}, 
		{
			item = "Items.OverheatLvl4Program";
		}, 
		{
			item = "Items.SystemCollapseLvl4Program";
		}, 
		{
			item = "Items.DisableCyberwareLvl3Program";
		}, 
		{
			item = "Items.WeaponMalfunctionLvl4Program";
		}, 
		{
			item = "Items.LocomotionMalfunctionLvl4Program";
		}, 
		{
			item = "Items.PingLvl4Program";
		}, 
		{
			item = "Items.MemoryWipeLvl3Program";
		}, 
		{
			item = "Items.ContagionLvl4Program";
		}, 
		{
			item = "Items.BrainMeltLvl4Program";
		}, 
		{
			item = "Items.PingLvl2Program";
		}, 
		{
			item = "Items.WeaponMalfunctionLvl2Program";
		}, 
		{
			item = "Items.BlindLvl2Program";
		}, 
		{
			item = "Items.CommsNoiseLvl2Program";
		}, 
		{
			item = "Items.DisableCyberwareLvl2Program";
		}, 
		{
			item = "Items.OverheatLvl2Program";
		}, 
		{
			item = "Items.LocomotionMalfunctionLvl2Program";
		}, 
		{
			item = "Items.EMPOverloadLvl2Program";
		}, 
		{
			item = "Items.BrainMeltLvl2Program";
		}, 
		{
			item = "Items.ContagionLvl2Program";
		}, 
		{
			item = "Items.WhistleLvl0Program";
		}, 
		{
			item = "Items.WhistleLvl1Program";
		}, 
		{
			item = "Items.WhistleLvl2Program";
		}, 
		{
			item = "Items.WhistleLvl3Program";
		}, 
		{
			item = "Items.WhistleLvl4Program";
		}, 
		{
			item = "Items.CommsCallInLvl1Program";
		}, 
		{
			item = "Items.CommsCallInLvl2Program";
		}, 
		{
			item = "Items.CommsCallInLvl3Program";
		}, 
		{
			item = "Items.CommsCallInLvl4Program";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.TShirt_01_rich_01";
		}, 
		{
			equipment = "Items.Shorts_01_rich_01";
		}, 
		{
			equipment = "Items.Preset_Katana_Arasaka_2020";
		}, 
		{
			equipment = "Items.Preset_Lexington_Default";
		}, 
		{
			equipment = "Items.Preset_Yukimura_Default";
		}, 
		{
			equipment = "Items.Preset_Kenshin_Default";
		}, 
		{
			equipment = "Items.Preset_Nue_Default";
		}, 
		{
			equipment = "Items.Preset_Omaha_Default";
		}, 
		{
			equipment = "Items.Preset_Burya_Default";
		}, 
		{
			equipment = "Items.Preset_Nova_Default";
		}, 
		{
			equipment = "Items.Preset_Crusher_Default";
		}, 
		{
			equipment = "Items.Preset_Quasar_Default";
		}, 
		{
			equipment = "Items.Preset_Base_Copperhead";
		}, 
		{
			equipment = "Items.Preset_Sidewinder_Default";
		}, 
		{
			equipment = "Items.Preset_Base_Masamune";
		}, 
		{
			equipment = "Items.Preset_Achilles_Default";
		}, 
		{
			equipment = "Items.Preset_Sor22_Default";
		}, 
		{
			equipment = "Items.Preset_Nekomata_Default";
		}, 
		{
			equipment = "Items.Preset_Ashura_Default";
		}, 
		{
			equipment = "Items.Preset_Tactician_Default";
		}, 
		{
			equipment = "Items.Preset_Carnage_Default";
		}, 
		{
			equipment = "Items.Preset_Satara_Default";
		}, 
		{
			equipment = "Items.Preset_Igla_Default";
		}, 
		{
			equipment = "Items.Preset_Testera_Default";
		}, 
		{
			equipment = "Items.Preset_Palica_Default";
		}, 
		{
			equipment = "Items.Preset_Saratoga_Default";
		}, 
		{
			equipment = "Items.Preset_Shingen_Default";
		}, 
		{
			equipment = "Items.Preset_Pulsar_Default";
		}, 
		{
			equipment = "Items.Preset_Defender_Default";
		}, 
		{
			equipment = "Items.Preset_Dian_Default";
		}, 
		{
			equipment = "Items.Preset_Zhuo_Default";
		}, 
		{
			equipment = "Items.Preset_Overture_Default";
		}, 
		{
			equipment = "Items.Preset_Senkoh_Default";
		}, 
		{
			equipment = "Items.Preset_Kolac_Default";
		}, 
		{
			equipment = "Items.Preset_Kyubi_Default";
		}, 
		{
			equipment = "Items.Preset_Kappa_Default";
		}, 
		{
			equipment = "Items.Preset_Pozhar_Default";
		}, 
		{
			equipment = "Items.Preset_MA70_Default";
		}, 
		{
			equipment = "Items.Preset_Chainsword_Default";
		}, 
		{
			equipment = "Items.Preset_Fanged_Axe_Default";
		}, 
		{
			equipment = "Items.Preset_Machete_Borg_Default";
		}, 
		{
			equipment = "Items.Preset_Neurotoxin_Knife_Default";
		}, 
		{
			equipment = "Items.Preset_Punk_Knife_Default";
		}, 
		{
			equipment = "TEST.MassiveCarryCapacityCyberware";
		}, 
		{
			equipment = "Items.TetratronicLegendaryTest";
		}, 
		{
			equipment = "Items.BoostedTendonsRare";
		}
	];
	fk< Craftable > craftBook = "Craftbooks.allRecipesCraftbook";
}

MaxStealthHacker : BaseBuild
{
	CName enumName = "MaxStealthHacker";
	string enumComment = "For testing covert/stealth quickhacks";
	bool randomizeClothing = true;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.Hacking";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.Stealth";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 10;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Intelligence";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Strength";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 3;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 3;
		}
	];
	[ EP1 ]
	fk< BuildNewPerk >[] startingNewPerks += [];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Preset_Katana_Arasaka_2020";
		}, 
		{
			equipment = "Items.Preset_Lexington_Default";
		}
	];
	fk< BuildCyberwareSet > cyberwareSet = "BuildSets.AdvancedNetrunner";
	fk< BuildProgram >[] startingPrograms += 
	[
		{
			program = "Items.PingLvl4Program";
		}, 
		{
			program = "Items.WhistleLvl4Program";
		}, 
		{
			program = "Items.CommsCallInLvl4Program";
		}, 
		{
			program = "Items.CommsNoiseLvl4Program";
		}, 
		{
			program = "Items.MemoryWipeLvl4Program";
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.PingProgram";
		}, 
		{
			item = "Items.PingLvl2Program";
		}, 
		{
			item = "Items.PingLvl4Program";
		}, 
		{
			item = "Items.CommsNoiseProgram";
		}, 
		{
			item = "Items.CommsNoiseLvl2Program";
		}, 
		{
			item = "Items.CommsNoiseLvl3Program";
		}, 
		{
			item = "Items.CommsNoiseLvl4Program";
		}, 
		{
			item = "Items.MemoryWipeLvl3Program";
		}, 
		{
			item = "Items.MemoryWipeLvl4Program";
		}, 
		{
			item = "Items.WhistleLvl0Program";
		}, 
		{
			item = "Items.WhistleLvl1Program";
		}, 
		{
			item = "Items.WhistleLvl2Program";
		}, 
		{
			item = "Items.WhistleLvl3Program";
		}, 
		{
			item = "Items.WhistleLvl4Program";
		}, 
		{
			item = "Items.CommsCallInLvl1Program";
		}, 
		{
			item = "Items.CommsCallInLvl2Program";
		}, 
		{
			item = "Items.CommsCallInLvl3Program";
		}, 
		{
			item = "Items.CommsCallInLvl4Program";
		}
	];
	fk< Craftable > craftBook = "Craftbooks.playerCanCraft";
}

HandsOnStarting : BaseBuild
{
	enumName = "HandsOnStarting";
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 4;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 4;
		}
	];
	fk< BuildProficiency >[] startingProficiencies += 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 3;
		}, 
		{
			proficiency = "Proficiencies.Hacking";
			level = 2;
		}, 
		{
			proficiency = "Proficiencies.Athletics";
			level = 2;
		}, 
		{
			proficiency = "Proficiencies.Engineering";
			level = 2;
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Ammo.HandgunAmmo";
			quantity = 450;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 60;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 450;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 60;
		}, 
		{
			item = "Items.w_silencer_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_01";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragRegular";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeEMPRegular";
			quantity = 5;
		}, 
		{
			item = "Items.GrenadeFlashRegular";
			quantity = 5;
		}, 
		{
			item = "Items.Preset_Igla_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Defender_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pulsar_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Satara_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Unity_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Knife_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Iron_Pipe_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Baseball_Bat_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Hammer_Default";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.w_melee_004__fists_a";
		}, 
		{
			equipment = "Items.Preset_Nova_Default";
		}, 
		{
			equipment = "Items.GrenadeFlashRegular";
		}, 
		{
			equipment = "Items.GrenadeFragRegular";
		}, 
		{
			equipment = "Items.GrenadeIncendiaryRegular";
		}, 
		{
			equipment = "Items.Preset_Katana_Arasaka_2020";
		}, 
		{
			equipment = "Items.Preset_Copperhead_Default";
		}, 
		{
			equipment = "TEST.FunctionalTestCyberdeck";
		}, 
		{
			equipment = "Items.PersonalLink";
		}, 
		{
			equipment = "Items.BoostedTendonsRare";
		}
	];
	fk< Craftable > craftBook = "Craftbooks.playerCanCraft";
}

JohnnyBuild : ProgressionBuild
{
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Ammo.HandgunAmmo";
			quantity = 450;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 450;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 60;
		}, 
		{
			item = "Items.money";
			quantity = 10000;
		}
	];
	fk< BuildEquipment >[] startingEquipment = 
	[
		{
			equipment = "Items.replacer_w_melee_004__fists_a";
		}, 
		{
			equipment = "Items.Preset_Silverhand_3516";
		}
	];
}

JohnnyQ101 : JohnnyBuild
{
	CName enumName = "JohnnyQ101";
	string enumComment = "";
}

JohnnyQ108 : JohnnyBuild
{
	CName enumName = "JohnnyQ108";
	string enumComment = "";
}

JohnnyQ204 : JohnnyBuild
{
	CName enumName = "JohnnyQ204";
	string enumComment = "";
}

[ Debug ]
UIStressTest : MaxSkillsAllWeapons
{
	enumName = "UIStressTest";
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.LowQualityJewellery1";
			quantity = 2;
		}, 
		{
			item = "Items.LowQualityJewellery2";
			quantity = 2;
		}, 
		{
			item = "Items.LowQualityJewellery3";
			quantity = 2;
		}, 
		{
			item = "Items.LowQualityJewellery4";
			quantity = 2;
		}, 
		{
			item = "Items.LowQualityJewellery5";
			quantity = 2;
		}, 
		{
			item = "Items.MediumQualityJewellery1";
			quantity = 2;
		}, 
		{
			item = "Items.MediumQualityJewellery2";
			quantity = 2;
		}, 
		{
			item = "Items.MediumQualityJewellery3";
			quantity = 2;
		}, 
		{
			item = "Items.MediumQualityJewellery4";
			quantity = 2;
		}, 
		{
			item = "Items.MediumQualityJewellery5";
			quantity = 2;
		}, 
		{
			item = "Items.HighQualityJewellery1";
			quantity = 2;
		}, 
		{
			item = "Items.HighQualityJewellery2";
			quantity = 2;
		}, 
		{
			item = "Items.HighQualityJewellery3";
			quantity = 2;
		}, 
		{
			item = "Items.HighQualityJewellery4";
			quantity = 2;
		}, 
		{
			item = "Items.HighQualityJewellery5";
			quantity = 2;
		}, 
		{
			item = "Items.ValentinosJewellery1";
			quantity = 2;
		}, 
		{
			item = "Items.ValentinosJewellery3";
			quantity = 2;
		}, 
		{
			item = "Items.ValentinosJewellery4";
			quantity = 2;
		}, 
		{
			item = "Items.ValentinosJewellery5";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem1";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem2";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem3";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem4";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem5";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem6";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem7";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem8";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem9";
			quantity = 2;
		}, 
		{
			item = "Items.GenericJunkItem10";
			quantity = 2;
		}, 
		{
			item = "Items.SuicideLvl3Program";
			quantity = 2;
		}, 
		{
			item = "Items.SystemCollapseLvl3Program";
			quantity = 2;
		}, 
		{
			item = "Items.BlindProgram";
			quantity = 2;
		}, 
		{
			item = "Items.EMPOverloadProgram";
			quantity = 2;
		}, 
		{
			item = "Items.MadnessLvl3Program";
			quantity = 2;
		}, 
		{
			item = "Items.CommsNoiseProgram";
			quantity = 2;
		}, 
		{
			item = "Items.CommsCallInLvl1Program";
			quantity = 2;
		}
	];
}

[ Debug ]
GYMcclBuild : BaseBuild
{
	enumName = "GYMcclBuild";
	randomizeClothing = true;
	startingItems = 
	[
		{
			item = "Items.GrenadeFragRegular";
			quantity = 200;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 99999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 99999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 99999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 99999;
		}, 
		{
			item = "Items.money";
			quantity = 99999;
		}, 
		{
			item = "Items.FirstAidWhiffV0";
			quantity = 200;
		}, 
		{
			item = "Items.EMPOverloadProgram";
		}, 
		{
			item = "Items.ContagionProgram";
		}, 
		{
			item = "Items.BrainMeltLvl2Program";
		}, 
		{
			item = "Items.OverheatProgram";
		}, 
		{
			item = "Items.BlindProgram";
		}, 
		{
			item = "Items.CommsNoiseProgram";
		}, 
		{
			item = "Items.WhistleLvl0Program";
		}, 
		{
			item = "Items.CommsCallInLvl1Program";
		}, 
		{
			item = "Items.DisableCyberwareProgram";
		}, 
		{
			item = "Items.OverheatProgram";
		}, 
		{
			item = "Items.WeaponMalfunctionProgram";
		}, 
		{
			item = "Items.LocomotionMalfunctionProgram";
		}, 
		{
			item = "Items.PingProgram";
		}
	];
	startingEquipment += 
	[
		{
			equipment = "Items.Preset_Unity_Default";
		}, 
		{
			equipment = "Items.Preset_Lexington_Default";
		}, 
		{
			equipment = "Items.GrenadeFragRegular";
		}, 
		{
			equipment = "Items.FirstAidWhiffV0";
		}, 
		{
			equipment = "Items.BiotechUncommonMKI";
		}
	];
}

FunctionalTestsStartingBuild : BaseBuild
{
	CName enumName = "FunctionalTestsStartingBuild";
	string enumComment = "Build used by functional tests. Should contain all items and skills required by functional tests to work.";
	fk< BuildProficiencySet > proficiencySet = "BuildSets.MaxedSkills";
	fk< BuildPerk >[] startingPerks += 
	[
		{
			perk = "Perks.Kenjutsu_Area_02_Perk_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "Perks.Stealth_Area_03_Perk_1";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "Perks.Athletics_Area_04_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "Perks.Athletics_Area_01_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "Perks.Stealth_Area_02_Perk_1";
			level = 1;
			isActive = true;
		}
	];
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 50;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 10;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 10;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 10;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 10;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 10;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.GrenadeFragRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashRegular";
			quantity = 3;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 150;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.w_melee_004__fists_a";
		}, 
		{
			equipment = "Items.Preset_Satara_Default";
		}, 
		{
			equipment = "TEST.FunctionalTestCyberdeck";
		}
	];
	fk< Craftable > craftBook = "Craftbooks.playerCanCraft";
}

GymSmoketestMaxedBuild : BaseBuild
{
	CName enumName = "GymSmoketestMaxedBuild";
	string enumComment = "Build used in gym smoketest";
	fk< BuildCyberwareSet > cyberwareSet = "BuildSets.AdvancedNetrunner";
	fk< BuildCyberware >[] startingCyberware += 
	[
		{
			cyberware = "TEST.GymSmoketestCyberdeck";
		}
	];
	fk< BuildPerk >[] startingPerks += 
	[
		{
			perk = "Perks.Athletics_Area_04_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "Perks.Athletics_Area_01_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "Perks.Athletics_Area_05_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "Perks.Stealth_Area_02_Perk_1";
			level = 1;
			isActive = true;
		}
	];
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 20;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 20;
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Items.GrenadeFragRegular";
			quantity = 2;
		}, 
		{
			item = "Ammo.HandgunAmmo";
			quantity = 999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 999;
		}, 
		{
			item = "Items.money";
			quantity = 10000;
		}, 
		{
			item = "Items.FirstAidWhiffV0";
			quantity = 3;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Preset_Katana_Arasaka_2020";
		}, 
		{
			equipment = "Items.GrenadeFragRegular";
		}, 
		{
			equipment = "Items.Preset_Yukimura_Default";
		}, 
		{
			equipment = "Items.Preset_Kenshin_Default";
		}
	];
	fk< Craftable > craftBook = "Craftbooks.allRecipesCraftbook";
}

BaseBuild_2_0 : BaseBuild
{
	bool randomizeClothing = true;
	fk< BuildEquipment >[] startingEquipment = 
	[
		{
			equipment = "Items.w_melee_004__fists_a";
		}, 
		{
			equipment = "Items.Preset_V_Unity_Cutscene";
		}
	];
	fk< InventoryItem >[] startingItems = 
	[
		{
			item = "Ammo.HandgunAmmo";
			quantity = 999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 999;
		}, 
		{
			item = "Items.FirstAidWhiffV0";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V0";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRegular";
			quantity = 1;
		}, 
		{
			item = "Items.money";
			quantity = 1000000;
		}, 
		{
			item = "Items.w_att_scope_short_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_01";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_09";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_10";
			quantity = 1;
		}, 
		{
			item = "Items.CommonMaterial1";
			quantity = 1000;
		}, 
		{
			item = "Items.UncommonMaterial1";
			quantity = 300;
		}, 
		{
			item = "Items.RareMaterial1";
			quantity = 100;
		}, 
		{
			item = "Items.EpicMaterial1";
			quantity = 70;
		}, 
		{
			item = "Items.LegendaryMaterial1";
			quantity = 50;
		}, 
		{
			item = "Items.QuickHackUncommonMaterial1";
			quantity = 500;
		}, 
		{
			item = "Items.QuickHackRareMaterial1";
			quantity = 300;
		}, 
		{
			item = "Items.QuickHackEpicMaterial1";
			quantity = 200;
		}, 
		{
			item = "Items.QuickHackLegendaryMaterial1";
			quantity = 100;
		}
	];
	fk< Craftable > craftBook = "Craftbooks.playerCanCraft_Ep1_standalone";
}

DemoBuild : BaseBuild_2_0
{
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.money";
			quantity = -950000;
		}, 
		{
			item = "Items.CommonMaterial1";
			quantity = -950;
		}, 
		{
			item = "Items.UncommonMaterial1";
			quantity = -200;
		}, 
		{
			item = "Items.RareMaterial1";
			quantity = -50;
		}, 
		{
			item = "Items.EpicMaterial1";
			quantity = -70;
		}, 
		{
			item = "Items.LegendaryMaterial1";
			quantity = -50;
		}, 
		{
			item = "Items.QuickHackUncommonMaterial1";
			quantity = -400;
		}, 
		{
			item = "Items.QuickHackRareMaterial1";
			quantity = -250;
		}, 
		{
			item = "Items.QuickHackEpicMaterial1";
			quantity = -200;
		}, 
		{
			item = "Items.QuickHackLegendaryMaterial1";
			quantity = -100;
		}
	];
}

Story_5 : BaseBuild_2_0
{
	CName enumName = "Story_5";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 10;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 10;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 4;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 4;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Common_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Igla";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Machete";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Preset_Q001_Lexington";
		}, 
		{
			equipment = "Items.Craftable_Common_Unity";
		}, 
		{
			equipment = "Items.Story_5_Head";
		}, 
		{
			equipment = "Items.Story_5_Face";
		}, 
		{
			equipment = "Items.Story_5_OuterTorso";
		}, 
		{
			equipment = "Items.Story_5_InnerToso";
		}, 
		{
			equipment = "Items.Story_5_Legs";
		}, 
		{
			equipment = "Items.Story_5_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV0";
		}, 
		{
			equipment = "Items.GrenadeFragRegular";
		}, 
		{
			equipment = "Items.AdvancedMilitechParalineMKICommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedPowerGrip_q001_1";
		}, 
		{
			equipment = "Items.PingProgram";
		}, 
		{
			equipment = "Items.EMPOverloadProgram";
		}, 
		{
			equipment = "Items.BlindProgram";
		}
	];
}

Story_15 : BaseBuild_2_0
{
	CName enumName = "Story_15";
}

Story_25 : BaseBuild_2_0
{
	CName enumName = "Story_25";
}

Weak_10 : BaseBuild_2_0
{
	CName enumName = "Weak_10";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 5;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 6;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 15;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Common_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Igla";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Knife";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Quasar";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Katana";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRegular";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Common";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Craftable_Common_Pulsar";
		}, 
		{
			equipment = "Items.Weak_10_Weapon2";
		}, 
		{
			equipment = "Items.Proficiency_Craftable_Uncommon_Satara";
		}, 
		{
			equipment = "Items.Weak_10_Head";
		}, 
		{
			equipment = "Items.Weak_10_Face";
		}, 
		{
			equipment = "Items.Weak_10_OuterTorso";
		}, 
		{
			equipment = "Items.Weak_10_InnerToso";
		}, 
		{
			equipment = "Items.Weak_10_Legs";
		}, 
		{
			equipment = "Items.Weak_10_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVUncommon";
		}, 
		{
			equipment = "Items.GrenadeFragUncommon";
		}, 
		{
			equipment = "Items.AdvancedMilitechParalineMKICommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedPowerGrip_q001_1";
		}, 
		{
			equipment = "Items.AdvancedBoringPlatingCommon";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainCommon";
		}, 
		{
			equipment = "Items.AdvancedHealOnKillCommon";
		}, 
		{
			equipment = "Items.PingProgram";
		}, 
		{
			equipment = "Items.EMPOverloadProgram";
		}, 
		{
			equipment = "Items.BlindProgram";
		}
	];
}

Weak_20_Cool : BaseBuild_2_0
{
	CName enumName = "Weak_20_Cool";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 20;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 11;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 14;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Cool_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Uncommon_Saratoga";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Yukimura";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Nova";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Tactician";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Weak_20_Cool_Weapon4";
		}, 
		{
			item = "Items.FirstAidWhiffV1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V1";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRare";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Weak_20_Cool_Weapon1";
		}, 
		{
			equipment = "Items.Weak_20_Cool_Weapon2";
		}, 
		{
			equipment = "Items.Craftable_Uncommon_Quasar";
		}, 
		{
			equipment = "Items.Weak_20_Cool_Head";
		}, 
		{
			equipment = "Items.Weak_20_Cool_Face";
		}, 
		{
			equipment = "Items.Weak_20_Cool_OuterTorso";
		}, 
		{
			equipment = "Items.Weak_20_Cool_InnerToso";
		}, 
		{
			equipment = "Items.Weak_20_Cool_Legs";
		}, 
		{
			equipment = "Items.Weak_20_Cool_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV1";
		}, 
		{
			equipment = "Items.GrenadeFragSticky";
		}, 
		{
			equipment = "Items.AdvancedSandevistanC2MK1";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedPowerGrip_q001_1";
		}, 
		{
			equipment = "Items.AdvancedJenkinsTendonsUncommon";
		}, 
		{
			equipment = "Items.AdvancedRapidMuscleNurishCommon";
		}, 
		{
			equipment = "Items.AdvancedBoringPlatingCommon";
		}, 
		{
			equipment = "Items.AdvancedChargeSystemUncommon";
		}, 
		{
			equipment = "Items.AdvancedShockAbsorberUncommon";
		}
	];
}

Normal_20_Ranged : BaseBuild_2_0
{
	CName enumName = "Normal_20_Ranged";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 1;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 10;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 15;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 4;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Proficiency_Craftable_Uncommon_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Pulsar";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Liberty_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Proficiency_Craftable_Uncommon_Satara";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Saratoga_Arasaka_2020";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Katana_Neon_03";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Knife";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V1";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRare";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl20";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Craftable_Uncommon_Ajax";
		}, 
		{
			equipment = "Items.Craftable_Uncommon_Saratoga";
		}, 
		{
			equipment = "Items.Craftable_Rare_Satara";
		}, 
		{
			equipment = "Items.Normal_20_Ranged_Head";
		}, 
		{
			equipment = "Items.Normal_20_Ranged_Face";
		}, 
		{
			equipment = "Items.Normal_20_Ranged_OuterTorso";
		}, 
		{
			equipment = "Items.Normal_20_Ranged_InnerToso";
		}, 
		{
			equipment = "Items.Normal_20_Ranged_Legs";
		}, 
		{
			equipment = "Items.Normal_20_Ranged_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV1";
		}, 
		{
			equipment = "Items.GrenadeBiohazardRegular";
		}, 
		{
			equipment = "Items.AdvancedMilitechParalineMKICommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedCatchMeIfYouCanUncommon";
		}, 
		{
			equipment = "Items.AdvancedShockAbsorberUncommon";
		}, 
		{
			equipment = "Items.AdvancedChargeSystemUncommon";
		}, 
		{
			equipment = "Items.AdvancedHealOnKillRare";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsUncommon";
		}, 
		{
			equipment = "Items.AdvancedJointLockUncommon";
		}, 
		{
			equipment = "Items.AdvancedRapidMuscleNurishUncommon";
		}, 
		{
			equipment = "Items.EMPOverloadProgram";
		}, 
		{
			equipment = "Items.BlindProgram";
		}, 
		{
			equipment = "Items.PingProgram";
		}, 
		{
			equipment = "Items.OverheatProgram";
		}
	];
}

Weak_30 : BaseBuild_2_0
{
	CName enumName = "Weak_30";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 5;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 12;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 5;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 5;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_5";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Rare_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Rare_Satara";
			quantity = 1;
		}, 
		{
			item = "Items.Proficiency_Craftable_Rare_Knife";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Epic_Quasar";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Rare_Katana";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VEpic";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiarySticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconSticky";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.CommsNoiseLvl2Program";
		}, 
		{
			item = "Items.DisableCyberwareLvl3Program";
		}, 
		{
			item = "Items.LocomotionMalfunctionLvl3Program";
		}, 
		{
			item = "Items.BrainMeltLvl2Program";
		}, 
		{
			item = "Items.WhistleLvl2Program";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Craftable_Rare_Igla";
		}, 
		{
			equipment = "Items.Weak_30_Weapon2";
		}, 
		{
			equipment = "Items.Craftable_Rare_Bat";
		}, 
		{
			equipment = "Items.Weak_30_Head";
		}, 
		{
			equipment = "Items.Weak_30_Face";
		}, 
		{
			equipment = "Items.Weak_30_OuterTorso";
		}, 
		{
			equipment = "Items.Weak_30_InnerToso";
		}, 
		{
			equipment = "Items.Weak_30_Legs";
		}, 
		{
			equipment = "Items.Weak_30_Feet";
		}, 
		{
			equipment = "Items.BonesMcCoy70V1";
		}, 
		{
			equipment = "Items.GrenadeFragSticky";
		}, 
		{
			equipment = "Items.Weak_30_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedPowerGrip_q001_1";
		}, 
		{
			equipment = "Items.AdvancedStrongArmsUncommon";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsRare";
		}, 
		{
			equipment = "Items.AdvancedExDiskEpic";
		}, 
		{
			equipment = "Items.AdvancedJointLockUncommon";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingRare";
		}, 
		{
			equipment = "Items.AdvancedCatchMeIfYouCanUncommon";
		}, 
		{
			equipment = "Items.AdvancedTitaniumInfusedBonesRare";
		}
	];
}

Avg_10_Int_Netrunner : BaseBuild_2_0
{
	CName enumName = "Avg_10_Int_Netrunner";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 5;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 6;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 15;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Intelligence_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Common_Guillotine";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Saratoga_Arasaka_2020";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Pulsar";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Common_Unity";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Nova";
			quantity = 1;
		}, 
		{
			item = "Items.Avg_10_Int_Netrunner_Weapon4";
		}, 
		{
			item = "Items.mq008_golden_knuckledusters";
		}, 
		{
			item = "Items.FirstAidWhiffVUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRegular";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PingProgram";
		}, 
		{
			item = "Items.WeaponMalfunctionProgram";
		}, 
		{
			item = "Items.CommsNoiseProgram";
		}, 
		{
			item = "Items.OverheatProgram";
		}, 
		{
			item = "Items.EMPOverloadProgram";
		}, 
		{
			item = "Items.ContagionProgram";
		}, 
		{
			item = "Items.WhistleLvl0Program";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Preset_Sidewinder_Military";
		}, 
		{
			equipment = "Items.Preset_Yukimura_Pimp";
		}, 
		{
			equipment = "Items.Craftable_Common_Testera";
		}, 
		{
			equipment = "Items.Avg_10_Int_Netrunner_Head";
		}, 
		{
			equipment = "Items.Avg_10_Int_Netrunner_Face_1";
		}, 
		{
			equipment = "Items.Avg_10_Int_Netrunner_OuterTorso";
		}, 
		{
			equipment = "Items.Avg_10_Int_Netrunner_InnerToso";
		}, 
		{
			equipment = "Items.Avg_10_Int_Netrunner_Legs";
		}, 
		{
			equipment = "Items.Avg_10_Int_Netrunner_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVUncommon";
		}, 
		{
			equipment = "Items.GrenadeFragUncommon";
		}, 
		{
			equipment = "Items.AdvancedMilitechParalineMKICommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedSmartLinkCommon";
		}, 
		{
			equipment = "Items.AdvancedBoneMarrowCellsCommon";
		}, 
		{
			equipment = "Items.AdvancedCatPawsUncommon";
		}, 
		{
			equipment = "Items.AdvancedRamUpgradeUncommon";
		}, 
		{
			equipment = "Items.BlindProgram";
		}
	];
}

Normal_20_Netrunner : BaseBuild_2_0
{
	CName enumName = "Normal_20_Netrunner";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 5;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 6;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 9;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 13;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 9;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Uncommon_Umbra";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Sidewinder";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Rare_Guillotine";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Pulsar";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Rare_Igla";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Nova";
			quantity = 1;
		}, 
		{
			item = "Items.Normal_20_Netrunner_Weapon4";
		}, 
		{
			item = "Items.Normal_20_Netrunner_Weapon3";
		}, 
		{
			item = "Items.FirstAidWhiffV1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V1";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRare";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl20";
			quantity = 1;
		}, 
		{
			item = "Items.PingLvl2Program";
		}, 
		{
			item = "Items.CommsNoiseProgram";
		}, 
		{
			item = "Items.DisableCyberwareLvl2Program";
		}, 
		{
			item = "Items.LocomotionMalfunctionProgram";
		}, 
		{
			item = "Items.EMPOverloadLvl2Program";
		}, 
		{
			item = "Items.WhistleLvl1Program";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Normal_20_Netrunner_Weapon1";
		}, 
		{
			equipment = "Items.Craftable_Uncommon_Saratoga";
		}, 
		{
			equipment = "Items.Craftable_Uncommon_Ticon";
		}, 
		{
			equipment = "Items.Normal_20_Netrunner_Head";
		}, 
		{
			equipment = "Items.Normal_20_Netrunner_Face";
		}, 
		{
			equipment = "Items.Normal_20_Netrunner_OuterTorso";
		}, 
		{
			equipment = "Items.Normal_20_Netrunner_InnerToso";
		}, 
		{
			equipment = "Items.Normal_20_Netrunner_Legs";
		}, 
		{
			equipment = "Items.Normal_20_Netrunner_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV1";
		}, 
		{
			equipment = "Items.GrenadeEMPRare";
		}, 
		{
			equipment = "Items.Normal_20_Netrunner_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics";
		}, 
		{
			equipment = "Items.AdvancedPowerGripCommon";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingUncommon";
		}, 
		{
			equipment = "Items.AdvancedCompilingSkeletonUncommon";
		}, 
		{
			equipment = "Items.AdvancedBionicJointsUncommon";
		}, 
		{
			equipment = "Items.AdvancedMemoryBoostUncommon";
		}, 
		{
			equipment = "Items.AdvancedRamUpgradeUncommon";
		}, 
		{
			equipment = "Items.AdvancedCatPawsUncommon";
		}, 
		{
			equipment = "Items.AdvancedBoneMarrowCellsUncommon";
		}, 
		{
			equipment = "Items.AdvancedChargeSystemUncommon";
		}
	];
}

Normal_20_Melee : BaseBuild_2_0
{
	CName enumName = "Normal_20_Melee";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 5;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 15;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 15;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 6;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Uncommon_Chefs_Knife";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Rare_Tomahawk";
			quantity = 1;
		}, 
		{
			item = "Items.Proficiency_Craftable_Uncommon_Baton_Alpha";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Kukri";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Bat";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Guillotine";
			quantity = 1;
		}, 
		{
			item = "Items.Proficiency_Craftable_Uncommon_Copperhead";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Uncommon_Lexington";
			quantity = 1;
		}, 
		{
			item = "Items.Normal_20_Melee_Weapon5";
		}, 
		{
			item = "Items.Normal_20_Melee_Weapon4";
		}, 
		{
			item = "Items.FirstAidWhiffV1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V1";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRare";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl20";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Craftable_Uncommon_Tire_Iron";
		}, 
		{
			equipment = "Items.Craftable_Uncommon_Machete_Borg";
		}, 
		{
			equipment = "Items.Normal_20_Melee_Weapon3";
		}, 
		{
			equipment = "Items.Normal_20_Melee_Head";
		}, 
		{
			equipment = "Items.Normal_20_Melee_Face";
		}, 
		{
			equipment = "Items.Normal_20_Melee_OuterTorso";
		}, 
		{
			equipment = "Items.Normal_20_Melee_InnerToso";
		}, 
		{
			equipment = "Items.Normal_20_Melee_Legs";
		}, 
		{
			equipment = "Items.Normal_20_Melee_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV1";
		}, 
		{
			equipment = "Items.GrenadeFragSticky";
		}, 
		{
			equipment = "Items.AdvancedBerserkC2MK1";
		}, 
		{
			equipment = "Items.AdvancedT1000Rare";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidUncommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics";
		}, 
		{
			equipment = "Items.AdvancedReinforcedMusclesUncommon";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingUncommon";
		}, 
		{
			equipment = "Items.AdvancedPowerGripCommon";
		}, 
		{
			equipment = "Items.AdvancedDenseMarrowUncommon";
		}, 
		{
			equipment = "Items.AdvancedShockAbsorberUncommon";
		}
	];
}

Hard_30_IntBody : BaseBuild_2_0
{
	CName enumName = "Hard_30_IntBody";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 40;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 10;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 16;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 6;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 5;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Intelligence_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Master_Perk_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Right_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Rare_Yukimura";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Chao_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Epic_Sidewinder";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Epic_Warden";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Epic_Igla";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Epic_Pozhar";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Rare_Carnage";
			quantity = 1;
		}, 
		{
			item = "Items.Hard_30_IntBody_Weapon4";
		}, 
		{
			item = "Items.Hard_30_IntBody_Weapon5";
		}, 
		{
			item = "Items.Epic_Zhuo_Eight_Star";
		}, 
		{
			item = "Items.BonesMcCoy70VEpic";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiarySticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconSticky";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}, 
		{
			item = "Items.WeaponMalfunctionLvl3Program";
		}, 
		{
			item = "Items.CommsCallInLvl3Program";
		}, 
		{
			item = "Items.CommsNoiseLvl3Program";
		}, 
		{
			item = "Items.BrainMeltLvl3Program";
		}, 
		{
			item = "Items.EMPOverloadLvl3Program";
		}, 
		{
			item = "Items.SuicideLvl3Program";
		}, 
		{
			item = "Items.GrenadeExplodeLvl3Program";
		}, 
		{
			item = "Items.SystemCollapseLvl3Program";
		}, 
		{
			item = "Items.MadnessLvl3Program";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Hard_30_IntBody_Weapon_1";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_Weapon_2";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_Weapon_3";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_Head";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_Face";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_OuterTorso";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_InnerToso";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_Legs";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVEpic";
		}, 
		{
			equipment = "Items.GrenadeReconSticky";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsEpic";
		}, 
		{
			equipment = "Items.Hard_30_IntBody_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedSmartLinkEpic";
		}, 
		{
			equipment = "Items.AdvancedPainReductorEpic";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsEpic";
		}, 
		{
			equipment = "Items.AdvancedCompilingSkeletonEpic";
		}, 
		{
			equipment = "Items.AdvancedT1000Epic";
		}, 
		{
			equipment = "Items.AdvancedMemoryBoostEpic";
		}, 
		{
			equipment = "Items.AdvancedRamUpgradeEpic";
		}, 
		{
			equipment = "Items.AdvancedCamilloRamManagerEpic";
		}, 
		{
			equipment = "Items.AdvancedProximityReducerEpic";
		}, 
		{
			equipment = "Items.AdvancedNanoWiresEpic";
		}
	];
}

Hard_30_Reflex : BaseBuild_2_0
{
	CName enumName = "Hard_30_Reflex";
	randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 15;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 6;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 20;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 17;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_5";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Inbetween_Right_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Ajax_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kyubi_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Umbra_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Machete_Maelstrom";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Chainsword_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Machete_Borg_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Katana_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pulsar_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Saratoga_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Epic_Copperhead_Genesis";
			quantity = 1;
		}, 
		{
			item = "Items.Hard_30_Reflex_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.Hard_30_Reflex_Weapon5";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VEpic";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiarySticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconSticky";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment = 
	[
		{
			equipment = "Items.Preset_V_Unity_Cutscene";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_Weapon1";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_Weapon2";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_Weapon3";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_Head";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_Face";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_OuterTorso";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_InnerToso";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_Legs";
		}, 
		{
			equipment = "Items.Hard_30_Reflex_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVEpic";
		}, 
		{
			equipment = "Items.GrenadeFlashEpic";
		}, 
		{
			equipment = "Items.AdvancedKerenzikovEpic";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsHunterEpic";
		}, 
		{
			equipment = "Items.AdvancedSandevistanC4MK4";
		}, 
		{
			equipment = "Items.AdvancedTitaniumInfusedBonesEpic";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsEpic";
		}, 
		{
			equipment = "Items.AdvancedShockAbsorberEpic";
		}, 
		{
			equipment = "Items.AdvancedNeoFiberEpic";
		}, 
		{
			equipment = "Items.AdvancedMantisBladesChemicalEpic";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidEpic";
		}, 
		{
			equipment = "Items.AdvancedPlatingGlitchEpic";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingEpic";
		}
	];
}

Str_5_Tank : BaseBuild_2_0
{
	CName enumName = "Str_5_Tank";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 15;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 7;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 4;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_V_Unity";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Copperhead_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Carnage_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pulsar_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Nova_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PingProgram";
		}, 
		{
			item = "Items.EMPOverloadProgram";
		}, 
		{
			item = "Items.BlindProgram";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Preset_Kenshin_Royce";
		}, 
		{
			equipment = "Items.Preset_Q001_Lexington";
		}, 
		{
			equipment = "Items.Craftable_Common_Igla";
		}, 
		{
			equipment = "Items.Str_5_Tank_Head";
		}, 
		{
			equipment = "Items.Str_5_Tank_Face";
		}, 
		{
			equipment = "Items.Str_5_Tank_OuterTorso";
		}, 
		{
			equipment = "Items.Str_5_Tank_InnerToso";
		}, 
		{
			equipment = "Items.Str_5_Tank_Legs";
		}, 
		{
			equipment = "Items.Str_5_Tank_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV0";
		}, 
		{
			equipment = "Items.GrenadeFragRegular";
		}, 
		{
			equipment = "Items.AdvancedMilitechParalineMKICommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedPowerGrip_q001_1";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainCommon";
		}, 
		{
			equipment = "Items.AdvancedRapidMuscleNurishCommon";
		}, 
		{
			equipment = "Items.AdvancedBoringPlatingCommon";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidCommon";
		}, 
		{
			equipment = "Items.AdvancedChargeSystemCommon";
		}
	];
}

Str_10_Tank : BaseBuild_2_0
{
	CName enumName = "Str_10_Tank";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 10;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 2;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 15;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 12;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 4;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Craftable_Common_Unity";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Copperhead_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Testera_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Saratoga_Arasaka_2020";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Umbra_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Hammer_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Cane_Fingers";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPUncommon";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRegular";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Common";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Common";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod2_Common";
			quantity = 1;
		}, 
		{
			item = "Items.PingProgram";
		}, 
		{
			item = "Items.EMPOverloadProgram";
		}, 
		{
			item = "Items.BlindProgram";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Str_10_Tank_Weapon1";
		}, 
		{
			equipment = "Items.Preset_Kenshin_Royce";
		}, 
		{
			equipment = "Items.Preset_Baseball_Bat_Aldecados";
		}, 
		{
			equipment = "Items.Str_10_Tank_Head";
		}, 
		{
			equipment = "Items.Str_10_Tank_Face";
		}, 
		{
			equipment = "Items.Str_10_Tank_OuterTorso";
		}, 
		{
			equipment = "Items.Str_10_Tank_InnerToso";
		}, 
		{
			equipment = "Items.Str_10_Tank_Legs";
		}, 
		{
			equipment = "Items.Str_10_Tank_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVUncommon";
		}, 
		{
			equipment = "Items.GrenadeFragUncommon";
		}, 
		{
			equipment = "Items.AdvancedMilitechParalineMKICommon";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOptics_q001_1";
		}, 
		{
			equipment = "Items.AdvancedPowerGrip_q001_1";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainUncommon";
		}, 
		{
			equipment = "Items.AdvancedRapidMuscleNurishUncommon";
		}, 
		{
			equipment = "Items.AdvancedBoringPlatingUncommon";
		}, 
		{
			equipment = "Items.AdvancedNanoTechPlatesUncommon";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingUncommon";
		}, 
		{
			equipment = "Items.AdvancedReinforcedMusclesUncommon";
		}
	];
}

Hard_20_Intelligence : DemoBuild
{
	CName enumName = "Hard_20_Intelligence";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 14;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 34;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 19;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 4;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 6;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 15;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 12;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Left_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Left_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Metel_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Ticon_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Yukimura_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kappa_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Lexington_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Overture_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kenshin_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Nekomata_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Grad_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Achilles_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Shingen_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Neurotoxin_Knife_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V1";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRare";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl20";
			quantity = 1;
		}, 
		{
			item = "Items.CommsNoiseLvl2Program";
		}, 
		{
			item = "Items.DisableCyberwareLvl2Program";
		}, 
		{
			item = "Items.LocomotionMalfunctionLvl2Program";
		}, 
		{
			item = "Items.BrainMeltLvl2Program";
		}, 
		{
			item = "Items.ContagionLvl2Program";
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Hard_20_Intelligence_Weapon1";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_Weapon2";
		}, 
		{
			equipment = "Items.Rare_Nekomata_Breakthrough";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_Head";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_Face";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_OuterTorso";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_InnerToso";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_Legs";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV1";
		}, 
		{
			equipment = "Items.GrenadeFlashHoming";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsRare";
		}, 
		{
			equipment = "Items.AdvancedBiomonitorRare";
		}, 
		{
			equipment = "Items.AdvancedBoringPlatingRare";
		}, 
		{
			equipment = "Items.AdvancedOpticalCamoRare";
		}, 
		{
			equipment = "Items.AdvancedExDiskRare";
		}, 
		{
			equipment = "Items.AdvancedCompilingSkeletonRare";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_Monowire";
		}, 
		{
			equipment = "Items.Hard_20_Intelligence_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidRare";
		}, 
		{
			equipment = "Items.AdvancedCatPawsRare";
		}
	];
}

Hard_20_Reflex : DemoBuild
{
	CName enumName = "Hard_20_Reflex";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 35;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 4;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 1;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 8;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 16;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 10;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 4;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Inbetween_Right_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Masamune_Trauma";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Copperhead_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kyubi_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Umbra_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kukri_Voodoo";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Chainsword_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Machete_Borg_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pulsar_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Guillotine_Default";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V1";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRare";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl20";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment = 
	[
		{
			equipment = "Items.Preset_V_Unity_Cutscene";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_Weapon1";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_Weapon2";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_Weapon3";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_Head";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_Face";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_OuterTorso";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_InnerToso";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_Legs";
		}, 
		{
			equipment = "Items.Hard_20_Reflex_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffV1";
		}, 
		{
			equipment = "Items.GrenadeFragSticky";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsRare";
		}, 
		{
			equipment = "Items.AdvancedProximityReducerRare";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidRare";
		}, 
		{
			equipment = "Items.AdvancedNeoFiberRare";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsRare";
		}, 
		{
			equipment = "Items.AdvancedMantisBladesEpic";
		}, 
		{
			equipment = "Items.AdvancedSandevistanC2MK2";
		}, 
		{
			equipment = "Items.AdvancedDetectorRushRare";
		}, 
		{
			equipment = "Items.AdvancedReflexRecorderRare";
		}, 
		{
			equipment = "Items.AdvancedDenseMarrowRare";
		}
	];
}

Hard_20_Body : DemoBuild
{
	CName enumName = "Hard_20_Body";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 20;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 34;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 4;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 14;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 1;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 1;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 16;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 7;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 12;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Satara_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Carnage_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pozhar_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Testera_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Igla_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Crowbar_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kanabo_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Baton_Alpha";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Baseball_Bat_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_MA70_Default";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V1";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryRare";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconRare";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod1_Uncommon";
			quantity = 1;
		}, 
		{
			item = "Items.PowerMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl20";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Hard_20_Body_Weapon1";
		}, 
		{
			equipment = "Items.Hard_20_Body_Weapon2";
		}, 
		{
			equipment = "Items.Hard_20_Body_Weapon3";
		}, 
		{
			equipment = "Items.Hard_20_Body_Head";
		}, 
		{
			equipment = "Items.Hard_20_Body_Face";
		}, 
		{
			equipment = "Items.Hard_20_Body_OuterTorso";
		}, 
		{
			equipment = "Items.Hard_20_Body_InnerToso";
		}, 
		{
			equipment = "Items.Hard_20_Body_Legs";
		}, 
		{
			equipment = "Items.Hard_20_Body_Feet";
		}, 
		{
			equipment = "Items.BonesMcCoy70V1";
		}, 
		{
			equipment = "Items.GrenadeSmokeRegular";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsRare";
		}, 
		{
			equipment = "Items.AdvancedReinforcedMusclesRare";
		}, 
		{
			equipment = "Items.AdvancedBerserkC1MK2";
		}, 
		{
			equipment = "Items.AdvancedStrongArmsEpic";
		}, 
		{
			equipment = "Items.AdvancedProximityReducerRare";
		}, 
		{
			equipment = "Items.AdvancedBoringPlatingRare";
		}, 
		{
			equipment = "Items.AdvancedT1000Rare";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainRare";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingRare";
		}, 
		{
			equipment = "Items.AdvancedPowerGripRare";
		}, 
		{
			equipment = "Items.AdvancedBiomonitorRare";
		}, 
		{
			equipment = "Items.AdvancedBloodPumpRare";
		}
	];
}

Hard_30_BodyTech : BaseBuild_2_0
{
	CName enumName = "Hard_30_BodyTech";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 5;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 4;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 4;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_01";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Right_Milestone_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Tactician_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Carnage_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pozhar_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Testera_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Igla_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Crowbar_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kanabo_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Baton_Alpha";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Baseball_Bat_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_MA70_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Defender_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Tactician_Dino";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Baseball_Bat_Denny";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Carnage_Edgerunners";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VEpic";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiarySticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconSticky";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.BluntMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.TechMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.TechMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.TechMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Hard_30_BodyTech_Weapon1";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_Weapon2";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_Weapon3";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_Head";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_Face";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_OuterTorso";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_InnerToso";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_Legs";
		}, 
		{
			equipment = "Items.Hard_30_BodyTech_Feet";
		}, 
		{
			equipment = "Items.BonesMcCoy70VEpic";
		}, 
		{
			equipment = "Items.GrenadeBiohazardHoming";
		}, 
		{
			equipment = "Items.AdvancedProjectileLauncherEpic";
		}, 
		{
			equipment = "Items.AdvancedBloodDepleterEpic";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidEpic";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingEpic";
		}, 
		{
			equipment = "Items.AdvancedT1000Epic";
		}, 
		{
			equipment = "Items.AdvancedPainDistributorEpic";
		}, 
		{
			equipment = "Items.AdvancedReinforcedMusclesEpic";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsEpic";
		}, 
		{
			equipment = "Items.AdvancedBerserkC1MK3";
		}, 
		{
			equipment = "Items.AdvancedDischargeConnectorEpic";
		}, 
		{
			equipment = "Items.AdvancedHealOnKillEpic";
		}, 
		{
			equipment = "Items.AdvancedEndoskeletonEpic";
		}, 
		{
			equipment = "Items.AdvancedJointLockEpic";
		}, 
		{
			equipment = "Items.AdvancedPowerGripEpic";
		}
	];
}

Str_30_Cool_Assassin : BaseBuild_2_0
{
	CName enumName = "Str_30_Cool_Assassin";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 30;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 15;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 5;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 45;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 14;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 4;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 20;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Cool_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Left_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Right_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Left_Milestone_Perk";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Left_Perk_1_2";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Lexington_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Overture_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Burya_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kenshin_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Omaha_Maelstrom";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Yukimura_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Neurotoxin_Knife_Pimp";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Tanto_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Chefs_Knife_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Sor22_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Nekomata_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Grad_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Nue_Jackie";
			quantity = 1;
		}, 
		{
			item = "Items.mq001_scorpions_knife";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kolac_Tiny_Mike";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70VEpic";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffVEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPSticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFlashEpic";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiarySticky";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardHoming";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconSticky";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ThrowMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.ThrowMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.PRSRMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod1_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod2_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.MeleeMod3_Rare";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.Preset_Punk_Knife_Iconic";
		}, 
		{
			equipment = "Items.Str_30_Cool_Assassin_Weapon2";
		}, 
		{
			equipment = "Items.Preset_Achilles_Nash";
		}, 
		{
			equipment = "Items.Str_30_Cool_Assassin_Head";
		}, 
		{
			equipment = "Items.Str_30_Cool_Assassin_Face";
		}, 
		{
			equipment = "Items.Str_30_Cool_Assassin_OuterTorso";
		}, 
		{
			equipment = "Items.Str_30_Cool_Assassin_InnerToso";
		}, 
		{
			equipment = "Items.Str_30_Cool_Assassin_Legs";
		}, 
		{
			equipment = "Items.Str_30_Cool_Assassin_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVEpic";
		}, 
		{
			equipment = "Items.GrenadeIncendiarySticky";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsEpic";
		}, 
		{
			equipment = "Items.AdvancedOpticalCamoEpic";
		}, 
		{
			equipment = "Items.AdvancedSandevistanC2MK3";
		}, 
		{
			equipment = "Items.AdvancedCatPawsEpic";
		}, 
		{
			equipment = "Items.AdvancedPainReductorEpic";
		}, 
		{
			equipment = "Items.AdvancedSubdermalCoProcessorEpic";
		}, 
		{
			equipment = "Items.AdvancedTroubleFinderEpic";
		}, 
		{
			equipment = "Items.AdvancedKnifeSharpenerEpic";
		}, 
		{
			equipment = "Items.AdvancedOilDispenserEpic";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidEpic";
		}, 
		{
			equipment = "Items.AdvancedCatchMeIfYouCanEpic";
		}, 
		{
			equipment = "Items.AdvancedBiomonitorEpic";
		}, 
		{
			equipment = "Items.AdvancedStaminaRegenBoosterEpic";
		}
	];
}

CherryHybrid30 : BaseBuild_2_0
{
	CName enumName = "CherryHybrid30";
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}
	];
}

SmartRunner40 : BaseBuild_2_0
{
	CName enumName = "SmartRunner40";
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}
	];
}

Reflex40 : BaseBuild_2_0
{
	CName enumName = "Reflex40";
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}
	];
}

Body40 : BaseBuild_2_0
{
	CName enumName = "Body40";
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}
	];
}

VHard_50_IntRef : BaseBuild_2_0
{
	CName enumName = "VHard_50_IntRef";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 50;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 35;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 25;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 19;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 20;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Right_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Left_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Master_Perk_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_5";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Saratoga_Arasaka_2077";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Masamune_Arasaka_2077";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Masamune_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Saratoga_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Shingen";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Sidewinder";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Warden_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntRef_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntRef_Weapon5";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntRef_Weapon6";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntRef_Weapon7";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntRef_Weapon8";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntRef_Weapon9";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeCuttingRegular";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ChimeraSmartMod";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod1_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod2_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod3_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod2_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.MeleeMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}, 
		{
			item = "Items.OverheatLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.SystemCollapseLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.SuicideLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.PingLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.ContagionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.WeaponMalfunctionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.EMPOverloadLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.BlindLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeExplodeLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.DisableCyberwareLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.LocomotionMalfunctionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.MadnessLvl4PlusPlusProgram";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.VHard_50_IntRef_Weapon1";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Weapon2";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Weapon3";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Head";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Face";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_OuterTorso";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_InnerToso";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Legs";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVLegendaryPlus";
		}, 
		{
			equipment = "Items.GrenadeReconLegendaryPlus";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedSmartLinkLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.VHard_50_IntRef_Monowire";
		}, 
		{
			equipment = "Items.IconicJenkinsTendonsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedMemoryBoostLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedExDiskLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicCamilloRamManagerLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsBareLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedViralVenomLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedSecondHeartLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedChitonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedCogitoFrameLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedProximityReducerLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedDenseMarrowLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedEndoskeletonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedOilDispenserLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedDetectorRushLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedStaminaRegenBoosterLegendaryPlusPlus";
		}
	];
}

VHard_50_RefBody : BaseBuild_2_0
{
	CName enumName = "VHard_50_RefBody";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 50;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 35;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 20;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 16;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_01";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Tactician_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Masamune_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pulsar_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kyubi_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Copperhead_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Ajax_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Pozhar";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Defender";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefBody_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefBody_Weapon5";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefBody_Weapon6";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefBody_Weapon7";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeCuttingRegular";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ARSMGLMGMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ShotgunMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ShotgunMod2_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.ShotgunMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PowerMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PowerMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PowerMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.VHard_50_RefBody_Weapon1";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_Weapon2";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_Weapon3";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_Head";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_Face";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_OuterTorso";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_InnerToso";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_Legs";
		}, 
		{
			equipment = "Items.VHard_50_RefBody_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVLegendaryPlus";
		}, 
		{
			equipment = "Items.GrenadeFragLegendaryPlus";
		}, 
		{
			equipment = "Items.AdvancedSandevistanApogeePlusPlus";
		}, 
		{
			equipment = "Items.AdvancedJointLockLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedProjectileLauncherLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsBareLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedSubdermalCoProcessorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedTimeBankLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKerenziovBoostSystemLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBloodPumpLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBiomonitorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedWeirdTankyPlatingLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedPlatingGlitchLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedPainReductorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedT1000LegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedEndoskeletonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKerenzikovLegendaryPlusPlus";
		}
	];
}

VHard_50_TechCool : BaseBuild_2_0
{
	CName enumName = "VHard_50_TechCool";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 50;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 35;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 60;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 15;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 15;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 20;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_01";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Right_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Right_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Right_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_5";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Left_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Kenshin_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Grit_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Overture_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Nue_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Senkoh_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Quasar_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Chainsword_Neon";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon5";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon6";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon7";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon8";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon9";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon10";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon11";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_TechCool_Weapon12";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.TechMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.TechMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.TechMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.MeleeMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.VHard_50_TechCool_Weapon1";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_Weapon2";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_Weapon3";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_Head";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_Face";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_OuterTorso";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_InnerToso";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_Legs";
		}, 
		{
			equipment = "Items.VHard_50_TechCool_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVLegendaryPlus";
		}, 
		{
			equipment = "Items.GrenadeEMPLegendaryPlus";
		}, 
		{
			equipment = "Items.AdvancedSandevistanC4MK5PlusPlus";
		}, 
		{
			equipment = "Items.AdvancedJointLockLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedMicroGeneratorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedProjectileLauncherThermalLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedReinforcedMusclesLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsPiercingLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedSubdermalCoProcessorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicDischargeConnectorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedHealOnKillLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBiomonitorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedAdaptiveStemCellsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBloodDepleterLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedElectroshockMechanismLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedEndoskeletonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedT1000LegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKerenzikovLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKerenziovBoostSystemLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedVisualCortexSupportLegendaryPlusPlus";
		}
	];
}

VHard_50_CoolRef : BaseBuild_2_0
{
	CName enumName = "VHard_50_CoolRef";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 50;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 35;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 60;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 9;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 20;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 15;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 15;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 20;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_5";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Right_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Left_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Left_Milestone_Perk";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Left_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Sor22_Nusa_Black";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Overture_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Ashura_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Chao_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kappa_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Lexington_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Machete_Borg_Military";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon5";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon6";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon7";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon8";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon9";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon10";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon11";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon3";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_CoolRef_Weapon13";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeCuttingRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.SmartMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.SmartMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.SmartMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.MeleeMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}, 
		{
			item = "Items.OverheatLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.CommsNoiseLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.WhistleLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.SystemCollapseLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.SuicideLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.PingLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.ContagionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.WeaponMalfunctionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.CommsCallInLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.MemoryWipeLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.EMPOverloadLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.BlindLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeExplodeLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.DisableCyberwareLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.LocomotionMalfunctionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.MadnessLvl4PlusPlusProgram";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment = 
	[
		{
			equipment = "Items.Preset_V_Unity_Cutscene";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Weapon1";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Weapon2";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Weapon12";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Head";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Face";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_OuterTorso";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_InnerToso";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Legs";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVLegendaryPlus";
		}, 
		{
			equipment = "Items.GrenadeSmokeLegendaryPlus";
		}, 
		{
			equipment = "Items.VHard_50_CoolRef_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedSmartLinkLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedMantisBladesThermalLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedCatPawsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsBareLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.MaskCWPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedSubdermalCoProcessorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedTimeBankLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedExDiskLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedSecondHeartLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedCyberRotorsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedStaminaRegenBoosterLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedOpticalCamoLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedChargeSystemLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedSuddenAidLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedDenseMarrowLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedRapidMuscleNurishLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedTyrosineInjectorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedNeoFiberLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedAgileJointsLegendaryPlusPlus";
		}
	];
}

VHard_50_BodyCool : BaseBuild_2_0
{
	CName enumName = "VHard_50_BodyCool";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 50;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 35;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 60;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 16;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 20;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Body_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Master_Perk_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Right_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Cool_Inbetween_Right_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_MA70_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kanabo_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Overture_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Tactician_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Carnage_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Grad_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Neurotoxin_Knife_Military";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon2";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon3";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon5";
			quantity = 3;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon6";
			quantity = 3;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon7";
			quantity = 3;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon8";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon9";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon10";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon11";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon12";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon13";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon15";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon17";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_BodyCool_Weapon18";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeOzobsNose";
		}, 
		{
			item = "Items.GrenadeSmokeRegular";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeBiohazardLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.HGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BluntMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BluntMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BluntMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ThrowMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ThrowMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ThrowMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ShotgunMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ShotgunMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ShotgunMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.MeleeMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.VHard_50_BodyCool_Weapon1";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_Weapon14";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_Weapon16";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_Head";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_Face";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_OuterTorso";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_InnerToso";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_Legs";
		}, 
		{
			equipment = "Items.VHard_50_BodyCool_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVLegendaryPlus";
		}, 
		{
			equipment = "Items.GrenadeOzobsNose";
		}, 
		{
			equipment = "Items.CapacityBoosterLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicGunStabilizerLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedStrongArmsChemicalLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicJenkinsTendonsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.Iconic_AdvancedKiroshiOpticsBareLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKerenziovBoostSystemLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKnifeSharpenerLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedPainReductorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedChitonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBloodDepleterLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedEndoskeletonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedT1000LegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedNoPainNoGainLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBloodPumpLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedSecondHeartLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedHealOnKillLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKerenzikovLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedDetectorRushLegendaryPlusPlus";
		}
	];
}

VHard_50_IntTech : BaseBuild_2_0
{
	CName enumName = "VHard_50_IntTech";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 50;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 35;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 25;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 16;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 3;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Intelligence_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Left_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Master_Perk_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Left_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Inbetween_Right_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Intelligence_Master_Perk_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Kenshin_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Nekomata_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Burya_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Shingen";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Chao";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Warden_Military";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon5";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon6";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon7";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon8";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon9";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon10";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_IntTech_Weapon1";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeEMPLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeReconLegendary";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeCuttingRegular";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.SmartMod1_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod2_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.SmartMod3_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.RangedMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.HGMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PRSRMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}, 
		{
			item = "Items.OverheatLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.SystemCollapseLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.SuicideLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.PingLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.ContagionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.WeaponMalfunctionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.EMPOverloadLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.BlindLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeExplodeLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.DisableCyberwareLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.LocomotionMalfunctionLvl4PlusPlusProgram";
			quantity = 1;
		}, 
		{
			item = "Items.MadnessLvl4PlusPlusProgram";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.VHard_50_IntTech_Weapon11";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Weapon2";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Weapon3";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Head";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Face";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_OuterTorso";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_InnerToso";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Legs";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVLegendaryPlus";
		}, 
		{
			equipment = "Items.GrenadeIncendiaryLegendaryPlus";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Cyberdeck";
		}, 
		{
			equipment = "Items.AdvancedSmartLinkLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.VHard_50_IntTech_Monowire";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicCamilloRamManagerLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedExDiskLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicBioConductorsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedKiroshiOpticsBareLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedEndoskeletonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedCompilingSkeletonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedNeuroMatrixLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedChitonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedCogitoFrameLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBloodDepleterLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBloodPumpLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBiomonitorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedReflexRecorderLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedCatchMeIfYouCanLegendaryPlusPlus";
		}
	];
}

VHard_50_RefTech : BaseBuild_2_0
{
	CName enumName = "VHard_50_RefTech";
	bool randomizeClothing = false;
	fk< BuildProficiency >[] startingProficiencies = 
	[
		{
			proficiency = "Proficiencies.Level";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.StreetCred";
			level = 50;
		}, 
		{
			proficiency = "Proficiencies.StrengthSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.ReflexesSkill";
			level = 60;
		}, 
		{
			proficiency = "Proficiencies.TechnicalAbilitySkill";
			level = 45;
		}, 
		{
			proficiency = "Proficiencies.IntelligenceSkill";
			level = 25;
		}, 
		{
			proficiency = "Proficiencies.CoolSkill";
			level = 35;
		}
	];
	fk< BuildAttribute >[] startingAttributes = 
	[
		{
			attribute = "BaseStats.Strength";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Reflexes";
			level = 20;
		}, 
		{
			attribute = "BaseStats.TechnicalAbility";
			level = 20;
		}, 
		{
			attribute = "BaseStats.Intelligence";
			level = 3;
		}, 
		{
			attribute = "BaseStats.Cool";
			level = 16;
		}
	];
	fk< BuildNewPerk >[] startingNewPerks += 
	[
		{
			perk = "NewPerks.Reflexes_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_2_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Right_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Reflexes_Master_Perk_5";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Right_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Inbetween_Right_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Body_Master_Perk_5";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_1_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_01";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Inbetween_Left_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Left_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_2";
			level = 2;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_2_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Milestone_3";
			level = 3;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_2";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Central_Perk_3_4";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Tech_Master_Perk_3";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Right_Perk_1_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Milestone_1";
			level = 1;
			isActive = true;
		}, 
		{
			perk = "NewPerks.Espionage_Central_Perk_1_3";
			level = 1;
			isActive = true;
		}
	];
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.Preset_Saratoga_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Ajax_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_MA70_Default";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Metel";
			quantity = 1;
		}, 
		{
			item = "Items.Craftable_Legendary_Igla";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Tactician_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Masamune_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Pulsar_Military";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Kyubi_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.Preset_Copperhead_Krausser";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon4";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon5";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon6";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon7";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon8";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon9";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon10";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon3";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon12";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon13";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon14";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon15";
			quantity = 1;
		}, 
		{
			item = "Items.VHard_50_RefTech_Weapon16";
			quantity = 1;
		}, 
		{
			item = "Items.BonesMcCoy70V2";
			quantity = 1;
		}, 
		{
			item = "Items.FirstAidWhiffV2";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeIncendiaryLegendaryPlus";
			quantity = 1;
		}, 
		{
			item = "Items.GrenadeFragLegendaryPlus";
			quantity = 1;
		}, 
		{
			item = "Items.ARSMGLMGMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.ARSMGLMGMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.RangedMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PowerMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PowerMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.PowerMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.TechMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.TechMod2_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.TechMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod1_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.BladeMod2_Legendary";
			quantity = 1;
		}, 
		{
			item = "Items.BladeMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.MeleeMod3_Legendary";
			quantity = 2;
		}, 
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}, 
		{
			item = "Items.DEBUG_CWCapacityPermaReward_lvl30";
			quantity = 1;
		}
	];
	fk< BuildEquipment >[] startingEquipment += 
	[
		{
			equipment = "Items.VHard_50_RefTech_Weapon1";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_Weapon2";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_Weapon11";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_Head";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_Face";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_OuterTorso";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_InnerToso";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_Legs";
		}, 
		{
			equipment = "Items.VHard_50_RefTech_Feet";
		}, 
		{
			equipment = "Items.FirstAidWhiffVLegendaryPlus";
		}, 
		{
			equipment = "Items.GrenadeOzobsNose";
		}, 
		{
			equipment = "Items.AdvancedBerserkC4MK5PlusPlus";
		}, 
		{
			equipment = "Items.AdvancedProjectileLauncherLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBoostedTendonsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.Iconic_AdvancedKiroshiOpticsBareLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedSubdermalCoProcessorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBloodPumpLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedBiomonitorLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedStaminaRegenBoosterLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedAdaptiveStemCellsLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedElectroshockMechanismLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedChitonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.IconicAdvancedT1000LegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedEndoskeletonLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedDenseMarrowLegendaryPlusPlus";
		}, 
		{
			equipment = "Items.AdvancedOilDispenserLegendaryPlusPlus";
		}
	];
}

CherryHybrid50 : BaseBuild_2_0
{
	CName enumName = "CherryHybrid50";
	fk< InventoryItem >[] startingItems += 
	[
		{
			item = "Items.w_att_scope_short_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_06";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_08";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_02";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_short_07";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_04";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_long_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_att_scope_sniper_03";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_05";
			quantity = 1;
		}, 
		{
			item = "Items.w_muzzle_brake_11";
			quantity = 1;
		}, 
		{
			item = "Items.w_silencer_03";
			quantity = 1;
		}
	];
}

