package UIIcon
using RTDB

DamageType_Chemical : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\atlas_damage_types_icons.inkatlas";
	CName atlasPartName = "icon_chemical";
}

DamageType_EMP : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\atlas_damage_types_icons.inkatlas";
	atlasPartName = "icon_emp";
}

DamageType_Health : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\atlas_damage_types_icons.inkatlas";
	atlasPartName = "icon_health";
}

DamageType_Physical : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\atlas_damage_types_icons.inkatlas";
	atlasPartName = "icon_physical";
}

DamageType_Thermal : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\atlas_damage_types_icons.inkatlas";
	atlasPartName = "icon_thermal";
}

