package Tank
using RTDB

EnemySpawnArrangement_0 : TankArrangement
{
	arrangement = [];
}

EnemySpawnArrangement_1 : TankArrangement
{
	arrangement = 
	[
		17, 10, 4
	];
}

EnemySpawnArrangement_2 : TankArrangement
{
	arrangement = 
	[
		1, 2, 4, 8, 16
	];
}

EnemySpawnArrangement_3 : TankArrangement
{
	arrangement = 
	[
		16, 8, 4, 2, 1
	];
}

EnemySpawnArrangement_4 : TankArrangement
{
	arrangement = 
	[
		1, 1, 1, 1, 1
	];
}

EnemySpawnArrangement_5 : TankArrangement
{
	arrangement = 
	[
		4, 10, 17, 17, 10, 4
	];
}

EnemySpawnArrangement_6 : TankArrangement
{
	arrangement = 
	[
		129, 66, 36, 24
	];
}

EnemySpawnArrangement_7 : TankArrangement
{
	arrangement = 
	[
		4, 10, 17, 17, 17, 10, 4
	];
}

EnemySpawnArrangement_8 : TankArrangement
{
	arrangement = 
	[
		31
	];
}

EnemySpawnArrangement_9 : TankArrangement
{
	arrangement = 
	[
		17, 17, 4
	];
}

EnemySpawnArrangement_10 : TankArrangement
{
	arrangement = 
	[
		17, 27, 4, 21
	];
}

EnemySpawnArrangement_11 : TankArrangement
{
	arrangement = 
	[
		1, 0, 1, 0, 1
	];
}

EnemySpawnArrangement_12 : TankArrangement
{
	arrangement = 
	[
		5
	];
}

EnemySpawnArrangement_13 : TankArrangement
{
	arrangement = 
	[
		1, 0, 1
	];
}

EnemySpawnArrangement_14 : TankArrangement
{
	arrangement = 
	[
		4, 0, 0, 0
	];
}

EnemySpawnArrangement_15 : TankArrangement
{
	arrangement = 
	[
		24, 0, 0, 0
	];
}

EnemySpawnArrangement_16 : TankArrangement
{
	arrangement = 
	[
		4, 0, 0
	];
}

EnemySpawnArrangement_17 : TankArrangement
{
	arrangement = 
	[
		10, 0, 17
	];
}

EnemySpawnArrangement_18 : TankArrangement
{
	arrangement = 
	[
		1, 0, 2, 0, 1
	];
}

EnemySpawnArrangement_19 : TankArrangement
{
	arrangement = 
	[
		17
	];
}

