package MappinIcons
using RTDB

NPCMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "npc";
}

InteractiveDeviceMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "skillcheck_device";
}

GenericDeviceMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "interaction";
}

HackableDeviceMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "hacking";
}

BackdoorDeviceMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "access_point";
}

ControlPanleDeviceMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "control_panel";
}

LootMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "loot";
}

LootMappinIconic : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "lootIconic";
}

LootAmmoGenericMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "loot_ammo";
}

LootAmmoHandgunMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "ammo_handgun";
}

LootAmmoRifleMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "ammo_rifle";
}

LootAmmoSniperMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "ammo_sniper";
}

LootAmmoShotgunMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "ammo_shotgun";
}

ShardMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "shard";
}

ClueMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "clue";
}

QuestMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "quest";
}

DistractMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "Distract";
}

FastTravelMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "fast_travel";
}

PhoneCallMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "call";
}

EnemyNetrunnerMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "Netrunner";
}

WaitMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "wait";
}

ClueLaterMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "clue_later";
}

DropPointMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "dropbox";
}

GangWatchMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "gang_watch";
}

HuntForPsychoMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "hunt_for_psycho";
}

OutpostMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "outpost";
}

ResourceMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "resource";
}

HiddenStashMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "hidden_stash";
}

SmugglersDenMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "smugglers";
}

UndiscoveredMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "undiscovered";
}

ExplosiveDevice : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "explosive";
}

EMPExplosiveDevice : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "explosive_emp";
}

HideBodyMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "dispose_body";
}

GrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "grenade";
}

EMPGrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "EMPGrenade";
}

BiohazardGrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "BiohazardGrenade";
}

IncendiaryGrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "IncendiaryGrenade";
}

ReconGrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "ReconGrenade";
}

CuttingGrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "CuttingGrenade";
}

FlashbangGrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "FlashbangGrenade";
}

SmokeGrenadeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "smoke_grenade";
}

PlayerStashMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "V_owned";
}

WardrobeMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "ico_wardrobe";
}

DriverCombatLockedTargetMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "grenade";
}

BlackMarketVendorMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "black_market_vendor";
}

RoadBlockMappin : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "roadblock";
}

Courier : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "courier";
}

Gigs : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "gigs";
}

NCPDScanner : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "map_bounty";
}

[ EP1 ]
PerkDevice : UIIcon
{
	atlasResourcePath = "base\gameplay\gui\common\icons\mappin_icons.inkatlas";
	atlasPartName = "relic_access_point";
}

