package Crosshairs
using RTDB

None : Crosshair
{
	widgetResourcePath = "";
}

NoWeapon : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/no_weapon.inkwidget";
}

Simple : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_simple.inkwidget";
}

Basic : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_simple.inkwidget";
}

Pistol : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_simple.inkwidget";
}

SmartGun : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_smart_rifle.inkwidget";
}

BlackwallForce : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_blackwall_force.inkwidget";
}

Tech_Round : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_tech_circle.inkwidget";
}

Tech_Hex : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_tech_hex.inkwidget";
}

Melee : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_melee.inkwidget";
}

Melee_Bottle : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/melee/crosshair_melee_bottle.inkwidget";
}

Melee_Hammer : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/melee/crosshair_melee_hammer.inkwidget";
}

Melee_Knife : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/melee/crosshair_melee_knife.inkwidget";
}

Melee_Nano_Wire : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/melee/crosshair_melee_nano_wire.inkwidget";
}

Melee_Strong_Arms : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/melee/crosshair_melee_strong_arms.inkwidget";
}

Cyberware_Projectile_Launcher : Crosshair
{
	widgetResourcePath = "base\gameplay\gui\widgets\crosshair\launcher\launcher.inkwidget";
}

Cyberware_Mantis_Blades : Crosshair
{
	widgetResourcePath = "base\gameplay\gui\widgets\crosshair\mantis_blade\mantis_blade.inkwidget";
}

Tech_Simple : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_simple.inkwidget";
}

Power_Saratoga : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_simple.inkwidget";
}

Hex : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_shotgun.inkwidget";
}

Power_Overture : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_simple.inkwidget";
}

Power_Defender : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_simple.inkwidget";
}

Custom_HMG : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/custom/militech/crosshair_custom_hmg.inkwidget";
}

Jailbreak_power : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/jailbreak/jailbreak_crosshair_power.inkwidget";
}

Jailbreak_smart : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/jailbreak/jailbreak_crosshair_smart.inkwidget";
}

Jailbreak_tech : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/jailbreak/jailbreak_crosshair_tech.inkwidget";
}

Driver_Combat_Power_Weapon : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_driver_combat_power_weapon.inkwidget";
}

Driver_Combat_Missile_Launcher : Crosshair
{
	widgetResourcePath = "base/gameplay/gui/widgets/crosshair/crosshair_driver_combat_missile_launcher.inkwidget";
}

