package Vehicle
using RTDB, BaseStats

mws_se5_02_car : v_standard2_thorton_colby_quest
{
	tags += 
	[
		"Immortal"
	];
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\open_world\mini_world_stories\badlands\se5\mws_se5_02\vehicles\mws_se5_02_car.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

mws_se5_06_netwatch_car : cs_savable_chevalier_emperor
{
	tags += 
	[
		"Immortal"
	];
	priority = "SpawnableObjectPriority.Quest";
	isHackable = "Vehicle.Never";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

mws_se5_06_netwatch_van : cs_savable_villefort_columbus
{
	tags += 
	[
		"Immortal"
	];
	priority = "SpawnableObjectPriority.Quest";
	isHackable = "Vehicle.Never";
	entityTemplatePath = "base\open_world\mini_world_stories\badlands\se5\mws_se5_06\assets\entities\mws_se5_06_netwatch_truck.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

mws_se5_06_netwatch_truck : cs_savable_kaukaz_bratsk
{
	tags += 
	[
		"Immortal"
	];
	priority = "SpawnableObjectPriority.Quest";
	isHackable = "Vehicle.Never";
	entityTemplatePath = "base\vehicles\decoration\entities\v_utility4_kaukaz_bratsk__deco_6wheel_02.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

