package Character
using RTDB, BaseStats, ArchetypeData

rcr_02_jason_dixon : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.StreetStory";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\open_world\street_stories\santo_domingo\rancho_corronado\sts_std_rcr_02\characters\sts_std_rcr_02_jason_dixon.ent";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32866";
	fullDisplayName = "LocKey#32867";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
}

rcr_02_enemy_security : militech_ranger1_ranged1_saratoga_ma
{
	quest = "NPCQuestAffiliation.StreetStory";
	baseAttitudeGroup = "rcr_02_security";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	archetypeData = "ArchetypeData.GenericRangedT1";
}

rcr_02_enemy_security_officer : militech_ranger1_ranged1_saratoga_ma
{
	quest = "NPCQuestAffiliation.StreetStory";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	baseAttitudeGroup = "rcr_02_security";
	uiNameplate = "UINameplate.QuestSettings";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	archetypeData = "ArchetypeData.GenericRangedT1";
}

rcr_02_doctor : security_grunt1_melee1_baton_wa
{
	quest = "NPCQuestAffiliation.StreetStory";
	entityTemplatePath = "base\characters\entities\corpo\corpo_civilianguard_ma.ent";
	baseAttitudeGroup = "rcr_02_security";
	displayName = "LocKey#32868";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

rcr_02_doctor_wheelchair : security_grunt1_melee1_baton_wa
{
	quest = "NPCQuestAffiliation.StreetStory";
	entityTemplatePath = "base\open_world\street_stories\santo_domingo\rancho_corronado\sts_std_rcr_02\characters\sts_std_rcr_02_doctor.ent";
	baseAttitudeGroup = "rcr_02_security";
	displayName = "LocKey#44279";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	objectActions = [];
}

rcr_02_reception : Quest_Combat_NPC_Base
{
	quest = "NPCQuestAffiliation.StreetStory";
	entityTemplatePath = "base\characters\entities\citizen\citizen__corporat_wa.ent";
	displayName = "LocKey#32869";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

rcr_02_enemy_security_keycard : militech_ranger1_ranged1_saratoga_ma
{
	quest = "NPCQuestAffiliation.StreetStory";
	fk< LootTable > lootDrop = "LootTables.rcr_02_keycard_loot_table";
	baseAttitudeGroup = "rcr_02_security";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	archetypeData = "ArchetypeData.GenericRangedT1";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
}

rcr_02_enemy_security_keycard_entrance : militech_ranger1_ranged1_saratoga_ma
{
	quest = "NPCQuestAffiliation.StreetStory";
	fk< LootTable > lootDrop = "LootTables.rcr_02_keycard_entrance_loot_table";
	baseAttitudeGroup = "rcr_02_security";
	contentAssignment = "DeviceContentAssignment.sts_std_rcr_02";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	archetypeData = "ArchetypeData.GenericRangedT1";
}

rcr_02_fixer_driver : Quest_NPC_Base
{
	savable = true;
	quest = "NPCQuestAffiliation.StreetStory";
	entityTemplatePath = "base\characters\entities\service\service__driver_ma.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#46681";
	fullDisplayName = "LocKey#50267";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

