package Character
using RTDB, BaseStats

[ Debug ]
test_base : Gameplay_NPC_Base
{
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	entityTemplatePath = "base\characters\entities\gang\gang__maelstrom_ma.ent";
	crowdAppearanceNames = 
	[
		"maelstrom_gang_ma_maelstrom_ma_01"
	];
}

[ Debug ]
test_standard_smart_rifle : test_base
{
	items = 
	[
		"Character.Standard_Ammo_Unlimited_Base", "Character.Special_Ammo_Unlimited_Base", "Character.Grenade_Ammo_Unlimited_Base", {
			item = "Ammo.HandgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 999999;
		}, 
		"Character.Sidewinder_Auto_Smart_Rifle_Base", "Character.Lexington_SemiAuto_Power_Handgun_Base"
	];
}

[ Debug ]
test_standard_shotgun : test_base
{
	items = 
	[
		"Character.Standard_Ammo_Unlimited_Base", "Character.Special_Ammo_Unlimited_Base", "Character.Grenade_Ammo_Unlimited_Base", {
			item = "Ammo.HandgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 999999;
		}, 
		"Character.Tactician_Pump_Power_Shotgun_Base", "Character.Lexington_SemiAuto_Power_Handgun_Base"
	];
}

[ Debug ]
test_standard_tech_rifle : test_base
{
	items = 
	[
		"Character.Standard_Ammo_Unlimited_Base", "Character.Special_Ammo_Unlimited_Base", "Character.Grenade_Ammo_Unlimited_Base", {
			item = "Ammo.HandgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 999999;
		}, 
		"Character.Achilles_SemiAuto_Tech_Rifle_Base", "Character.Lexington_SemiAuto_Power_Handgun_Base"
	];
}

[ Debug ]
test_standard_Sniper : test_base
{
	items = 
	[
		"Character.Standard_Ammo_Unlimited_Base", "Character.Special_Ammo_Unlimited_Base", "Character.Grenade_Ammo_Unlimited_Base", {
			item = "Ammo.HandgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.RifleAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.ShotgunAmmo";
			quantity = 999999;
		}, 
		{
			item = "Ammo.SniperRifleAmmo";
			quantity = 999999;
		}, 
		"Character.Nekomata_SemiAuto_Tech_Sniper_Base", "Character.Lexington_SemiAuto_Power_Handgun_Base"
	];
}

