class HitIsRicochetPrereqState extends GenericHitPrereqState
{

	public override function Evaluate( hitEvent : gameHitEvent ) : Bool
	{
		var result : Bool;
		result = hitEvent.attackData.GetNumRicochetBounces() > 0;
		return result;
	}

}

class HitIsRicochetPrereq extends GenericHitPrereq
{
}

