package Vehicle
using RTDB, Items

PanamTurret : VehicleWeapon
{
	slot = "AttachmentSlots.PanamVehicleTurret";
	item = "Items.Panam_Vehicle_Weapon";
	float minYaw = -360.0f;
	float maxYaw = 360.0f;
	float maxPitch = 80.0f;
	float minPitch = -20.0f;
	float cycleTime = 0.1f;
	int singleShotProjectiles = 1;
	int wholeBurstProjectiles = 1;
	float singleProjectileCycleTime = 1.0f;
	bool genericTick = true;
	bool genericShoot = true;
}

