package Vehicle
using RTDB, BaseStats

q305_myers_av : av_rayfield_excalibur
{
	tags += 
	[
		"Immortal"
	];
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_av_myers.ent";
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_medical_helicopter : av_zetatech_valgus
{
	entityTemplatePath = "ep1\vehicles\special\av_zetatech_valgus_nusa_basic_02.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_scanning_drone : Vehicle_4w_Default
{
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_scanning_drone.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
	displayName = "LocKey#45200";
}

q305_broken_truck : v_utility4_militech_behemoth
{
	entityTemplatePath = "ep1\vehicles\utility\v_utilty4_militech_behemoth_netwatch_crashed_01.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_apc : v_utility4_militech_behemoth
{
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_maxtac_apc.ent";
	appearanceName = "militech_behemoth_police_maxtac_01";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_av_camera_drone : Vehicle_4w_Default
{
	isHackable = "Vehicle.Never";
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_av_camera_drone.ent";
	displayName = "LocKey#45200";
	savable = true;
}

q305_av_camera_drone_veh : Vehicle_4w_Default
{
	isHackable = "Vehicle.Never";
	savable = true;
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_camera_drone_veh.ent";
	displayName = "LocKey#45200";
}

q305_av_militech_manticore : av_militech_manticore
{
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_av_militech_manticore.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
	vehDataPackage = 
	{
		driverCombat = "DriverCombatTypes.Disabled";
	} : VehicleDataPackageDefault;
}

q305_kaukaz_containter : av_base
{
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_kaukaz_containter.ent";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
	vehDataPackage = 
	{
		driverCombat = "DriverCombatTypes.Disabled";
	} : VehicleDataPackageDefault;
}

q305_holo_apc : v_utility4_militech_behemoth
{
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_hologram_apc.ent";
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_holo_chevalier : v_standard3_chevalier_emperor
{
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_hologram_chevalier.ent";
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_holo_hellhound : v_standard3_militech_hellhound
{
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_hologram_hellhound.ent";
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_maxtac_hellhound : v_standard3_militech_hellhound
{
	savable = true;
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
}

q305_6th_boom_van : v_standard25_villefort_columbus
{
	savable = true;
	isHackable = "Vehicle.Never";
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_6th_boom_van.ent";
	tags += 
	[
		"Immortal", "IgnoreImpulses"
	];
	vehDefaultState = 
	{
		DisableAllInteractions = true;
		trunk = 
		{
			forceOpen = true;
		};
	};
}

q305_6th_thorton : v_standard3_thorton_mackinaw_sixth_street
{
	savable = true;
	isHackable = "Vehicle.Never";
	entityTemplatePath = "ep1\quest\main_quests\q305\vehicles\q305_6th_thorton.ent";
	tags += 
	[
		"Immortal", "IgnoreImpulses"
	];
	vehDefaultState = 
	{
		DisableAllInteractions = true;
		trunk = 
		{
			forceOpen = true;
		};
	};
}

q305_exploded_columbus : v_standard25_villefort_columbus
{
	savable = true;
	isHackable = "Vehicle.Never";
	vehDefaultState = 
	{
		SpawnDestroyed = true;
	} : Veh4WDefaultState;
}

