package Character
using RTDB, BaseStats

q113_estate_arasaka_drone : militech_drone_wyvern_medium
{
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	displayName = "LocKey#48881";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
}

q113_estate_mansion_guard_rifleman : arasaka_security1_ranged1_shingen_ma
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48882";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_estate_mansion_female_guard_rifleman : arasaka_agent_franged2_yukimura_wa_rare
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48882";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_estate_mansion_guard_sniper : arasaka_sniper_sniper3_nekomata_ma_elite
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48882";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_estate_mansion_guard_shotgunner : arasaka_agent_fshotgun2_tactician_ma_rare
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48883";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_estate_mansion_guard_ninja : arasaka_ninja_fmelee3_katana_ma_elite
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48883";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_estate_mansion_guard_officer : arasaka_agent_fshotgun2_tactician_ma_rare
{
	fk< NPCRarity > rarity = "NPCRarity.Officer";
	displayName = "LocKey#48884";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_estate_mansion_netrunner : arasaka_netrunner_netrunner2_yukimura_wa_rare
{
	displayName = "LocKey#48885";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	fk< NPCRarity > rarity = "NPCRarity.Officer";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_estate_arasaka_mech : arasaka_minotaur
{
	displayName = "LocKey#48886";
	priority = "SpawnableObjectPriority.Quest";
	fk< AISquadParams > squadParamsID = "FactionSquads.ArasakaSquad";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_ceo_floor_officer : arasaka_cyborg_grenadier3_yukimura_ma_elite
{
	fk< NPCRarity > rarity = "NPCRarity.Officer";
	displayName = "LocKey#48887";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	CName communitySquad = "Squad_Alpha";
}

q113_ceo_floor_handgunner : arasaka_guard2_ranged1_kenshin_ma
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48882";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_ceo_floor_shotgunner : arasaka_soldier2_shotgun2_tactician_mah_rare
{
	fk< NPCRarity > rarity = "NPCRarity.Rare";
	displayName = "LocKey#48889";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_ceo_floor_rifleman : arasaka_soldier1_ranged3_masamune_mah_rare
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48882";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_ceo_floor_netrunner : arasaka_netrunner_netrunner2_yukimura_ma_rare
{
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
	CName communitySquad = "Squad_Alpha";
}

q113_arasaka_jungle_massive : arasaka_rare2_gunner3_hmg_mm_elite
{
	displayName = "LocKey#48891";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_arasaka_jungle_terminator : arasaka_ranger1_ranged2_masamune_ma
{
	displayName = "LocKey#48891";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_arasaka_jungle_terminator_officer : arasaka_tank2_gunner2_defender_mb_rare
{
	displayName = "LocKey#48893";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	fk< NPCRarity > rarity = "NPCRarity.Officer";
	baseAttitudeGroup = "hostile";
}

q113_arasaka_jungle_sumo : arasaka_sumo_hmelee2_hammer_mb_rare
{
	displayName = "LocKey#48891";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "enemyHostile";
}

q113_arasaka_jungle_elite_shotgunner : arasaka_terminator_shotgun3_zhuo_mah_elite
{
	displayName = "LocKey#48891";
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_arasaka_jungle_netrunner : arasaka_netrunner_netrunner2_yukimura_ma_rare
{
	priority = "SpawnableObjectPriority.Quest";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_takemura_allies : arasaka_soldier1_ranged3_masamune_mah_rare
{
	CName baseAttitudeGroup = "friendly";
	displayName = "LocKey#48894";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	archetypeData = "ArchetypeData.FriendlyGenericRangedT3";
	visualTags = 
	[
		"Soldier", "Arasaka_Kiji"
	];
}

q113_top_atrium_rifleman : arasaka_ranger1_ranged2_shingen_ma
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48895";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_top_atrium_rifleman2 : arasaka_ranger1_ranged2_masamune_ma
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48895";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_top_atrium_riflewoman : arasaka_ranger1_ranged2_shingen_wa
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48895";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_top_atrium_officer : arasaka_soldier2_shotgun2_tactician_mah_rare
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48896";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_top_atrium_arasaka_mech : arasaka_minotaur
{
	displayName = "LocKey#48886";
	priority = "SpawnableObjectPriority.Quest";
	fk< AISquadParams > squadParamsID = "FactionSquads.ArasakaSquad";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_top_atrium_arasaka_drone : militech_drone_wyvern_medium
{
	baseAttitudeGroup = "hostile";
	priority = "SpawnableObjectPriority.Regular";
	displayName = "LocKey#48881";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
}

q113_top_atrium_sumo : arasaka_sumo_hmelee2_hammer_mb_rare
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48895";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

q113_top_atrium_massive : arasaka_rare2_gunner3_hmg_mm_elite
{
	fk< NPCRarity > rarity = "NPCRarity.Normal";
	displayName = "LocKey#48895";
	priority = "SpawnableObjectPriority.Regular";
	contentAssignment = "DeviceContentAssignment.q113";
	quest = "NPCQuestAffiliation.MainQuest";
	baseAttitudeGroup = "hostile";
}

