package AimAssist
using RTDB

AimAssistMelee_Default : AimAssistMelee
{
	int moveToTargetEnabledAttacks = 2;
	float moveToTargetSearchDistance = 2.0;
	float moveToTargetDistanceIntoAttackRange = 0.5;
	bool aimSnapOnAttack = true;
	bool aimSnapOnBlockHit = true;
	bool aimSnapOnThrow = false;
	bool aimSnapOnAim = false;
	bool aimSnapOnHit = true;
}

AimAssistMelee_Light : AimAssistMelee_Default
{
	int moveToTargetEnabledAttacks = 1;
	bool aimSnapOnAttack = false;
	bool aimSnapOnBlockHit = false;
	bool aimSnapOnThrow = false;
	bool aimSnapOnAim = false;
	bool aimSnapOnHit = false;
}

AimAssistMelee_Off : AimAssistMelee
{
	moveToTargetEnabledAttacks = 0;
	bool aimSnapOnAttack = false;
	bool aimSnapOnBlockHit = false;
	bool aimSnapOnThrow = false;
	bool aimSnapOnAim = false;
	bool aimSnapOnHit = false;
}

