package Tank
using RTDB

DefaultGameplayData : TankGameplayData
{
	scoreMultiplierDecayBlockedTime = 5.f;
	scoreMultiplierDecayRate = 1.f;
	scoreMultiplierBreakpointList = 
	[
		{
			percentage = 0.15f;
			value = 1.5f;
		}, 
		{
			percentage = 0.40f;
			value = 2.0f;
		}, 
		{
			percentage = 0.80f;
			value = 3.0f;
		}, 
		{
			percentage = 1.00f;
			value = 4.0f;
		}
	];
	worldVelocity = ( 0.f, 512.f );
	levelList = 
	[
		{
			duration = 120.f;
			preLoadedResourceList = [];
		}, 
		{
			duration = 120.f;
			preLoadedResourceList = 
			[
				"base\gameplay\gui\world\arcade_games\tank\art\assets_level2.inkatlas"
			];
		}, 
		{
			duration = 120.f;
			preLoadedResourceList = 
			[
				"base\gameplay\gui\world\arcade_games\tank\art\assets_level3.inkatlas"
			];
		}, 
		{
			duration = 120.f;
			preLoadedResourceList = [];
		}, 
		{
			duration = 120.f;
			preLoadedResourceList = 
			[
				"base\gameplay\gui\world\arcade_games\tank\art\assets_level5.inkatlas"
			];
		}
	];
}

