importonly class PhysicalDestructionComponent extends IVisualComponent
{
	public import function IsFractured() : Bool;
	public import function TriggerDestruction( velocity : Float );
}

importonly class PhysicalDestructionEvent extends Event
{
	import var componentName : CName;
	import var levelOfDestruction : Uint8;
}

importonly class ToggleImpulseDestruction extends Event
{
	import var enable : Bool;
}

