class EncumbranceEvaluationEffector extends Effector
{

	protected export override function RepeatedAction( owner : GameObject )
	{
		var evt : EvaluateEncumbranceEvent;
		evt = new EvaluateEncumbranceEvent;
		owner.QueueEvent( evt );
	}

}

class EvaluateEncumbranceEvent extends Event
{
}

