package Character
using RTDB, BaseStats, ArchetypeData

q108_ripper : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_ripper.ent";
	CName baseAttitudeGroup = "friendly";
	displayName = "LocKey#32343";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	statModifiers += 
	[
	];
}

q108_toshiro : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_toshiro.ent";
	displayName = "LocKey#32344";
	CName baseAttitudeGroup = "friendly";
	lootDrop = "LootTables.Empty";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Arasaka";
	statModifiers += 
	[
	];
}

q108_akira : arasaka_terminator_shotgun3_zhuo_mah_elite
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_akira.ent";
	displayName = "LocKey#32345";
	CName baseAttitudeGroup = "q108_arasaka";
	lootDrop = "LootTables.Empty";
	savable = true;
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.NPC_Strong_Arms";
				equipSlot = "AttachmentSlots.WeaponRight";
				equipCondition = 
				[
					"WeaponConditions.HybriHMGMeleePrimaryWeaponRangedEquipCondition"
				];
				unequipCondition = 
				[
					"WeaponConditions.HybridHMGMeleePrimaryWeaponRangedUnequipCondition"
				];
			} : NPCEquipmentItem
		];
	};
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.Preset_Masamune_Arasaka_2020";
				equipSlot = "AttachmentSlots.WeaponRight";
				onBodySlot = "AttachmentSlots.ItemSlotGenericRanged";
			} : NPCEquipmentItem
		];
	};
	archetypeData = "ArchetypeData.FastRangedT3";
	fk< NPCRarity > rarity = "NPCRarity.Boss";
	statModifiers += 
	[
		{
			statType = "BaseStats.HitReactionFactor";
			modifierType = "Multiplier";
			value = 0.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.Accuracy";
			modifierType = "Multiplier";
			value = 0.5f;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.Health";
			modifierType = "AdditiveMultiplier";
			value = 2.f;
		} : ConstantStatModifier
	];
	statModifierGroups += 
	[
		"Character.Boss_Poise_Primary_Stat_ModGroup", "Character.Cyberpsycho_HitReaction_Resistance"
	];
}

q108_thug_backalley : tyger_claws_martial_fmelee2_katana_ma_rare
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_thug_backalley.ent";
	displayName = "LocKey#32346";
	CName baseAttitudeGroup = "q108_backalley_thugs";
	lootDrop = "LootTables.Empty";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	archetypeData = "ArchetypeData.FastMeleeT2";
	statModifiers += 
	[
	];
}

q108_arasaka_ma : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_arasaka_ma.ent";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	contentAssignment = "DeviceContentAssignment.q108";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityCorpoSecondaryHandgunPool
		];
	};
}

q108_arasaka_agent_ma : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_arasaka_agent_ma.ent";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Arasaka";
	contentAssignment = "DeviceContentAssignment.q108";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityCorpoSecondaryHandgunPool
		];
	};
}

q108_bodyguard_male : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_bodyguard_male.ent";
	displayName = "LocKey#32347";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
	secondaryEquipment = 
	{
		equipmentItems = 
		[
			{
			} : CommunityCorpoSecondaryHandgunPool
		];
	};
}

q108_backalley_cat : Crowd_NPC_Base
{
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\mechanical\ambient\amb_004__cyber_cat.ent";
	displayName = "LocKey#32348";
}

q108_barman_f_01 : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_fa.ent";
	displayName = "LocKey#32349";
	fullDisplayName = "LocKey#32350";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_barman_m_01 : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_ma.ent";
	displayName = "LocKey#32351";
	fullDisplayName = "LocKey#32352";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_barman_m_02 : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_ma.ent";
	displayName = "LocKey#32353";
	fullDisplayName = "LocKey#32354";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_bouncer_entrance : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_ma.ent";
	displayName = "LocKey#32355";
	fullDisplayName = "LocKey#32356";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_junkie : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_junkie.ent";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_crowd_f_01_dancefloor_chat : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_fa.ent";
	displayName = "LocKey#32357";
	fullDisplayName = "LocKey#32358";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_crowd_f_02_drugs : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_fa.ent";
	displayName = "LocKey#32359";
	fullDisplayName = "LocKey#32360";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_crowd_f_02_vending_machine : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_fa.ent";
	displayName = "LocKey#32361";
	fullDisplayName = "LocKey#32362";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_mercenary_f_01_deal_chat : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_fa.ent";
	displayName = "LocKey#32363";
	fullDisplayName = "LocKey#32364";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_mercenary_f_02_deal_chat : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_fa.ent";
	displayName = "LocKey#32365";
	fullDisplayName = "LocKey#32366";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_mercenary_mb_02_drinking : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_mercenary_mb.ent";
	displayName = "LocKey#32367";
	fullDisplayName = "LocKey#32368";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	canHaveGenericTalk = false;
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_samurai_fan_fa : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_samurai_fan_fa.ent";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	reactionPreset = "ReactionPresets.NoReaction";
	canHaveGenericTalk = false;
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_samurai_fan_ma : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_samurai_fan_ma.ent";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	reactionPreset = "ReactionPresets.NoReaction";
	canHaveGenericTalk = false;
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_punk_fa : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_wa.ent";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	reactionPreset = "ReactionPresets.NoReaction";
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_punk_ma : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_ma.ent";
	CName baseAttitudeGroup = "friendly";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	reactionPreset = "ReactionPresets.NoReaction";
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_samurai_fan_light_crowd_fa : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\light_crowd\crowd__samurai_fan_wa.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"crowd__samurai_fan_wa_fan_01", "crowd__samurai_fan_wa_fan_02", "crowd__samurai_fan_wa_fan_03", "crowd__samurai_fan_wa_fan_04", "crowd__samurai_fan_wa_fan_05", "crowd__samurai_fan_wa_fan_06", "crowd__samurai_fan_wa_fan_07", "crowd__samurai_fan_wa_fan_08", "crowd__samurai_fan_wa_fan_09", "crowd__samurai_fan_wa_fan_10", "crowd__samurai_fan_wa_fan_11", "crowd__samurai_fan_wa_fan_12", "crowd__samurai_fan_wa_fan_13", "crowd__samurai_fan_wa_fan_14", "crowd__samurai_fan_wa_fan_15"
	];
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_samurai_fan_light_crowd_ma : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\characters\entities\light_crowd\crowd__samurai_fan_ma.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"crowd__samurai_fan_ma_fan_01", "crowd__samurai_fan_ma_fan_02", "crowd__samurai_fan_ma_fan_03", "crowd__samurai_fan_ma_fan_04", "crowd__samurai_fan_ma_fan_05", "crowd__samurai_fan_ma_fan_06", "crowd__samurai_fan_ma_fan_07", "crowd__samurai_fan_ma_fan_08", "crowd__samurai_fan_ma_fan_09", "crowd__samurai_fan_ma_fan_10", "crowd__samurai_fan_ma_fan_11", "crowd__samurai_fan_ma_fan_12", "crowd__samurai_fan_ma_fan_13", "crowd__samurai_fan_ma_fan_14", "crowd__samurai_fan_ma_fan_15"
	];
	objectActions = [];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_news_anchor : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	displayName = "LocKey#50623";
	fullDisplayName = "LocKey#50623";
	entityTemplatePath = "base\characters\entities\service\service__media_wa.ent";
}

q108_atlantis_crowd_static_fa_stoop_queen : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_wa.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"citizen__lowlife_wa_queen_of_the_stoop_wa_01", "citizen__lowlife_wa_queen_of_the_stoop_wa_02", "citizen__lowlife_wa_queen_of_the_stoop_wa_03", "citizen__lowlife_wa_queen_of_the_stoop_wa_04", "citizen__lowlife_wa_queen_of_the_stoop_wa_05", "citizen__lowlife_wa_queen_of_the_stoop_wa_06", "citizen__lowlife_wa_queen_of_the_stoop_wa_07", "citizen__lowlife_wa_queen_of_the_stoop_wa_08", "citizen__lowlife_wa_queen_of_the_stoop_wa_09", "citizen__lowlife_wa_queen_of_the_stoop_wa_10", "citizen__lowlife_wa_queen_of_the_stoop_wa_11", "citizen__lowlife_wa_queen_of_the_stoop_wa_12", "citizen__lowlife_wa_queen_of_the_stoop_wa_13", "citizen__lowlife_wa_queen_of_the_stoop_wa_14", "citizen__lowlife_wa_queen_of_the_stoop_wa_15", "citizen__lowlife_wa_queen_of_the_stoop_wa_16", "citizen__lowlife_wa_queen_of_the_stoop_wa_17", "citizen__lowlife_wa_queen_of_the_stoop_wa_18"
	];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_atlantis_crowd_static_waf : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_waf.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"citizen__chubby_waf_tenant_02", "citizen__chubby_waf_tenant_03", "citizen__chubby_waf_youngster_01", "citizen__chubby_waf_youngster_02", "citizen__chubby_waf_youngster_03", "citizen__chubby_waf_youngster_04", "citizen__chubby_waf_youngster_05"
	];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_atlantis_crowd_static_ma_stoop_king : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_ma.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"citizen__lowlife_ma_king_of_the_stoop_ma_02", "citizen__lowlife_ma_king_of_the_stoop_ma_03", "citizen__lowlife_ma_king_of_the_stoop_ma_04", "citizen__lowlife_ma_king_of_the_stoop_ma_05", "citizen__lowlife_ma_king_of_the_stoop_ma_06", "citizen__lowlife_ma_king_of_the_stoop_ma_07", "citizen__lowlife_ma_king_of_the_stoop_ma_08", "citizen__lowlife_ma_king_of_the_stoop_ma_09", "citizen__lowlife_ma_king_of_the_stoop_ma_010", "citizen__lowlife_ma_king_of_the_stoop_ma_011", "citizen__lowlife_ma_king_of_the_stoop_ma_012", "citizen__lowlife_ma_king_of_the_stoop_ma_013", "citizen__lowlife_ma_king_of_the_stoop_ma_014"
	];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_atlantis_crowd_static_mb_stoop_king : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_mb.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"citizen__lowlife_mb_king_of_the_stoop_mb_01", "citizen__lowlife_mb_king_of_the_stoop_mb_02", "citizen__lowlife_mb_king_of_the_stoop_mb_03", "citizen__lowlife_mb_king_of_the_stoop_mb_04", "citizen__lowlife_mb_king_of_the_stoop_mb_05", "citizen__lowlife_mb_king_of_the_stoop_mb_06"
	];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_atlantis_crowd_static_fa_slacker_female : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_wa.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"citizen__nightlife_wa_hood_hottie_wa_01", "citizen__nightlife_wa_hood_hottie_wa_02", "citizen__nightlife_wa_hood_hottie_wa_03_censored", "citizen__nightlife_wa_hood_hottie_wa_04", "citizen__nightlife_wa_hood_hottie_wa_05_censored", "citizen__nightlife_wa_hood_hottie_wa_06", "citizen__nightlife_wa_hood_hottie_wa_07", "citizen__nightlife_wa_hood_hottie_wa_08"
	];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_atlantis_crowd_static_ma_slacker_male : Crowd_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_punk_ma.ent";
	CName baseAttitudeGroup = "friendly";
	staticCommunityAppearancesDistributionEnabled = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	crowdAppearanceNames = 
	[
		"citizen__nightlife_ma_nightlife_ma_01", "citizen__nightlife_ma_nightlife_ma_02", "citizen__nightlife_ma_nightlife_ma_03", "citizen__nightlife_ma_nightlife_ma_04", "citizen__nightlife_ma_nightlife_ma_05", "citizen__nightlife_ma_nightlife_ma_06", "citizen__nightlife_ma_nightlife_ma_07", "citizen__nightlife_ma_nightlife_ma_08"
	];
	contentAssignment = "DeviceContentAssignment.q108";
}

q108_thug_01 : generic_grunt_melee1_knife_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_thug_ma.ent";
	displayName = "LocKey#32369";
	CName baseAttitudeGroup = "q108_backalley_thugs";
	lootDrop = "LootTables.Empty";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	statModifiers += 
	[
	];
}

q108_thug_02 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_thug_ma.ent";
	displayName = "LocKey#32370";
	CName baseAttitudeGroup = "neutral";
	lootDrop = "LootTables.Empty";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	objectActions = [];
	statModifiers += 
	[
	];
}

q108_thug_03 : generic_grunt_ranged1_pulsar_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_thug_ma.ent";
	displayName = "LocKey#32371";
	CName baseAttitudeGroup = "q108_backalley_thugs";
	lootDrop = "LootTables.Empty";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	statModifiers += 
	[
	];
}

q108_thug_04 : generic_shotgun_shotgun3_carnage_mb_elite
{
	quest = "NPCQuestAffiliation.MainQuest";
	priority = "SpawnableObjectPriority.Quest";
	entityTemplatePath = "base\quest\main_quests\part1\q108\characters\q108_thug_mb.ent";
	displayName = "LocKey#32372";
	CName baseAttitudeGroup = "q108_backalley_thugs";
	lootDrop = "LootTables.Empty";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	statModifiers += 
	[
	];
}

q108_arasaka_f_rifle_Alpha : arasaka_2020agent_ranged3_2020masamune_wa
{
	quest = "NPCQuestAffiliation.MainQuest";
	displayName = "LocKey#32373";
	CName baseAttitudeGroup = "q108_arasaka";
	lootDrop = "LootTables.Empty";
	savable = true;
	statModifiers += 
	[
	];
}

q108_arasaka_m_melee : arasaka_agent_fmelee2rare_katana_ma_rare
{
	quest = "NPCQuestAffiliation.MainQuest";
	displayName = "LocKey#32375";
	CName baseAttitudeGroup = "q108_arasaka";
	lootDrop = "LootTables.Empty";
	savable = true;
	statModifiers += 
	[
	];
}

q108_arasaka_m_rifle : arasaka_2020agent_ranged3_2020masamune_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	displayName = "LocKey#32376";
	CName baseAttitudeGroup = "q108_arasaka";
	lootDrop = "LootTables.Empty";
	savable = true;
	statModifiers += 
	[
	];
}

q108_arasaka_m_shotgun : arasaka_2020guard_shotgun2_2020tactician_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	displayName = "LocKey#32378";
	CName baseAttitudeGroup = "q108_arasaka";
	lootDrop = "LootTables.Empty";
	savable = true;
	statModifiers += 
	[
	];
}

q108_arasaka_lift_agent_wa : arasaka_2020agent_ranged3_2020masamune_wa
{
	quest = "NPCQuestAffiliation.MainQuest";
	displayName = "LocKey#32373";
	CName baseAttitudeGroup = "q108_arasaka_lift";
	lootDrop = "LootTables.Empty";
	savable = true;
	statModifiers += 
	[
	];
}

q108_arasaka_lift_agent_ma : arasaka_2020agent_ranged3_2020masamune_ma
{
	quest = "NPCQuestAffiliation.MainQuest";
	displayName = "LocKey#32376";
	CName baseAttitudeGroup = "q108_arasaka_lift";
	lootDrop = "LootTables.Empty";
	savable = true;
	statModifiers += 
	[
	];
}

