package NPCStanceState
using RTDB

Stand : NPCStanceState
{
	CName enumName = "Stand";
}

Crouch : NPCStanceState
{
	CName enumName = "Crouch";
}

Cover : NPCStanceState
{
	CName enumName = "Cover";
}

Swim : NPCStanceState
{
	CName enumName = "Swim";
}

Vehicle : NPCStanceState
{
	CName enumName = "Vehicle";
}

VehicleWindow : NPCStanceState
{
	CName enumName = "VehicleWindow";
}

AAny : NPCStanceState
{
	CName enumName = "Any";
}

