package Character
using RTDB, BaseStats, ArchetypeData, Perks, Prereqs

sts_wat_kab_03_solo : animals_grunt1_ranged1_pulsar_mb
{
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.Preset_Carnage_Default";
				equipSlot = "AttachmentSlots.WeaponRight";
				equipCondition = 
				[
					"WeaponConditions.BaseRangedPrimaryWeaponEquipCondition"
				];
				unequipCondition = 
				[
					"WeaponConditions.BaseRangedPrimaryWeaponUnequipCondition"
				];
			} : NPCEquipmentItem
		];
	};
	entityTemplatePath = "base\open_world\street_stories\watson\kabuki\sts_wat_kab_03\entities\sts_wat_kab_03_cpl_hare.ent";
	quest = "NPCQuestAffiliation.StreetStory";
	priority = "SpawnableObjectPriority.Quest";
	rarity = "NPCRarity.Boss";
	tags += 
	[
		"Cyberpsycho"
	];
	displayName = "LocKey#32879";
	fullDisplayName = "LocKey#32880";
	skipDisplayArchetype = true;
	contentAssignment = "DeviceContentAssignment.sts_wat_kab_03";
	baseAttitudeGroup = "kab_03_cpl_hare";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	archetypeData = "ArchetypeData.ShotgunnerT3";
	abilities += 
	[
		"Ability.HasKerenzikov"
	];
	statModifierGroups += 
	[
		"Character.Cyberpsycho_ModGroup", "Character.Cyberpsycho_HitReaction_Resistance"
	];
}

