package Items
using RTDB, BaseStats, WeaponFxPackage

[ notQueryable ]
w_melee_smasher__fists_a : Base_Fists
{
	CName entityName = "w_melee_000__fists";
	displayName = "LocKey#50274";
	quality = "Quality.Common";
	fk< Attack >[] attacks += 
	[
		"NPCAttacks.SmasherhSandyOut", "NPCAttacks.SmasherhSandyIn", "NPCAttacks.SmasherhMeleeExplosion", "NPCAttacks.StompAttackStagger", "NPCAttacks.SmasherStrongAttackStompKnockdownLmg", "NPCAttacks.StrongAttackStompKnockdown", "NPCAttacks.StrongAttackKnockdown", "NPCAttacks.SmasherStrongAttackKnockdown", "NPCAttacks.SmasherStrongAttack", "NPCAttacks.SmasherStompAttackStagger", "NPCAttacks.SmasherStrongAttackStompKnockdown"
	];
	CName dropObject = "";
	fk< AttachmentSlot >[] placementSlots = 
	[
		"AttachmentSlots.RightShoulder", "AttachmentSlots.RightWrist"
	];
	audioWeaponConfiguration = "audio_melee_metadata_fists_normal";
	fk< Item > holsteredItem = "";
	tags += 
	[
		"base_fists", "Weapon"
	];
	npcRPGData = 
	{
		statModifiers += 
		[
			"AttackModifier.WeaponArmorPenetrationHigh"
		];
	} : Base_Fists_NPC_Data;
}

