package Character
using RTDB, BaseStats

Vendor_NPC_Base : Quest_NPC_Base
{
	items = [];
	itemGroups = [];
	fk< Affiliation > affiliation = "Factions.Civilian";
	lootDrop = "LootTables.Empty";
	dropsWeaponOnDeath = false;
	statModifiers += 
	[
		"BaseStats.ItemPurchasedAtVendorModifier"
	];
	contentAssignment = "DeviceContentAssignment.Autoscaling";
}

Fluff_Vendor_NPC_Base : Interactable_NPC_Base
{
	priority = "SpawnableObjectPriority.Regular";
	uiNameplate = "UINameplate.CrowdSettings";
	abilities += 
	[
		"Ability.CanCrouch", "Ability.CanSprint"
	];
	baseAttitudeGroup = "civilian";
	fk< Affiliation > affiliation = "Factions.Civilian";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	fk< StatPool >[] statPools = 
	[
		"BaseStatPools.Puppet_Health_Base", "BaseStatPools.Puppet_Stamina_Base"
	];
	statModifierGroups = 
	[
		"Character.Crowd_Primary_Stat_ModGroup"
	];
	statModifiers += 
	[
		"BaseStats.ItemPurchasedAtVendorModifier"
	];
	contentAssignment = "DeviceContentAssignment.Autoscaling";
	lootDrop = "LootTables.Empty";
	items = [];
	itemGroups = [];
	isCrowd = true;
	dropsWeaponOnDeath = false;
	fk< ObjectAction >[] objectActions = 
	[
		"GenericInteraction.Talk"
	];
}

Foodshop_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43660";
	fullDisplayName = "LocKey#43660";
}

Foodshop_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52945";
	fullDisplayName = "LocKey#52945";
}

Bartender_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43661";
	fullDisplayName = "LocKey#43661";
}

Bartender_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52944";
	fullDisplayName = "LocKey#52944";
}

Medical_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43664";
	fullDisplayName = "LocKey#43664";
}

Medical_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52959";
	fullDisplayName = "LocKey#52959";
}

Gun_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43665";
	fullDisplayName = "LocKey#43665";
}

Gun_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52948";
	fullDisplayName = "LocKey#52948";
}

Ripperdoc_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43666";
	fullDisplayName = "LocKey#43666";
}

Ripperdoc_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52961";
	fullDisplayName = "LocKey#52961";
}

Clothing_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43667";
	fullDisplayName = "LocKey#43667";
}

Clothing_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52946";
	fullDisplayName = "LocKey#52946";
}

Junkshop_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43668";
	fullDisplayName = "LocKey#43668";
}

Junkshop_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52958";
	fullDisplayName = "LocKey#52958";
}

Melee_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43683";
	fullDisplayName = "LocKey#43683";
}

Melee_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52960";
	fullDisplayName = "LocKey#52960";
}

Cyberware_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43684";
	fullDisplayName = "LocKey#43684";
}

Cyberware_NPC_Base_Female : Vendor_NPC_Base
{
	displayName = "LocKey#52947";
	fullDisplayName = "LocKey#52947";
}

Techstore_NPC_Base : Vendor_NPC_Base
{
	displayName = "LocKey#43685";
	fullDisplayName = "LocKey#43685";
}

Grilled_Food : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49217";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Grilled_Food";
}

Grilled_Food_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76958";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Grilled_Food";
}

Chinese_Food : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49438";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Chinese_Food";
}

Chinese_Food_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76955";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Chinese_Food";
}

Packed_Food : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49218";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Packed_Food";
}

Packed_Food_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76961";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Packed_Food";
}

Drinks : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49219";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Drinks";
}

Drinks_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76957";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Drinks";
}

Kiosk : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49216";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Kiosk";
}

Kiosk_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76959";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Kiosk";
}

Tech_Junk : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49220";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Tech_Junk";
}

Tech_Junk_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76962";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Tech_Junk";
}

Clothes : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49221";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Clothes";
}

Clothes_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76956";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Clothes";
}

Market : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#49222";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Market";
}

Market_Woman : Fluff_Vendor_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "vendor_ow";
	displayName = "LocKey#76960";
	visualTags += 
	[
		"StreetVendor"
	];
	fk< Vendor > vendorID = "Vendors.Market";
}

bls_ina_se1_gunsmith_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_gunsmith_01a";
}

bls_ina_se1_gunsmith_02 : Gun_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_gunsmith_02";
}

bls_ina_se1_junkshop_01 : Junkshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_junkshop_01";
}

bls_ina_se1_clothingshop_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_clothingshop_01";
}

bls_ina_se1_foodshop_01 : Bartender_NPC_Base
{
	entityTemplatePath = "base\quest\tertiary_characters\roadhouse_barman.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_foodshop_01";
}

bls_ina_se1_foodshop_02 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_foodshop_02";
}

bls_ina_se1_foodshop_03 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_foodshop_03";
}

bls_ina_se1_medicstore_01 : Medical_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_medicstore_01";
}

bls_ina_se1_ripperdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__ripperdoc_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_ripperdoc_01";
	displayName = "LocKey#95715";
	fullDisplayName = "LocKey#95715";
}

bls_ina_se1_ripperdoc_02 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se1_ripperdoc_02";
}

bls_ina_se5_gunsmith_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se5_gunsmith_01";
}

bls_ina_se5_foodshop_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se5_foodshop_01";
}

bls_ina_se5_junkshop_01 : Junkshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se5_junkshop_01";
}

bls_ina_se5_melee_01 : Melee_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.bls_ina_se5_melee_01";
}

wat_kab_clothingshop_01 : Clothing_NPC_Base
{
	entityTemplatePath = "base\characters\entities\gang\gang__tyger_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_clothingshop_01";
}

wat_kab_gunsmith_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\open_world\characters\vendors\wat_kab_gun_trainer_01.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_gunsmith_01";
}

wat_kab_gunsmith_02 : maelstrom_grunt2_ranged2_ajax_ma
{
	baseAttitudeGroup = "friendly";
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_gunsmith_02";
	statModifiers += 
	[
		"BaseStats.ItemPurchasedAtVendorModifier"
	];
}

wat_kab_foodshop_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_foodshop_01";
}

wat_kab_foodshop_02 : lizzies_barman
{
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_foodshop_02";
}

wat_kab_foodshop_03 : Foodshop_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_foodshop_03";
	fullDisplayName = "LocKey#48974";
}

wat_kab_foodshop_04 : Bartender_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "kab_07_Tyger_Claws";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_foodshop_04";
}

wat_kab_junkshop_01 : Junkshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_junkshop_01";
	displayName = "LocKey#48975";
}

wat_kab_medicstore_01 : Medical_NPC_Base
{
	entityTemplatePath = "base\open_world\vendors\watson\kabuki\wat_kab_medicstore_01\wat_kab_medicstore_01_kana_yaki.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_medicstore_01";
	displayName = "LocKey#48976";
	fullDisplayName = "LocKey#51849";
}

wat_kab_netrunner_01 : Cyberware_NPC_Base_Female
{
	[ EP1 ]
	entityTemplatePath = "ep1/characters/entities/service/service__ep1_vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_netrunner_01";
	displayName = "LocKey#48977";
	fullDisplayName = "LocKey#48978";
}

wat_kab_ripperdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\open_world\characters\vendors\wat_kab_ripperdoc_01.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_ripperdoc_01";
	displayName = "LocKey#95722";
	fullDisplayName = "LocKey#95722";
}

wat_kab_ripperdoc_02 : Quest_NPC_Base
{
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	entityTemplatePath = "base\open_world\vendors\watson\kabuki\wat_kab_ripperdoc_02\wat_kab_ripperdoc_02.ent";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_ripperdoc_02";
	displayName = "LocKey#48979";
	fullDisplayName = "LocKey#48980";
	rarity = "NPCRarity.Trash";
	fk< LootTable > lootDrop = "LootTables.kab_05_ripperdoc_keycard_loot_table_reward";
	quest = "NPCQuestAffiliation.StreetStory";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
}

wat_kab_ripperdoc_03 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__ripperdoc_mb.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_ripperdoc_03";
	displayName = "LocKey#48981";
	fullDisplayName = "LocKey#48982";
}

wat_kab_techstore_01 : Techstore_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_kab_techstore_01";
}

wat_nid_clothingshop_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_nid_clothingshop_01";
}

wat_nid_foodshop_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_mc.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_nid_foodshop_01";
}

wat_nid_foodshop_02 : Foodshop_NPC_Base_Female
{
	entityTemplatePath = "base\open_world\characters\vendors\wat_nid_foodshop_02.ent";
	CName voiceTag = "civ_mid_f_27_enus_25";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_nid_foodshop_02";
	displayName = "LocKey#48983";
	fullDisplayName = "LocKey#48983";
	fk< Affiliation > affiliation = "Factions.Maelstrom";
	bountyDrawTable = 
	{
		bountyChoices = 
		[
			{
				bountySetter = "Factions.NCPD";
				transgressions = 
				[
					{
						localizedDescription = "LocKey#48984";
					}
				];
			}
		];
	};
}

wat_nid_gunsmith_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_nid_gunsmith_01";
}

wat_nid_medicstore_01 : Medical_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_nid_medicstore_01";
}

wat_nid_medicstore_02 : Medical_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_nid_medicstore_02";
}

wat_nid_ripperdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\open_world\characters\vendors\wat_nid_ripperdoc_01.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_nid_ripperdoc_01";
	displayName = "LocKey#48985";
}

wat_lch_clothingshop_01 : Clothing_NPC_Base
{
	entityTemplatePath = "base\characters\entities\citizen\citizen__rich_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_lch_clothingshop_01";
}

wat_lch_melee_01 : Melee_NPC_Base
{
	entityTemplatePath = "base\characters\entities\gang\gang__animals_mb.ent";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_lch_melee_01";
	displayName = "LocKey#48986";
	fullDisplayName = "LocKey#48986";
}

wat_lch_melee_02 : Melee_NPC_Base
{
	entityTemplatePath = "base\characters\entities\gang\gang__animals_mb.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_lch_melee_02";
}

wat_lch_foodshop_02 : tyger_claws_biker3_shotgun3_zhuo_ma_elite
{
	contentAssignment = "DeviceContentAssignment.sts_wat_lch_05";
	entityTemplatePath = "base\open_world\street_stories\watson\little_china\sts_wat_lch_05\characters\sts_wat_lch_05_keisuke_kagawa.ent";
	baseAttitudeGroup = "enemyNeutral";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	fk< Vendor > vendorID = "Vendors.wat_lch_foodshop_02";
	displayName = "LocKey#48987";
	fullDisplayName = "LocKey#48988";
	fk< ObjectAction >[] objectActions = 
	[
		"GenericInteraction.PickUpBody", "GenericInteraction.Talk", "GenericInteraction.ReturnTalk", "Takedown.Grapple", "Takedown.LethalTakedown", "Takedown.NonLethalTakedown", "Takedown.AerialTakedown", "MinigameAction.NetworkSuicideHack", "MinigameAction.NetworkJamWeaponHack", "MinigameAction.NetworkPingHack", "MinigameAction.NetworkAutoJamHack", "MinigameAction.NetworkAutoBlindHack", "MinigameAction.NetworkAutoLocomotionHack", "MinigameAction.NetworkWeakNPCs", "MinigameAction.NetworkVulnerableNPCs", "MinigameAction.NetworkMadnessHack", "MinigameAction.NetworkWeaponMalfunctionHack", "MinigameAction.NetworkCyberwareMalfunctionHack", "MinigameAction.NetworkLowerICEMinorFirst", "MinigameAction.NetworkLowerICEMinorSecond", "MinigameAction.NetworkLowerICEMinorThird", "MinigameAction.NetworkLowerICEMedium", "MinigameAction.NetworkLowerICETutorial", "MinigameAction.NetworkLowerICEMajor"
	];
	statModifiers += 
	[
		"BaseStats.ItemPurchasedAtVendorModifier"
	];
	tags += 
	[
		"DoNotTriggerPrevention"
	];
}

wat_lch_medic_01 : Medical_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\citizen\citizen__creole_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wat_lch_medicstore_01";
}

cct_dtn_medic_01 : Medical_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_dtn_medic_01";
}

cct_dtn_ripdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__ripperdoc_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_dtn_ripdoc_01";
	displayName = "LocKey#95720";
	fullDisplayName = "LocKey#95720";
}

cct_dtn_food_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_mb.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_dtn_food_01";
}

cct_dtn_food_02 : Bartender_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_dtn_food_02";
}

cct_dtn_guns_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_dtn_guns_01";
}

cct_cpz_medic_01 : Medical_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_cpz_medic_01";
}

cct_cpz_cloth_02 : Clothing_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_cpz_cloth_02";
}

cct_cpz_food_01 : Foodshop_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_cpz_food_01";
}

cct_cpz_food_02 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.cct_cpz_food_02";
}

hey_gle_gunsmith_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_gle_gunsmith_01";
}

hey_gle_foodshop_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_gle_foodshop_01";
}

hey_gle_foodshop_02 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_gle_foodshop_02";
}

hey_gle_prostitute_male : Vendor_NPC_Base
{
	entityTemplatePath = "base\open_world\characters\vendors\hey_gle_prostitute_male.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#48989";
	fullDisplayName = "LocKey#48990";
}

hey_gle_prostitute_female : Vendor_NPC_Base
{
	entityTemplatePath = "base\open_world\characters\vendors\hey_gle_prostitute_female.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#44127";
	fullDisplayName = "LocKey#48991";
}

hey_spr_gunsmith_01 : Gun_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_spr_gunsmith_01";
}

hey_spr_ripperdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__ripperdoc_mb.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_spr_ripperdoc_01";
	displayName = "LocKey#95719";
	fullDisplayName = "LocKey#95719";
}

hey_spr_clothingshop_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\citizen\citizen__chubby_waf.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_spr_clothingshop_01";
}

hey_spr_medicstore_01 : Medical_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_spr_medicstore_01";
}

hey_spr_foodshop_01 : Foodshop_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_spr_foodshop_01";
}

hey_spr_junk_01 : animals_grunt1_ranged1_nova_mb
{
	entityTemplatePath = "base\open_world\street_stories\heywood\wellsprings\sts_hey_spr_06\characters\sts_hey_spr_06_vendor.ent";
	baseAttitudeGroup = "enemyNeutral";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	fk< Vendor > vendorID = "Vendors.hey_spr_junkshop_01";
	statModifiers += 
	[
		"BaseStats.ItemPurchasedAtVendorModifier"
	];
	tags += 
	[
		"DoNotTriggerPrevention"
	];
}

hey_rey_foodshop_02 : Bartender_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_rey_foodshop_02";
}

hey_rey_foodshop_03 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_rey_foodshop_03";
}

hey_rey_foodshop_04 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_rey_foodshop_04";
}

hey_rey_gunsmith_01 : Gun_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_rey_gunsmith_01";
}

hey_rey_netrunner_01 : Cyberware_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.hey_rey_netrunner_01";
}

pac_cvi_foodshop_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.pac_cvi_foodshop_01";
}

pac_cvi_techstore_01 : Cyberware_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#48992";
	uiNameplate = "UINameplate.QuestSettings";
	fk< Vendor > vendorID = "Vendors.pac_cvi_techstore_01";
}

pac_cvi_medicstore_01 : Medical_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.pac_cvi_medicstore_01";
}

pac_cvi_clothingshop_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.pac_cvi_clothingshop_01";
}

pac_wwd_guns_01 : Gun_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.pac_wwd_gunsmith_01";
}

pac_wwd_melee_01 : Melee_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.pac_wwd_melee_01";
}

pac_wwd_ripdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__ripperdoc_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.pac_wwd_ripperdoc_01";
	displayName = "LocKey#95717";
	fullDisplayName = "LocKey#95717";
}

std_arr_clothingshop_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_clothingshop_01";
}

std_arr_foodshop_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_foodshop_01";
}

std_arr_foodshop_02 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_foodshop_02";
}

std_arr_foodshop_03 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_foodshop_03";
	displayName = "LocKey#48993";
	fullDisplayName = "LocKey#48994";
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKill"
	];
}

std_arr_gunsmith_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_gunsmith_01";
}

std_arr_medicstore_01 : Medical_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_medicstore_01";
}

std_arr_melee_01 : animals_bouncer2_melee2_fists_mb
{
	entityTemplatePath = "base\open_world\vendors\santo_domingo\arroyo\std_arr_melee_01\character\std_arr_melee_01.ent";
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	fk< Vendor > vendorID = "Vendors.std_arr_melee_01";
	items = [];
	itemGroups = [];
	contentAssignment = "DeviceContentAssignment.sts_pac_wwd_05";
	statModifiers += 
	[
		"BaseStats.ItemPurchasedAtVendorModifier"
	];
}

std_arr_ripperdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__ripperdoc_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_ripperdoc_01";
	displayName = "LocKey#95718";
	fullDisplayName = "LocKey#95718";
}

std_arr_techstore_01 : Techstore_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_arr_techstore_01";
}

std_rcr_clothingshop_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_rcr_clothingshop_01";
}

std_rcr_foodshop_01 : Foodshop_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_rcr_foodshop_01";
}

std_rcr_gunsmith_01 : Gun_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_rcr_gunsmith_01";
}

std_rcr_medicstore_01 : Medical_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_rcr_medicstore_01";
}

std_rcr_techstore_01 : Techstore_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_rcr_techstore_01";
}

std_rcr_ripperdoc_01 : Ripperdoc_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.std_rcr_ripperdoc_01";
	displayName = "LocKey#95716";
	fullDisplayName = "LocKey#95716";
}

wbr_hil_clothingshop_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_hil_clothingshop_01";
}

wbr_hil_foodshop_01 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_hil_foodshop_01";
}

wbr_hil_foodshop_02 : Bartender_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_hil_foodshop_02";
}

wbr_hil_ripdoc_01 : Ripperdoc_NPC_Base_Female
{
	entityTemplatePath = "base\open_world\characters\vendors\wbr_hil_ripdoc_female.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#78225";
	fullDisplayName = "LocKey#78225";
	fk< Vendor > vendorID = "Vendors.wbr_hil_ripdoc_01";
}

wbr_jpn_cloth_01 : Clothing_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_clothingshop_01";
}

wbr_jpn_food_01 : Foodshop_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_foodshop_01";
}

wbr_jpn_food_02 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_foodshop_02";
}

wbr_jpn_food_03 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_foodshop_03";
}

wbr_jpn_food_04 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_foodshop_04";
}

wbr_jpn_food_05 : Foodshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_foodshop_05";
}

wbr_jpn_guns_01 : Gun_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_gunsmith_01";
}

wbr_jpn_medic_01 : Medical_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_medicstore_01";
}

wbr_jpn_jig_bar_01 : Foodshop_NPC_Base_Female
{
	entityTemplatePath = "base\quest\main_quests\part1\q105\characters\q105_jigjig_bartender.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_jig_bar_01";
}

wbr_jpn_netrun_01 : Cyberware_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_netrunner_01";
}

wbr_jpn_ripdoc_01 : Ripperdoc_NPC_Base_Female
{
	entityTemplatePath = "base\characters\entities\service\service__ripperdoc_wa.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_ripperdoc_01";
	displayName = "LocKey#95721";
	fullDisplayName = "LocKey#95721";
}

wbr_jpn_melee_01 : Melee_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_melee_01";
	displayName = "LocKey#52030";
	fullDisplayName = "LocKey#52031";
}

wbr_jpn_junk_01 : Junkshop_NPC_Base
{
	entityTemplatePath = "base\quest\main_quests\part1\q105\characters\q105_jigjig_shop_vendor.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_junkshop_01";
	displayName = "LocKey#48992";
	fullDisplayName = "LocKey#48995";
}

wbr_jpn_junk_03 : Junkshop_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_jpn_junkshop_03";
}

wbr_jpn_prostitute_male : Vendor_NPC_Base
{
	entityTemplatePath = "base\open_world\characters\vendors\wbr_jpn_prostitute_male.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#48989";
	fullDisplayName = "LocKey#48996";
}

wbr_jpn_prostitute_female : Vendor_NPC_Base
{
	entityTemplatePath = "base\open_world\characters\vendors\wbr_jpn_prostitute_female.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#44127";
	fullDisplayName = "LocKey#48997";
}

wbr_nok_medic_01 : Medical_NPC_Base
{
	entityTemplatePath = "base\characters\entities\service\service__vendor_ma.ent";
	baseAttitudeGroup = "friendly";
	reactionPreset = "ReactionPresets.NoReaction";
	fk< Vendor > vendorID = "Vendors.wbr_nok_medic_01";
}

