package AIRole
using RTDB

Patrol : AIRole
{
	CName enumName = "Patrol";
	fk< GameplayLogicPackage > rolePackage = "AIRoleGLP.Patrol";
}

Follower : AIRole
{
	CName enumName = "Follower";
	fk< GameplayLogicPackage > rolePackage = "AIRoleGLP.Follower";
}

