class muliplayerInteractionTest extends GameObject
{
	var counter : Int32;

	protected event OnGameAttached()
	{
		counter = 0;
	}

	protected event OnInteractionChoice( choiceEvent : InteractionChoiceEvent )
	{
		counter = counter + 1;
		FTLog( "Interaction triggered" );
		FTLog( choiceEvent.choice.caption );
		FTLog( ( ( String )( counter ) ) );
	}

}

