package Character
using RTDB, BaseStats

gym_int_ventilation_noreaction : maelstrom_grunt2_ranged2_copperhead_wa
{
	baseAttitudeGroup = "neutral";
	reactionPreset = "ReactionPresets.NoReaction";
}

gym_int_ventilation_reaction : kab_07_enemy_casino
{
	baseAttitudeGroup = "neutral";
}

