package RTDB

AIPatternsPackage
{
	fk< AIActionCondition >[] activationConditions = [];
	fk< AIPattern >[] patterns = [];
}

AIPattern
{
	fk< AIActionCondition >[] activationConditions = [];
	fk< AIPatternDelay >[] delays = [];
	int patternSize = -1;
}

AIPatternDelay
{
	int shotNumber = -1;
	float delay = 0.f;
}

