package LootTables
using RTDB

vendingMachineLootItem : LootItem
{
	fk< Item > itemID = "Items.LowQualityDrink10";
	int dropCountMin = 1000;
	int dropCountMax = 2000;
}

cirrusLootItem : LootItem
{
	fk< Item > itemID = "Items.LowQualityDrink10";
	int dropCountMin = 1000;
	int dropCountMax = 2000;
}

abydosLootItem : LootItem
{
	fk< Item > itemID = "Items.LowQualityDrink10";
	int dropCountMin = 1000;
	int dropCountMax = 2000;
}

sodaVendingMachineLootTable : LootTable
{
	fk< LootItem >[] lootItems = 
	[
		"LootTables.vendingMachineLootItem"
	];
}

vendingMachineLootTable : LootTable
{
	fk< LootItem >[] lootItems = 
	[
		"LootTables.vendingMachineLootItem", "LootTables.cirrusLootItem", "LootTables.abydosLootItem"
	];
}

cclVendorLootTable : LootTable
{
	fk< LootItem >[] lootItems = 
	[
		{
			int dropCountMin = 100;
			int dropCountMax = 101;
			fk< Item > itemID = "Items.GrenadeFragSticky";
		}, 
		{
			int dropCountMin = 100;
			int dropCountMax = 101;
			fk< Item > itemID = "Items.GrenadeFragRegular";
		}, 
		{
			int dropCountMin = 10;
			int dropCountMax = 11;
			fk< Item > itemID = "Items.Preset_Base_Lexington";
		}, 
		{
			int dropCountMin = 10;
			int dropCountMax = 11;
			fk< Item > itemID = "Items.Preset_Satara_Default";
		}, 
		{
			int dropCountMin = 10;
			int dropCountMax = 11;
			fk< Item > itemID = "Items.Preset_Base_Copperhead";
		}
	];
}

