package RTDB

InitLoadingScreen
{
	ResRef mainMenuResource = "base\gameplay\gui\fullscreen\initial_loading\initial_loading_screen";
	ResRef loadingScreenResource = "";
	CName firstAnimLibraryName = "ls_02";
	CName secondAnimLibraryName = "ls_03";
	CName thirdAnimLibraryName = "ls_01";
	CName mainMenuLibraryName = "ls_01";
	CName firstAnimName = "shot_02_animation";
	CName secondAnimName = "shot_03_animation";
	CName thirdAnimName = "shot_01_animation";
	CName loopAnimName = "shot_01_animation_02";
	CName mainMenuAnimName = "";
	CName mainMenuLoopAnimName = "shot_01_animation_02";
	CName voTrackAnimName = "vo_track";
	bool isBase = true;
}

