package Character
using RTDB, BaseStats

sq029_neighbor_01 : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Regular";
	entityTemplatePath = "base\quest\side_quests\sq029\characters\sq029_neighbor_01.ent";
	tags = 
	[
		"Invulnerable"
	];
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#33345";
	reactionPreset = "ReactionPresets.NoReaction";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
	contentAssignment = "DeviceContentAssignment.sq029";
}

sq029_joss_kid_boy_vr : Quest_Combat_NPC_Base
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	tags = 
	[
		"Immortal"
	];
	entityTemplatePath = "base\quest\side_quests\sq029\characters\sq029_joss_kid_boy_ar.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	savable = true;
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#33346";
	fullDisplayName = "LocKey#33347";
	fk< Affiliation > affiliation = "Factions.Civilian";
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.Preset_Lexington_Toygun";
				equipSlot = "AttachmentSlots.WeaponRight";
			} : NPCEquipmentItem
		];
	};
	contentAssignment = "DeviceContentAssignment.sq029";
	bountyDrawTable = 
	{
		bountyChoices = 
		[
			{
				bountySetter = "Factions.NCPD";
				transgressions = 
				[
					"Transgression.Classified"
				];
				reward = "BountyReward.bounty_sq029_ar_boy";
			}
		];
	};
}

sq029_joss_kid_girl_vr : Quest_Combat_NPC_Base
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	tags = 
	[
		"Immortal"
	];
	entityTemplatePath = "base\quest\side_quests\sq029\characters\sq029_joss_kid_girl_ar.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	savable = true;
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#33348";
	fullDisplayName = "LocKey#33349";
	fk< Affiliation > affiliation = "Factions.Civilian";
	contentAssignment = "DeviceContentAssignment.sq029";
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.Preset_Lexington_Toygun";
				equipSlot = "AttachmentSlots.WeaponRight";
			} : NPCEquipmentItem
		];
	};
}

sq029_sobchak_vr : Quest_Combat_NPC_Base
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	tags = 
	[
		"Immortal"
	];
	entityTemplatePath = "base\quest\side_quests\sq029\characters\sq029_sobchak_ar.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	savable = true;
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#33350";
	fullDisplayName = "LocKey#33351";
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.Preset_Lexington_Toygun";
				equipSlot = "AttachmentSlots.WeaponRight";
			} : NPCEquipmentItem
		];
	};
	contentAssignment = "DeviceContentAssignment.sq029";
}

sq029_el_chamuco_ar_game : Quest_NPC_Base
{
	displayName = "LocKey#46856";
	fullDisplayName = "LocKey#46856";
}

