package CarDrivingFrictionMap
using RTDB

Default : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Default";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Default";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Default";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Default";
		}
	];
}

Default_FWD : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Default_FWD";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Default_FWD";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Default";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Default_FWD";
		}
	];
}

Default_AWD : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Default_AWD";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Default_AWD";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Default";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Default_AWD";
		}
	];
}

Sport_Friction_Map : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Sport";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Sport";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Sport";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Sport";
		}
	];
}

Super_Sport_Friction_Map : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Super_Sport";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Super_Sport";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Super_Sport";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Super_Sport";
		}
	];
}

Truck_Friction_Map : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Truck";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Truck";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Truck";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Truck";
		}
	];
}

Nomad_Friction_Map : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Nomad";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Nomad";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Nomad";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Nomad";
		}
	];
}

Nomad_Sport_Friction_Map : VehicleWheelsFrictionMap
{
	defaultFrictionPreset = "CarDrivingFrictionPreset.Asphalt_Nomad_Sport";
	surfaces = 
	[
		{
			surfaceType = "DrivingSurface.Asphalt";
			frictionPreset = "CarDrivingFrictionPreset.Asphalt_Nomad_Sport";
		}, 
		{
			surfaceType = "DrivingSurface.Sand";
			frictionPreset = "CarDrivingFrictionPreset.Sand_Nomad_Sport";
		}, 
		{
			surfaceType = "DrivingSurface.Ground";
			frictionPreset = "CarDrivingFrictionPreset.Ground_Nomad_Sport";
		}
	];
}

