package playerStateMachineTestFive
using playerStateMachineStateBase

beginFive : baseState
{
	string[] transitionTo = 
	[
		"middleFive"
	];
	string[] transitionCondition = 
	[
		""
	];
	bool hasEnterCondition = true;
	bool hasOnEnter = true;
}

middleFive : baseState
{
	string[] transitionTo = 
	[
		"endFive"
	];
	string[] transitionCondition = 
	[
		""
	];
	bool hasEnterCondition = true;
	bool hasOnEnter = true;
}

endFive : baseState
{
	string[] transitionTo = 
	[
		"beginFive"
	];
	string[] transitionCondition = 
	[
		""
	];
	bool hasEnterCondition = true;
	bool hasOnEnter = true;
}

