package Character
using RTDB, BaseStats

vsr_wave_01_ranged2_shingen_ma : arasaka_ranger1_ranged2_shingen_ma
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	skipDisplayArchetype = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	lootDrop = "LootTables.Empty";
	objectActions = 
	[
		"Takedown.Grapple", "Takedown.LethalTakedown", "GenericInteraction.PickUpBody"
	];
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKillWithGore"
	];
}

vsr_wave_01_shotgun3_zhuo_mah_elite : arasaka_terminator_shotgun3_zhuo_mah_elite
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	skipDisplayArchetype = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	lootDrop = "LootTables.Empty";
	objectActions = 
	[
		"Takedown.Grapple", "Takedown.LethalTakedown", "GenericInteraction.PickUpBody"
	];
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKillWithGore"
	];
}

vsr_wave_01_fshotgun2_tactician_ma_rare : arasaka_agent_fshotgun2_tactician_ma_rare
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	skipDisplayArchetype = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	lootDrop = "LootTables.Empty";
	objectActions = 
	[
		"Takedown.Grapple", "Takedown.LethalTakedown", "GenericInteraction.PickUpBody"
	];
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKillWithGore"
	];
}

vsr_wave_01_franged2_yukimura_wa_rare : arasaka_agent_franged2_yukimura_wa_rare
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	skipDisplayArchetype = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	lootDrop = "LootTables.Empty";
	objectActions = 
	[
		"Takedown.Grapple", "Takedown.LethalTakedown", "GenericInteraction.PickUpBody"
	];
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKillWithGore"
	];
}

vsr_wave_01_fmelee2rare_katana_wa_rare : arasaka_agent_fmelee2rare_katana_wa_rare
{
	quest = "NPCQuestAffiliation.SideQuest";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	skipDisplayArchetype = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	lootDrop = "LootTables.Empty";
	objectActions = 
	[
		"Takedown.Grapple", "Takedown.LethalTakedown", "GenericInteraction.PickUpBody"
	];
	fk< StatModifierGroup >[] statModifierGroups += 
	[
		"NPCStatPreset.OneHitToKillWithGore"
	];
}

