package Vehicle
using RTDB, BaseStats

q104_av_zetatech : Vehicle_4w_Default
{
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_av.ent";
	priority = "SpawnableObjectPriority.Quest";
	fk< StatModifier >[] statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Additive";
			value = 2500;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.Armor";
			modifierType = "Additive";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.ThermalResistance";
			modifierType = "Additive";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.ChemicalResistance";
			modifierType = "Additive";
			value = 0;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.ElectricResistance";
			modifierType = "Additive";
			value = 0;
		} : ConstantStatModifier
	];
	savable = true;
	vehDefaultState = 
	{
		DisableAllInteractions = true;
		Thrusters = false;
	};
}

q104_av_kang_tao_civilian : Vehicle_4w_Default
{
	isHackable = "Vehicle.Never";
	entityTemplatePath = "base\vehicles\special\av_zetatech_surveyor_basic_01.ent";
	displayName = "LocKey#77964";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
}

q104_military_drone : Vehicle_4w_Default
{
	tags += 
	[
		"Immortal"
	];
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_military_drone.ent";
	priority = "SpawnableObjectPriority.Quest";
}

q104_panam_drone : VehicleDroneCarrier
{
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
}

q104_tracking_vehicle_01 : v_standard3_thorton_mackinaw_quest
{
	tags += 
	[
		"Immortal"
	];
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_tracking_vehicle_01.ent";
	priority = "SpawnableObjectPriority.Quest";
}

q104_tracking_vehicle_02 : v_standard25_villefort_columbus_quest
{
	tags += 
	[
		"Immortal"
	];
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_tracking_vehicle_02.ent";
	priority = "SpawnableObjectPriority.Quest";
}

crashsite_destroyed : Vehicle_4w_Default
{
	isHackable = "Vehicle.Never";
}

q104_crash_site_destroyed_nomad : crashsite_destroyed
{
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_crashsite_broken_nomad_car.ent";
	tags += 
	[
		"Invulnerable"
	];
	priority = "SpawnableObjectPriority.Quest";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

q104_crash_site_destroyed_nomad_2 : crashsite_destroyed
{
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_crashsite_broken_nomad_car_2.ent";
	tags += 
	[
		"Invulnerable"
	];
	priority = "SpawnableObjectPriority.Quest";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

q104_crash_site_destroyed_nomad_3 : crashsite_destroyed
{
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_crashsite_broken_nomad_car_3.ent";
	tags += 
	[
		"Invulnerable"
	];
	priority = "SpawnableObjectPriority.Quest";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

q104_airstrip_destroyed_nomad : crashsite_destroyed
{
	entityTemplatePath = "base\quest\main_quests\part1\q104\entities\q104_airstrip_broken_nomad_car.ent";
	tags += 
	[
		"Invulnerable"
	];
	priority = "SpawnableObjectPriority.Quest";
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

q104_crash_site_bike : v_sportbike3_brennan_apollo_nomad
{
	isHackable = "Vehicle.Never";
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	tags += 
	[
		"Invulnerable", "IgnoreImpulses"
	];
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

q104_scorpion_bike : v_sportbike3_brennan_apollo_scorpion
{
	isHackable = "Vehicle.Never";
	tags += 
	[
		"Invulnerable", "IgnoreImpulses"
	];
	priority = "SpawnableObjectPriority.Quest";
	savable = true;
	vehDefaultState = 
	{
		DisableAllInteractions = true;
	};
}

