package ChatterHelper
using RTDB

reloadRadius : ChatterHelperRadius
{
	float minDistanceToOtherPlayer = 10;
}

enemyKilledRadius : ChatterHelperRadius
{
	float minDistanceToOtherPlayer = 50;
}

enemyDamagedRadius : ChatterHelperRadius
{
	float minDistanceToOtherPlayer = 50;
}

scanStarted : ChatterHelperRadius
{
	float minDistanceToOtherPlayer = 5;
}

scanComplete : ChatterHelperRadius
{
	float minDistanceToOtherPlayer = 20;
}

enterCombat : ChatterHelperRadius
{
	float maxDistanceToOtherPlayer = 20;
}

leaveCombat : ChatterHelperRadius
{
	float maxDistanceToOtherPlayer = 20;
}

