package LootTables
using RTDB, Prereqs

LowClass_Loot : LootTable
{
	minItemsToLoot = 1;
	maxItemsToLoot = 3;
	lootItems = 
	[
		{
			dropChance = 0.0001;
			dropCountMin = 100;
			dropCountMax = 200;
			itemID = "Items.money";
		}
	];
}

LCL_body : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
	lootTableInclusions = 
	[
		"LootTables.GrenadeItemsRecipesTable", "LootTables.GrenadePlusRarityItemsTable"
	];
}

LCL_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LCM_chemicals : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.BoostersTable", "LootTables.HealingItemsTable", "LootTables.MedicalJunkItemsTable"
	];
}

LCM_freezer : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}
	];
	lootTableInclusions = 
	[
		"LootTables.BoostersTable", "LootTables.HealingItemsTable", "LootTables.MedicalJunkItemsTable"
	];
}

LCM_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LCM_equipment : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.CorpoClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.FormalClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.IndustrialClothing_EP1";
		}, 
		{
			dropChance = 0.05;
			query = "Query.CorpoClothing";
		}, 
		{
			dropChance = 0.05;
			query = "Query.FormalClothing";
		}, 
		{
			dropChance = 0.05;
			query = "Query.IndustrialClothing";
		}
	];
}

LCM_locker : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.CorpoClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.FormalClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.IndustrialClothing_EP1";
		}, 
		{
			dropChance = 0.05;
			query = "Query.CorpoClothing";
		}, 
		{
			dropChance = 0.05;
			query = "Query.FormalClothing";
		}, 
		{
			dropChance = 0.05;
			query = "Query.IndustrialClothing";
		}
	];
}

LCM_ripperdoc : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LCM_safe : LowClass_Loot
{
	lootItems = 
	[
		{
			dropChance = 0.8;
			dropCountMin = 500;
			dropCountMax = 800;
			itemID = "Items.money";
		}
	];
}

LCM_toolbox : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LCM_weapon : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.AssaultRifleQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.ShotgunDualQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.KatanaQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.TwoHandBluntQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.TwoHandHammerQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelCommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.CommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelUncommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.UncommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelRareWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.RareWeaponModsQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonMeleeWeaponRecipeQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseHandgunRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseRifleRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseSMGRecipeQuery";
		}
	];
	lootItems = [];
	lootTableInclusions = 
	[
		"LootTables.AllScopes_LootTable"
	];
}

LCS_ammo : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 1;
	lootTableInclusions = 
	[
		"Ammo.AmmoLootTable"
	];
	lootItems = [];
}

LCS_suitcase : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.CorpoClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.IndustrialClothing_EP1";
		}, 
		{
			dropChance = 0.2;
			query = "Query.CorpoClothing";
		}, 
		{
			dropChance = 0.2;
			query = "Query.IndustrialClothing";
		}, 
		{
			dropChance = 0.2;
			query = "Query.LowQualityAlcohol";
		}, 
		{
			dropChance = 0.2;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.2;
			query = "Query.LowQualityFood";
		}
	];
}

LCS_consumables : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits", "LootTables.GrenadePlusRarityItemsTable"
	];
}

LCS_crate : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LCS_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LCS_equipment : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.CorpoClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.FormalClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.IndustrialClothing_EP1";
		}, 
		{
			dropChance = 0.05;
			query = "Query.CorpoClothing";
		}, 
		{
			dropChance = 0.05;
			query = "Query.FormalClothing";
		}, 
		{
			dropChance = 0.2;
			query = "Query.IndustrialClothing";
		}
	];
}

LCS_first_aid : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LCS_freezer : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}
	];
	lootTableInclusions = 
	[
		"LootTables.HealingItemsTable"
	];
}

LCS_gadgets : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable", "LootTables.TechJunkieItemsTable", "LootTables.GrenadeItemsRecipesTable", "LootTables.GrenadePlusRarityItemsTable"
	];
}

LCS_toolbox : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LCS_valuable : LowClass_Loot
{
	lootItems = 
	[
		{
			dropChance = 0.8f;
			dropCountMin = 150;
			dropCountMax = 400;
			itemID = "Items.money";
		}
	];
}

LCS_weapon : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.HandgunQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.RevolverQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.KnifeQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.OneHandBluntQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelCommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.CommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelUncommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.UncommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelRareWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.RareWeaponModsQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseRevolverRecipeQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseSniperRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonMeleeWeaponRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseShotgunRecipeQuery";
		}
	];
	lootItems = [];
	lootTableInclusions = 
	[
		"LootTables.Silencers_LootTable", "LootTables.AllScopes_LootTable"
	];
}

LRL_body : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LRL_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LRM_chemicals : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LRM_freezer : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}
	];
	lootTableInclusions = 
	[
		"LootTables.HealingItemsTable"
	];
}

LRM_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LRM_equipment : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.SimpleClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.StreetwearClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.BikerClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.RichClothing_EP1";
		}, 
		{
			dropChance = 0.4;
			query = "Query.SimpleClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.StreetwearClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.BikerClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.RichClothing";
		}
	];
}

LRM_locker : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.SimpleClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.StreetwearClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.BikerClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.RichClothing_EP1";
		}, 
		{
			dropChance = 0.4;
			query = "Query.SimpleClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.StreetwearClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.BikerClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.RichClothing";
		}
	];
}

LRM_ripperdoc : LCM_freezer
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LRM_safe : LowClass_Loot
{
	lootItems = 
	[
		{
			dropChance = 0.8f;
			dropCountMin = 500;
			dropCountMax = 800;
			itemID = "Items.money";
		}
	];
}

LRM_toolbox : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LRM_weapon : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.AssaultRifleQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.ShotgunDualQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.KatanaQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.TwoHandBluntQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.TwoHandHammerQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelCommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.CommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelUncommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.UncommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelRareWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.RareWeaponModsQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseShotgunRecipeQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseSMGRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseHandgunRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseSniperRecipeQuery";
		}
	];
	lootItems = [];
	lootTableInclusions = 
	[
		"LootTables.Silencers_LootTable", "LootTables.AllScopes_LootTable"
	];
}

LRS_ammo : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 1;
	lootTableInclusions = 
	[
		"Ammo.AmmoLootTable"
	];
	lootItems = [];
}

LRS_suitcase : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.SimpleClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.StreetwearClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.BikerClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.RichClothing_EP1";
		}, 
		{
			dropChance = 0.4;
			query = "Query.SimpleClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.StreetwearClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.BikerClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.RichClothing";
		}
	];
}

LRS_consumables : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LRS_crate : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LRS_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LRS_equipment : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.SimpleClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.StreetwearClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.BikerClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.RichClothing_EP1";
		}, 
		{
			dropChance = 0.4;
			query = "Query.SimpleClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.StreetwearClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.BikerClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.RichClothing";
		}
	];
}

LRS_first_aid : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable", "LootTables.FirstAidKits"
	];
}

LRS_gadgets : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable", "LootTables.GrenadeItemsRecipesTable", "LootTables.TechJunkieItemsTable", "LootTables.GrenadePlusRarityItemsTable"
	];
}

LRS_toolbox : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LRS_valuable : LowClass_Loot
{
	lootItems = 
	[
		{
			dropChance = 0.8f;
			dropCountMin = 150;
			dropCountMax = 400;
			itemID = "Items.money";
		}
	];
}

LRS_weapon : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.HandgunQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.RevolverQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.KnifeQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelCommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.CommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelUncommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.UncommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelRareWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.RareWeaponModsQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseRifleRecipeQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseHandgunRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseRevolverRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseShotgunRecipeQuery";
		}
	];
	lootItems = [];
	lootTableInclusions = 
	[
		"LootTables.Silencers_LootTable", "LootTables.AllScopes_LootTable"
	];
}

LIL_body : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LIL_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LIM_chemicals : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LIM_freezer : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}
	];
	lootTableInclusions = 
	[
		"LootTables.HealingItemsTable"
	];
}

LIM_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LIM_equipment : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.SimpleClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.IndustrialClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.CasualClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.PunkClothing_EP1";
		}, 
		{
			dropChance = 0.4;
			query = "Query.SimpleClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.IndustrialClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.CasualClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.PunkClothing";
		}
	];
}

LIM_locker : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.SimpleClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.IndustrialClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.CasualClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.PunkClothing_EP1";
		}, 
		{
			dropChance = 0.4;
			query = "Query.SimpleClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.IndustrialClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.CasualClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.PunkClothing";
		}
	];
}

LIM_ripperdoc : LCM_freezer
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LIM_safe : LowClass_Loot
{
	lootItems = 
	[
		{
			dropChance = 0.8f;
			dropCountMin = 300;
			dropCountMax = 600;
			itemID = "Items.money";
		}
	];
}

LIM_toolbox : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LIM_weapon : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.AssaultRifleQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.ShotgunDualQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.KatanaQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.TwoHandBluntQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.TwoHandHammerQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelCommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.CommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelUncommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.UncommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelRareWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.RareWeaponModsQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonMeleeWeaponRecipeQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseRevolverRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseRifleRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseSMGRecipeQuery";
		}
	];
	lootItems = [];
	lootTableInclusions = 
	[
		"LootTables.Silencers_LootTable", "LootTables.AllScopes_LootTable"
	];
}

LIS_ammo : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 1;
	lootTableInclusions = 
	[
		"Ammo.AmmoLootTable"
	];
	lootItems = [];
}

LIS_suitcase : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.IndustrialHeadNoFaction";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.IndustrialFaceNoFaction";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.1;
			query = "Query.IndustrialFeetNoFaction";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}
	];
}

LIS_consumables : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LIS_crate : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LIS_decorative : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.1;
			query = "Query.LowQualityFood";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityDrink";
		}, 
		{
			dropChance = 0.1;
			query = "Query.LowQualityAlcohol";
		}
	];
}

LIS_equipment : LowClass_Loot
{
	queries = 
	[
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.SimpleClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.IndustrialClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.CasualClothing_EP1";
		}, 
		{
			playerPrereqID = 
			{
				district = "Districts.Dogtown";
			} : DistrictPrereq;
			dropChance = 100;
			query = "Query.PunkClothing_EP1";
		}, 
		{
			dropChance = 0.4;
			query = "Query.SimpleClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.IndustrialClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.CasualClothing";
		}, 
		{
			dropChance = 0.4;
			query = "Query.PunkClothing";
		}
	];
}

LIS_first_aid : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LIS_freezer : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.FirstAidKits"
	];
}

LIS_gadgets : LowClass_Loot
{
	minItemsToLoot = 1;
	maxItemsToLoot = 2;
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable", "LootTables.TechJunkieItemsTable", "LootTables.GrenadeItemsRecipesTable", "LootTables.GrenadePlusRarityItemsTable"
	];
}

LIS_toolbox : LowClass_Loot
{
	lootTableInclusions = 
	[
		"LootTables.CraftingMaterialsTable"
	];
}

LIS_valuable : LowClass_Loot
{
	lootItems = 
	[
		{
			dropChance = 0.8;
			dropCountMin = 150;
			dropCountMax = 400;
			itemID = "Items.money";
		}
	];
}

LIS_weapon : LowClass_Loot
{
	queries = 
	[
		{
			dropChance = 0.3;
			query = "Query.KnifeQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			dropChance = 0.3;
			query = "Query.HandgunQuery";
			fk< StatModifier >[] statModifiers = 
			[
				"Quality.MaximumRareQuality"
			];
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelCommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.CommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelUncommonWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.UncommonWeaponModsQuery";
		}, 
		{
			playerPrereqID = "LootPrereqs.PlayerLevelRareWeaponModsPrereq";
			dropChance = 0.02;
			query = "Query.RareWeaponModsQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseShotgunRecipeQuery";
		}, 
		{
			dropChance = 0.01;
			query = "Query.CommonBaseRifleRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonMeleeWeaponRecipeQuery";
		}, 
		{
			dropChance = 0.005;
			query = "Query.UncommonBaseHandgunRecipeQuery";
		}
	];
	lootItems = [];
	lootTableInclusions = 
	[
		"LootTables.Silencers_LootTable", "LootTables.AllScopes_LootTable"
	];
}

