package Loot
using RTDB

AmmoCase : ContainerType
{
	enumName = "AmmoCase";
}

Body : ContainerType
{
	enumName = "Body";
}

ClothingContainer : ContainerType
{
	enumName = "ClothingContainer";
	enumComment = "For equipment case, locker, suitcase; some of them have some fluff stuff apart from clothing, like alcohol, it can be removed";
}

WeaponContainer : ContainerType
{
	enumName = "WeaponContainer";
	enumComment = "weapon case; weapon locker";
}

GadgetCase : ContainerType
{
	enumName = "GadgetCase";
}

ConsumableContainer : ContainerType
{
	enumName = "ConsumableContainer";
	enumComment = "chemical chest; ripperdoc freezer; freezer; first aid kit; consumable kit";
}

Safe : ContainerType
{
	enumName = "Safe";
}

ValuableCrate : ContainerType
{
	enumName = "ValuableCrate";
}

ComponentContainer : ContainerType
{
	enumName = "ComponentContainer";
}

Misc : ContainerType
{
	enumName = "Misc";
	enumComment = "cupboard; they have some food/drinks mostly";
}

ShardCaseContainer : ContainerType
{
	enumName = "ShardCaseContainer";
	enumComment = "containers with story shards";
}

QuestContainer : ContainerType
{
	enumName = "QuestContainer";
	enumComment = "container that should only contain quest related items";
}

