package Character
using RTDB, BaseStats

Enemy_Items_Base : InventoryItemGroup
{
}

Standard_Ammo_Unlimited_Base : InventoryItem
{
	item = "Ammo.Standard";
	quantity = 400;
}

Special_Ammo_Unlimited_Base : InventoryItem
{
	item = "Ammo.Special";
	quantity = 400;
}

Grenade_Ammo_Unlimited_Base : InventoryItem
{
	quantity = 400;
}

GrenadeFragRegular : InventoryItem
{
	item = "Items.GrenadeFragRegular";
	quantity = 1;
}

GrenadeFlashbangRegular : InventoryItem
{
	item = "Items.GrenadeFlashRegular";
	quantity = 1;
}

GrenadeSmokeRegular : InventoryItem
{
	item = "Items.GrenadeSmokeRegular";
	quantity = 1;
}

GrenadeEMPRegular : InventoryItem
{
	item = "Items.GrenadeEMPRegular";
	quantity = 1;
}

GrenadeBiohazardRegular : InventoryItem
{
	item = "Items.GrenadeBiohazardRegular";
	quantity = 1;
}

GrenadeIncendiaryRegular : InventoryItem
{
	item = "Items.GrenadeIncendiaryRegular";
	quantity = 1;
}

GrenadeReconRegular : InventoryItem
{
	item = "Items.GrenadeReconRegular";
	quantity = 1;
}

GrenadeCuttingRegular : InventoryItem
{
	item = "Items.GrenadeCuttingRegular";
	quantity = 1;
}

GrenadeSmokeOda : InventoryItem
{
	item = "Items.GrenadeSmokeOda";
	quantity = 1;
}

Personal_Link : InventoryItem
{
	item = "Items.PersonalLink";
	quantity = 1;
}

Tactician_Pump_Power_Shotgun_Base : InventoryItem
{
	item = "Items.Preset_Tactician_Default";
	quantity = 1;
}

Igla_Dual_Power_Shotgun_Base : InventoryItem
{
	item = "Items.Preset_Igla_Default";
	quantity = 1;
}

Testera_Dual_Power_Shotgun_Base : InventoryItem
{
	item = "Items.Preset_Testera_Default";
	quantity = 1;
}

Palica_Dual_Smart_Shotgun_Base : InventoryItem
{
	item = "Items.Preset_Palica_Default";
	quantity = 1;
}

Satara_Dual_Tech_Shotgun_Base : InventoryItem
{
	item = "Items.Preset_Satara_Default";
	quantity = 1;
}

Zhuo_Smart_Shotgun_Base : InventoryItem
{
	item = "Items.Preset_Zhuo_Default";
	quantity = 1;
}

Smasher_Shotgun_Base : InventoryItem
{
	item = "Items.Smasher_Auto_Shotgun";
	quantity = 1;
}

Copperhead_Auto_Power_Rifle_Base : InventoryItem
{
	item = "Items.Preset_Base_Copperhead";
	quantity = 1;
}

Masamune_Burst_Power_Rifle_Base : InventoryItem
{
	item = "Items.Preset_Base_Masamune";
	quantity = 1;
}

Sor_SemiAuto_Power_Rifle_Base : InventoryItem
{
	item = "Items.Preset_Sor22_Default";
	quantity = 1;
}

Achilles_SemiAuto_Tech_Rifle_Base : InventoryItem
{
	item = "Items.Preset_Achilles_Default";
	quantity = 1;
}

Sidewinder_Auto_Smart_Rifle_Base : InventoryItem
{
	item = "Items.Preset_Sidewinder_Default";
	quantity = 1;
}

Dian_Auto_Smart_Rifle_Base : InventoryItem
{
	item = "Items.Preset_Dian_Default";
	quantity = 1;
}

Saratoga_Auto_Power_SMG_Base : InventoryItem
{
	item = "Items.Preset_Saratoga_Default";
	quantity = 1;
}

Pulsar_Auto_Power_SMG_Base : InventoryItem
{
	item = "Items.Preset_Pulsar_Default";
	quantity = 1;
}

Nekomata_SemiAuto_Tech_Sniper_Base : InventoryItem
{
	item = "Items.Preset_Nekomata_Default";
	quantity = 1;
}

Ashura_SemiAuto_Smart_Sniper_Base : InventoryItem
{
	item = "Items.Preset_Ashura_Default";
	quantity = 1;
}

Defender_FullAuto_Power_LMG_Base : InventoryItem
{
	item = "Items.Preset_Defender_Default";
	quantity = 1;
}

HMG_FullAuto_Power_HMG_Base : InventoryItem
{
	item = "Items.Preset_HMG_Default";
	quantity = 1;
}

HMG_FullAuto_Power_HMG_Smasher : HMG_FullAuto_Power_HMG_Base
{
	item = "Items.Smasher_HMG";
}

Overture_SemiAuto_Power_Revolver_Base : InventoryItem
{
	item = "Items.Preset_Overture_Default";
	quantity = 1;
}

Burya_SemiAuto_Tech_Revolver_Base : InventoryItem
{
	item = "Items.Preset_Burya_Default";
	quantity = 1;
}

Quasar_Auto_Tech_Revolver_Base : InventoryItem
{
	item = "Items.Preset_Quasar_Default";
	quantity = 1;
}

Lexington_Auto_Power_Handgun_Base : InventoryItem
{
	item = "Items.Preset_Base_Lexington";
	quantity = 1;
}

Lexington_SemiAuto_Power_Handgun_Base : InventoryItem
{
	item = "Items.Preset_Base_Lexington";
	quantity = 1;
}

Nue_SemiAuto_Power_Handgun_Base : InventoryItem
{
	item = "Items.Preset_Nue_Default";
	quantity = 1;
}

Omaha_SemiAuto_Tech_Handgun_Base : InventoryItem
{
	item = "Items.Preset_Omaha_Default";
	quantity = 1;
}

Kenshin_SemiAuto_Tech_Handgun_Base : InventoryItem
{
	item = "Items.Preset_Kenshin_Default";
	quantity = 1;
}

Yukimura_Auto_Power_Handgun_Base : InventoryItem
{
	item = "Items.Preset_Yukimura_Default";
	quantity = 1;
}

Grenade_Launcher : InventoryItem
{
	item = "Items.grenadeLauncher";
	quantity = 1;
}

Smasher_Launcher_Base : InventoryItem
{
	item = "Items.Smasher_Launcher_Base";
	quantity = 1;
}

Smasher_Launcher_Rain_Left : InventoryItem
{
	item = "Items.Smasher_Launcher_Rain_Left";
	quantity = 1;
}

Smasher_Launcher_Rocket_Right : InventoryItem
{
	item = "Items.Smasher_Launcher_Rocket_Right";
	quantity = 1;
}

MantisBlade_Melee_MantisBlade_Base : InventoryItem
{
	item = "Items.MantisBlades";
	quantity = 1;
}

Machete_Melee_LongBlade_Base : InventoryItem
{
	item = "Items.Preset_Machete_Default";
	quantity = 1;
}

Katana_Melee_Katana_Base : InventoryItem
{
	item = "Items.Preset_Katana_Arasaka_2020";
	quantity = 1;
}

PipeWrench_Melee_OneHandedClub_Base : InventoryItem
{
	item = "Items.Preset_Iron_Pipe_Default";
	quantity = 1;
}

Fists_Melee_Fist_Base : InventoryItem
{
	item = "Items.w_melee_004__fists_a";
	quantity = 1;
}

Knife_Melee_Knife_Base : InventoryItem
{
	item = "Items.Preset_Knife_Default";
	quantity = 1;
}

TwoHandHammer_Melee_Hammer : InventoryItem
{
	item = "Items.Base_Two_Hand_Hammer";
	quantity = 1;
}

BigFuckingHammer_Melee_Hammer : InventoryItem
{
	item = "Items.w_melee_boss_hammer";
	quantity = 1;
}

ElectricBaton_Melee_OneHandedClub_Base : InventoryItem
{
	item = "Items.Preset_Baton_Alpha";
	quantity = 1;
}

