import class MinigameControllerAdvanced extends inkGameController
{
	import editable var gameplayCanvas : inkWidgetRef;

	public import function StartGame();

	protected virtual function OnGameFinishLogic( gameFinishEvent : GameFinishEventAdvanced ) {}

	protected event OnGameFinish( gameFinishEvent : GameFinishEventAdvanced )
	{
		OnGameFinishLogic( gameFinishEvent );
	}

}

