package Character
using RTDB, BaseStats

mq032_monk_cyberware : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq032\characters\mq032_monk_cyberware.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	displayName = "LocKey#32089";
	savable = true;
	baseAttitudeGroup = "friendly";
	priority = "SpawnableObjectPriority.Quest";
	fk< Affiliation > affiliation = "Factions.Civilian";
	contentAssignment = "DeviceContentAssignment.mq032";
}

mq032_monk_brother : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq032\characters\mq032_monk_brother.ent";
	reactionPreset = "ReactionPresets.NoReaction";
	objectActions = [];
	displayName = "LocKey#32090";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	fk< Affiliation > affiliation = "Factions.Civilian";
	contentAssignment = "DeviceContentAssignment.mq032";
}

mq032_maelstrom_medium_range_medium : maelstrom_grunt2_ranged2_copperhead_ma
{
	quest = "NPCQuestAffiliation.MinorQuest";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	displayName = "LocKey#32091";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	contentAssignment = "DeviceContentAssignment.mq032";
}

mq032_maelstrom_medium_range_w_easy : maelstrom_grunt2_ranged2_ajax_wa
{
	quest = "NPCQuestAffiliation.MinorQuest";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	displayName = "LocKey#32092";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	contentAssignment = "DeviceContentAssignment.mq032";
}

mq032_maelstrom_techie_medium : maelstrom_strong_gunner2_defender_mb_rare
{
	quest = "NPCQuestAffiliation.MinorQuest";
	reactionPreset = "ReactionPresets.Ganger_Aggressive";
	displayName = "LocKey#32094";
	savable = true;
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "hostile";
	contentAssignment = "DeviceContentAssignment.mq032";
}

