importonly abstract class gameITeleportationFacility extends IGameSystem
{
}

importonly final class TeleportationFacility extends gameITeleportationFacility
{
	public import final function Teleport( objectToTeleport : GameObject, position : Vector4, orientation : EulerAngles );
	public import final function TeleportToNode( objectToTeleport : GameObject, nodeRef : NodeRef );
}

