package VehicleStatPreset
using RTDB

QuestWeak : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 0.75;
		} : ConstantStatModifier
	];
}

QuestDurable : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 2;
		} : ConstantStatModifier
	];
}

QuestVeryDurable : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 5;
		} : ConstantStatModifier
	];
}

VeryWeak : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 0.737;
		} : ConstantStatModifier
	];
}

Weak : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 0.895;
		} : ConstantStatModifier
	];
}

Strong : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 1.105;
		} : ConstantStatModifier
	];
}

Durable : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 1.382;
		} : ConstantStatModifier
	];
}

VeryDurable : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 1.75;
		} : ConstantStatModifier
	];
}

Indestructible : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 2.763;
		} : ConstantStatModifier
	];
}

Prevention : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Multiplier";
			value = 1.25;
		} : ConstantStatModifier
	];
}

BaseCar : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Additive";
			value = 760;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.PowerLevel";
			modifierType = "Additive";
			value = 1;
		} : ConstantStatModifier, 
		"BaseStats.BaseAudioStimRangeMultiplier", "BaseStats.BaseVisualStimRangeMultiplier"
	];
}

BaseMotorcycle : StatModifierGroup
{
	statModifiers = 
	[
		{
			statType = "BaseStats.Health";
			modifierType = "Additive";
			value = 760;
		} : ConstantStatModifier, 
		"BaseStats.BaseAudioStimRangeMultiplier", "BaseStats.BaseVisualStimRangeMultiplier"
	];
}

BaseTank : StatModifierGroup
{
	statModifiers = 
	[
		"Character.q114_base_power_level", {
			statType = "BaseStats.Health";
			modifierType = "Additive";
			value = 4000;
		} : ConstantStatModifier, 
		{
			statType = "BaseStats.DPS";
			modifierType = "Multiplier";
			value = 80.f;
		} : ConstantStatModifier, 
		"BaseStats.BaseAudioStimRangeMultiplier", "BaseStats.BaseVisualStimRangeMultiplier"
	];
}

