package Character
using RTDB, BaseStats

mq040_corpo : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq040\characters\mq040_corpo.ent";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32109";
	fullDisplayName = "LocKey#32110";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	contentAssignment = "DeviceContentAssignment.mq040";
}

mq040_wife : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq040\characters\mq040_wife.ent";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32111";
	fullDisplayName = "LocKey#32112";
	reactionPreset = "ReactionPresets.Civilian_Neutral";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Civilian";
	bool isCrowd = true;
	contentAssignment = "DeviceContentAssignment.mq040";
}

mq040_ripperdoc : Quest_NPC_Base
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq040\characters\mq040_ripperdoc.ent";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32113";
	savable = true;
	fk< Affiliation > affiliation = "Factions.Unaffiliated";
	contentAssignment = "DeviceContentAssignment.mq040";
	bountyDrawTable = 
	{
		bountyChoices = 
		[
			{
				bountySetter = "Factions.NCPD";
				transgressions = 
				[
					{
						localizedDescription = "LocKey#94238";
					}
				];
				reward = "BountyReward.bounty_mq040_ripperdoc";
			}
		];
	};
}

mq040_valentino_01 : valentinos_machete_hmelee3_machete_mb_elite
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq040\characters\mq040_valentino_01.ent";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32114";
	fullDisplayName = "LocKey#32115";
	skipDisplayArchetype = true;
	savable = true;
	reactionPreset = "ReactionPresets.NoReaction";
	statModifierGroups += 
	[
		"NPCStatPreset.VeryLowHealth", "NPCStatPreset.VeryLowDamage"
	];
	archetypeData = "ArchetypeData.GenericMeleeT1";
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.w_melee_004__fists_a";
				equipSlot = "AttachmentSlots.WeaponRight";
			} : NPCEquipmentItem
		];
	};
	contentAssignment = "DeviceContentAssignment.mq040";
	dropsWeaponOnDeath = false;
}

mq040_valentino_02 : valentinos_machete_hmelee3_machete_mb_elite
{
	quest = "NPCQuestAffiliation.MinorQuest";
	entityTemplatePath = "base\quest\minor_quests\mq040\characters\mq040_valentino_02.ent";
	priority = "SpawnableObjectPriority.Quest";
	baseAttitudeGroup = "friendly";
	displayName = "LocKey#32117";
	fullDisplayName = "LocKey#32119";
	skipDisplayArchetype = true;
	savable = true;
	reactionPreset = "ReactionPresets.NoReaction";
	statModifierGroups += 
	[
		"NPCStatPreset.VeryLowHealth", "NPCStatPreset.VeryLowDamage"
	];
	archetypeData = "ArchetypeData.GenericMeleeT1";
	primaryEquipment = 
	{
		equipmentItems = 
		[
			{
				item = "Items.w_melee_004__fists_a";
				equipSlot = "AttachmentSlots.WeaponRight";
			} : NPCEquipmentItem
		];
	};
	contentAssignment = "DeviceContentAssignment.mq040";
	dropsWeaponOnDeath = false;
}

