import function StatsEffectsEnumToTDBID( statsEffectsEnum : Int32 ) : TweakDBID;
import function SortHandleWithValueArray( arr : ref< array< HandleWithValue > > );

class PointData extends IScriptable
{
	var position : Vector4;
	var direction : Vector4;
}

importonly final struct HandleWithValue
{
	import var value : Float;
	import var handle : IScriptable;
}

